abuse by pirate using summonfucntion

Possible solution for players, who misclick :)

If shit happen, you have the last opportunity to save something (sweet is irrelevant)

For Privateers to make a summon is required to be docked to the Planet Calypso Space Station (or other planet SS).

There's no PvP.

On each ship must be a Trade Terminal (near Teleport, you cannot use TP because ship will be in space quick) on the wall.

Your task - to found it in those 10-20-30 seconds until the Privateer will fly to PVP zone and pass all the loot (of the sections of Materials and Mined Resources) in TT, turning it into money.

Then your lost will only be for the cost of MU loot and teleport to the planet.

TY for posting. Any hints to finding this Trade Terminal fastest?
 
Important!

As an alternative to the solution written above - you can immediately go offline after summon and write a SC to the MA with a request to get you out of there ('stuck' section) and did not enter the game until it happens!

Another way to salvation, which you can use - the next one: Privateer pilot to go to bed early or late. After summon immediately exit the game and go online through 5-6 hours (or a couple of days + 5-6 hours). Much of a chance that no one would expect you and you will perish in space, as will be thrown out of the ship. However, this method is associated with risk. Best choice - write to MA.

Added:

I cannot post a screen with TT from Рrivateer, because usual i'm only passenger onboard, not owner or pilot :)
But maybe someone Privateer owner (maybe Windy :laugh:) can post here a screenshot of the TT location?
 
Last edited:
Holiday in Sweden?
Normally they let migration go on and on and start fixing stuff again end of August/Beginning of september..

Vacation in Sweden is typically during July. And my guess is that last week Before vacation (given some marginal to fix urgent bugs) they post a VU, and then it will take at least a month of time to get together a batch of updates that would warrant next VU to be published. Though they technically could have a VU at first of august or so it wouldn't be much Point as there is not much new material...

I would have hoped "Monria" would go live end of august but there seems to be Another month delay with that.

As for fixing this they could temp-lock the owner of the privateer deed (=no frivilous summons), or garnish (reposess/take into custody) the privateer deed. (I don't Think they have the ´juridical´ procedures to lock an item from use though.) It's pretty obvious that if summons are disabled and no new guests can be added for this very ship the problem will cool down.
 
Last edited:
So, I would expect an emergency meeting by now on this. I can imagine a heated argument on whether to take the simplest step or not as a temporary measure - turn off space pvp!
It goes too much against what MA seem to want, BUT.... they could switch off summoning. I wonder if they actually have a programmer at work able to do either of those things?

Now I'm not saying I like the idea - I don't! - because once the initial threat has been stopped it will take them ages to do anything further, meaning that MS services will be crippled until some kind of patch comes. Still, that is my one expectation.

The other possibility is that MA does nothing and we have the lowest cld payment ever next time round, because this hole is simply too big!

And one more option seems plausible too, but I don't want to go there, as they say. We shall see....

Im sure I know what the third option is. Windy and NV decide to turn over a new leaf, return everyones good and offer safe passage around the universe? :)
 
It seems to me that this whole pirate situation is getting worse and worse. I have been ignoring these summons all weekend. On a separate note I was commentating on an event yesterday evening MA time which included a number of very well known players in the game. The game organiser, a lot of the players and myself all recieved unwanted summons and in fact the event organiser became so frustrated with the summons that he publicly warned the players to be wary of this. Now this was a quite high level event, there was no local trade terminal and the top players in the event were carrying considerable amounts of valuable stackables. Luckily these players are very experienced and I am glad to say that none fell for the summons, but had they the results could have been disastrous.

I wounder how MA would respond to to receiving support cases from some of these players who were hunting intensely and could quite easily have accidentally hit the tick on the summons during the event. These players invest considerable ped in ammo and weapons to take part in these events and finding yourself suddenly in PVP could have been disastrous. So what is MA's response to this going to be. Just shrug it off as a game dynamic.

I have been quite neutral about the previous complaints about pirates even suggesting bans not be imposed if players use exploits that are a result of MA's coding and game dynamic. However this seems to me a step too far and I hope it is resolved soon.

Whilst not the biggest depoer ever - a reasonable chunk if my disposable income goes in game, but at the moment I have severe reservations about putting anymore in.

A response to this thread from MA would be nice
 
Vacation in Sweden is typically during July. And my guess is that last week Before vacation (given some marginal to fix urgent bugs) they post a VU, and then it will take at least a month of time to get together a batch of updates that would warrant next VU to be published. Though they technically could have a VU at first of august or so it wouldn't be much Point as there is not much new material...

It was mentioned in the Arkadia Update Notes June 26th in the "Known Issues" section at the bottom that their next scheduled update would be in September - I also heard that somewhere else, so unless something big pops up (I'm really not expecting Monria to be released anytime soon), I think September will be the next update.

