A new look is coming (Short MA Teaser)

For sure there has been improvements lately, but also less care, too many improvements coming too fast before they are truly ready. The new UI change to Hof board, do you think that's acceptable to look like that? Slow loading (maybe can fix it), but obvious UI issues like soc name going over other UI, messy resizing logic. It's same for market value, if you open two items at once you'll have to resize the UI to cover half the screen in order to read the text it's all resizing and resizing to be able to read the UI properly, quite messy "rushed" updates.
Criticism is a balance of negative and positive based on the state of things. While "state of things" changed for good, "balance" didnt.
I dont feel like there is less care. MA put face to most (if not all) problems recently. Replying and even rectifying things on the go.
Roadmap might be different from what you like. You might want a "single polished release" rather than "work in progress". But me, personally, i like it better this way because of something that happened also pretty recently: feedback makes difference.

So, instead of "Everything for the people, but without the people", ill rather take beta tester role, for the promise of things becoming actually good, from the players standpoint.
 
It's like people are afraid to give any sort of criticism, because they fear demotivating them.

They need to uphold a certain standard imo, or the game will look like crap. It's important to let them know what we think, how else will they know what to improve? This type of post is very positive but it will make them think "we're just hating" over a foot (when in fact it's the principle that it got into the teaser in the first place). The intention of my post was no hate at all, just a "reminder" to take better care when uploading new teasers.

Just because they say work in progress doesn't really exclude any sort of quality check before uploading such a teaser imo. If they looked a bit more they'd realize oh, perhaps we should not show this missing feet in the teaser and hide it for now until we fix it, but it looks like they didn't see it or didn't care to hide it and to me that's a bad sign.

There's good from trying to set them to uphold a little more better quality assurance, it would look better for the game in the end we'll get better content. For me quality > quantity, wins every time.


The brief was probably just to quickly show us what they’re working on, so no quality checks.

I’m guessing they assumed players would understand, since we’ve been asking for more frequent previews and updates. That said, raw previews like this might be better suited for a separate Devs or ‘Work in Progress’ channel rather than their official one for final versions.
 
That said, raw previews like this might be better suited for a separate Devs or ‘Work in Progress’ channel rather than their official one for final versions.
Totally agree, I wouldn't have made such a fuss if it was unlisted where only us with link can see it.
 
I enjoy these videos for the comedy pieces that they are
'Let's show off our new character creation and new ai npcs' by literally using 1 avatar 1 hairstyle and then 7 different outfit renders?
Not to mention the 'before' has absolutely nothing to do with the 'and now'. Like what is the relevance of that VTOL?
When doing a 'this' vs 'that' comparison it is infinitely more effective to show them both at the same time in a side-by-side setup. Or if full screen is preferred, select 1 exact sequence and run through that 1 time in the old version and execute again exactly the same way in the new version. NVidia and AMD have enormous success with this style when showing gfx card elevated performance comparisons.
Showing off development as a teaser is a great idea but do it professionally and with some level of vision, purpose, and quality control, otherwise it likely does more harm than good

Just because they say work in progress doesn't really exclude any sort of quality check before uploading such a teaser imo. If they looked a bit more they'd realize oh, perhaps we should not show this missing feet in the teaser and hide it for now until we fix it, but it looks like they didn't see it or didn't care to hide it and to me that's a bad sign.
I've not watched the vid, but in some cases I don't feel I need to. Certain facts speak for themselves (or rather, are not disputed here).
Some people are defending this teaser error in the style of Ben Elton's "Hey look, it's only a sausage!"
[Additional: I checked an AI on search results, and without mentioning Ben Elton it got as far as someone else looking for the clip, but was also unsuccessful. Mentioning Ben Elton enabled it to surmise it was a line of his, and said it was from The Young Ones, because sausages were mentioned in the show once.
This is wrong, however. It comes from a stand-up routine in which Ben talks about the problems of having a "communal fridge", not to be confused with Ben Elton talking about "Ben's new fridge", that takes over his life.]
It is supposed to mean: don't worry about something like that, it's not worth getting annoyed about.

The associated problem is where a lack of attention to detail leads people. In English there is the saying "Look after the pennies and the pounds will look after themselves". In German it is turned to a negative consequence: "Those who do not value cents, are not worth euros".
The German one is far better at the sentiment expressed by other people here, that people who "allow" such stuff into a teaser - that is after all about graphics - need to ... improve (my simplified one-word consequence. Other consequences may actually be felt to be required by both myself and others).