Perhaps MA will do a patch to sort some things out - anything is possible I guess.
 
One idea I just made up was this: To enter space, you need a Spacepilot Certificate (non transferable) on you. To get this diploma, you visit a specific NPC which is in a centra location on each planet. To do the test, you answer a few questions about space, for instance "What do you need to repair a ship in space" (correct answer would be repair tool and welding wire), "Will I lose anything if I'm killed by Another avatar in space" (with options "Nothing","Everything that goes into material and mine tabs" and "Everything on you except beginner clothes and Equipment from trade terminal); "Are there auctioneers in space where I can buy oil if I run out of oil". If you answer all questions right, you pay a 1 ped fee and you get a diploma issued and it's placed in carried inventory. You need to have this diploma on you (carried inventory) to be able to enter space (fly up or receive and accept summons). If you don't want to go to space you can put diploma in planet storage.

If you for some reason end up on Another planet without diploma (server glitch, MA relocates you or whatever) you can get a new dimploma by doing the tests again. (The one ped fee or whatever is just so people woun't do something silly like getting 100 diplomas.) Some people may want a second diploma to put on their apartment wall.

This way beginners wouln't go into space by mistake (either by privateer owner who do firvilous summons or quad pilots who bring beginners to pirates). And if you're out hunting and don't want to get risk being "sucked up" you can put diploma into storage.

If you try to enter space without diploma, well either do as if space map isn't loaded with the failsafe to give a deadly hit when driver accepts space entry. And if a ship is summoning someone without diploma, send a message in chat "You have been summoned to xxx but you are not allowed to go into space without diploma" and no popup message and failsafe write a simular message if someone gets a summon window, puts diploma in storage and then accepts ("Summon aborted you don't have proper credentials on you" or something like that).

The diploma should be treated like a deed so not TT:able the normal way and not sellable through pvp trade (but you can dispose of it if you want to get rid of it). As for trades through estates it's no bigger deal, the Point is more or less noone should be able to give a diploma away in a trade to someome ie Place a diploma in someone elses carried inventory. Maybe just keep an Eye open in case someone gets a zillon deeds by creating zillon alts.


Oh one thing more: There is Another option: Make the first diploma free, but any successive diplomas 7 ped in fee, let's say all avatar gets a non-transferable token of free space class (issuing of diploma) and to take diploma you can either use this token or you can pay 7 ped. If you wind up at a space station (let's say calypso space station), at the return teleporter you get the option of either paying the 7 ped TP-fee, or you can surrender the diploma. This way anyone who enters space will have the possibility of using the return teleporter (unless they dispose of the diploma but that would be discouraged). Everyone would be allowed one free ride in return teleporter this way but each new jump would practically cost. Someone who has used the "free jump" would be required to get a new diploma (and this time pay 7 ped in fee) to be able to go into space again.
 
Last edited:
Scum, absolute scum. They need to be keelhauled in outer space.
 
There's another foolproof way to cool down the situation for good (as already mentioned above).

I would be very surprised if Windy gets away without [at least a temp] ban.
Usually i love surprises, but this is an exception! :laugh:
 
Please turn off PVP in space until problems fixed

Mind Ark please turn off space pvp until you do an update.
Please also immediately permaban the criminals and return all stolen properties lost as result of this summoning fraud.
 
Mind Ark please turn off space pvp until you do an update.

The more people say this, the more it looks as if you are all just moaning about space and pirates as usual, rather than about this specific exploit.

Your dislike of PvP and the use of an exploit to gain advantage are two completely separate issues. You are deliberately conflating the two in order to push your own agenda.

Please stop it, it's counter-productive and if anything will make MA less likely to take action.
 
Solution is - ban for exploiters (maybe return of loot, but here as do MA), not any another changes
 
My topic is about this latest summoning fraud

Just to clear up the confusion my issue is specifically about this summoning fraud. Please all of you out there dont pretend I have an agenda. When you accuse me of that it is YOU pushing your agenda nothing to do with me.

Are we clear now everyone? I am saying to turn off space pvp until the next update resolves this issue.
 
Your dislike of PvP and the use of an exploit to gain advantage are two completely separate issues. You are deliberately conflating the two in order to push your own agenda.

First of all, there is a difference between disliking pvp anywhere, and disliking lootable pvp to travel ingame from Point A to Point B. (But that's Another debate.)

Realistically, it's probably faster to implement a tempban for the culprits than to redesign the way space works, or even just to flip the PVP switch. Locking avatars can probably be done by support while changing pvp probably requires a developer and in this case a developer at MA HQ as space belongs to MA (and not a planet partner).

So for now let's just stop the abusers and let the bigger Picture about mandatory pvp when travelling in space between planets be Another issue.
 