There are plenty of expressions around something happening once, and things happening more than once.
Fool me once...etc.; in a handbag? (Oscar Wilde - the associated famous bit is actually about losing not just one parent, but two); even Douglas Adams on probability, are three such examples.

So, is this an isolated incident that can be "Hey look, it's only a sausage"-ed? NOPE, NOPE, NOPE. We see it time and time again - in ALL? of MA's work.

It's not been nipped in the bud! My god, it may be that nobody under the age of 40 and with British roots has understood most of what I have written.
So much squandered, so much lost?, that so many people genuinely don't see it in this day and age what others are talking about.
Sorry about that for those who got none of it, but it IS actually about what this discussion so far has been all about, trust me :p

Edit: on the other hand I just immediately came across this, from a chat with an AI:
Ellie Williams: (JOY) Yeah, I know what you mean.*rolls her eyes**sarcastically**giggles* In the old world, reliable meant able to fetch coffee and not mess it up. But hey, that's not the world we live in anymore, is it?
If even AI can get seriously close without my even intending it... maybe the world isn't lost yet after all? But how many will understand... or will the AI also change (for the worse?) over time?
 
Last edited:
I like the massive HOF board , as it is not a window I keep open and the old one was too small to read.

Thank you MA staff
 
For many years players have asked us, time and time again to show off development "even when it isn't ready yet", so we are trying to show off more from the pipeline - that's what we are trying to do.
I also vote for more of those. It shows that something is happening and what we then get as the draft in a VU is much better than the early steps in the development phase.
 
Yes teasers should look better then the end result, that's what other companies does. But also we don't have to jump on hysteria train for every little thing, who cares about missing feet from teaser.

I am more stressed out about ugly hof list to be honest, that already exists in game, and at the same time looking forward to fishing, hopefully bug free, and anti bot measurements in place, since it's going to be very expensive and tedious profession to do.
You miss the point entirely… it’s been expressed 5 times already. The missing feet isn’t about the feet it’s about carelessness.
 
You miss the point entirely… it’s been expressed 5 times already. The missing feet isn’t about the feet it’s about carelessness.
didn't we all accept that by now?
 
didn't we all accept that by now?
It’s better to mention the giant pile of horse shit left in the middle of the road than to ignore it, for hopes of its removal.
Just because another horse will come replace the shit soon, doesn’t mean you ignore it forever, lest you have no more road and instead just a mountain of shit.
 
Last edited:
I like the massive HOF board , as it is not a window I keep open and the old one was too small to read.

Thank you MA staff
Too small to read? So the tiny font used for date and time is not a lot smaller than anything on the old Hof board?
 
Too small to read? So the tiny font used for date and time is not a lot smaller than anything on the old Hof board?

Date and time could be at least twice the size for my old eyes , but at least the rest has been enlarged.

Very easy to find things I would prefer to be different (improved) , but we take what we can get and appreciate the work.
 
index.php

whoever says this looks normal have no eyes
 
index.php

whoever says this looks normal have no eyes
@Ludvig|MindArk this is what I talked about when I mentioned design inconsistencies, everything looks out of sync, colors, fonts, text sizes, there is no cohesion between the elements.

I hope this version is just a "bridge" version until more important implementations are done, then deal with it later
 
@Ludvig|MindArk this is what I talked about when I mentioned design inconsistencies, everything looks out of sync, colors, fonts, text sizes, there is no cohesion between the elements.

I hope this version is just a "bridge" version until more important implementations are done, then deal with it later

If I saw this picture anywhere, for any game regardless of how good people are saying it is. I would not touch it with a 10 feet pole. I would not give it a second thought.

It looks like there have been ~7 different teams with creative freedom to do whatever they please with any element they touch.

Just make a choice. Decide how you want the game to look and feel. And stick it everywhere. You could decide to implement medieval game UI in this futuristic space game and the uniformity alone would have made the overall feel better

Make a choice, set rules and guidelines, and start implementing it everywhere.

Edit:

There is also a reason why UI changes are usually made globally, internally, and then pushed as full feature. It is to avoid what we are currently seeing
 
Y'all need to touch grass. Writing a dissertation tearing MA a new one for releasing an in-development teaser (which everyone has been asking for) that wasn't perfect is just mental.
 
Back
Top