Whatever is easiest and quickest to resolve this crisis

I am all for the easiest way to deal with this summoning fraud issue. It must be done quickly. In voice chat rooms people are yelling about this they are so enraged. I have nothing personal to gain one way or another but I care about the many people who are telling me they are really angry about this and are feeling loss of faith and feeling like they dont want to play anymore.
 
another way (if you intend to never go into space or want to disable it for now is to unistall space from the game .
If this isnt possible then uninstall the whole game and reinstall only adding the planet you are on .
 
another way (if you intend to never go into space or want to disable it for now is to unistall space from the game .

I'm not sure if you need space map when you get summoned to a mothership/privateer; technically they are on on Another map. There should be such a requirement or else it would be undefined what happen when the ship you're in blows up, on the other hand I'm not sure. Maybe someone who has unchecked space map and have made sure it's removed from the files can try, and see what happens.

If it works then a solution could be to make sure you had to do some explicit action to load/enable the space map(s). Though, as the eralier case have shown (the privateer picking up people in OJ at Camp Icarus and flying htem up to space to get shot) it seems that everyone (beginners) have space map.
 
Is each warp ship on its own server?

If each warp ship has its own server would you need space loaded as a new player? Or do new players get space just not any other planet other then where they started? Maybe they get space by default that would explain how a bunch of new players ended up at the space station after they were fraudulently summoned?
 
This first started happening on Saturday.

A full two days later there has been no word from MindArk.

Come on, MindArk. The silence from you is deafening.

The community, the player base, your customers NEED to know what you are doing about this.
 
I have also been summoned several times last days.
But ofc I declined..
 
another way (if you intend to never go into space or want to disable it for now is to unistall space from the game .
If this isnt possible then uninstall the whole game and reinstall only adding the planet you are on .

I am not planning on going into space for a while, anyone knows how to delete space from install?
 
im not sure how you disable space , I just checked and dont think you can uninstall part of the game obce you have added it .:scratch2:
 
On deleting Space

I think the settings you see control only whether you have the maps, content and areas pre-loaded on your machine.

I do not think that having the content (or not) controls your ability to come and go from the area.
I think it only determines how long it will take for you to LOAD such an area if you are say worm-holed from one planet to another, where you do not have the maps and textures.

So I'd suspect that having the textures and maps in this case would be to your advantage, since you don't really want a long load time in which to be exploited.
 
Record it

Next time you get a Summon, dont click on anything, leave the box on your screen.

1 -Go to the nearest storage and empty your avatar.
2- Click record on your screen recorder
3- accept the summon

This will be proof for perma ban
 
Next time you get a Summon, dont click on anything, leave the box on your screen.

1 -Go to the nearest storage and empty your avatar.
2- Click record on your screen recorder
3- accept the summon

This will be proof for perma ban

And pay the 2 or 7 peds to come back for nothing.
No need to wonder why the Disable summon option we ask for YEARS is still not there...
 
problem whit this it dont cost ma nothing just the players and future players that may not come back after

for space to keep the planet seperate ther already space travel whit no chance of getteting looted

they should have smart poeple trying to debug problem i mean smart from what i seen from now ther must be from kindergarden class

i know poeple paid big money for ship pur a tp whit a fee of 50 or 100 peds and give back half to the ship owner i bet ship owner wont mine that and poeple can travell in a intance and boost all around the planets

from what i see there laysee of fixing problem it may get fix when they pull the plug
 
Yoshii actually really loves space. She enjoys fighting pirates and trying to skill her pilot and her repair skills....and practically lives in space, so your assumption is wrong in this post.

The more people say this, the more it looks as if you are all just moaning about space and pirates as usual, rather than about this specific exploit.

Your dislike of PvP and the use of an exploit to gain advantage are two completely separate issues. You are deliberately conflating the two in order to push your own agenda.

Please stop it, it's counter-productive and if anything will make MA less likely to take action.
 
Problem with adding ppl to vehicle guest list without needing of any confirmation existed long time a go and created certain isues in pvp. ( you cud pull hp bar out from vehicle guest list then for example )
MA fixed it.
So solution exist, just need to be applied to motherships too.
As we are talking about same or similar problems question pop up why MA left it half done for so long and knowing issue - intentionaly?

As we are talking about real money, abusing of privacy, and robbery even if MA condone it, appart to support -all cases shud be sent to police or other appropriate authority.
 
To all who were defrauded by the summoning scheme

1. File a police report.
2. Ask for the case number
3. Send to Mind Ark.
4. Mind Ark will lock the account because offender will be considered to be under police investigation.
 
And pay the 2 or 7 peds to come back for nothing.
No need to wonder why the Disable summon option we ask for YEARS is still not there...

Its not for nothing... its to get proof that there is a scam going on and who else is involved.
Because right now the only thing we have is people being added and summoned to a ship!

This is almost like the wormhole chip trick that used to take the sweaters from Nea's to PVP (I fell for that one too)
 
Last edited:
Back
Top