Info: Another Warning

Simurgh 4 BP had only 5 ped boost. It's accurate to count based on the minimum sucсess size (the standard success size, as we know, can be up to about 120% TT click). But it doesn't matter. I was just being nitpicky.
I lost 2000 ped on this conversion (based on the minimum). But I think I was "lucky". Other players could have had many more valuable blueprints. They just haven't noticed yet. And I only noticed by chance, luckily before I started clicking.



I also can understand why they did it, but HOW they did it is pure robbery. And apparently they understand this, as they didn't mention these sensitive changes in the VU text.
Above, I gave an example of how similar changes were made by the Cyrene devs team. For just 3 players!
I don't think they did it on purpose. I believe they weren't aware of that at all, they already proven they don't know how the game works, and AI agents they use to generate everything in recent updates, simply has no context, and it can't have context since nobody in the company ever played the game or knows anything about it.
 
They need to hire an austistic player who’s autistic fixation is this game.

there’s dozens of us here . I know every aspect of every system down to knowing how it’s coded without seeing the code. I’ve perfectly explained issues the second they arise and even explain issues just from version notes. The issue is they don’t know their entire system as well as I and other players do.
 
Sadly the community liaison they do have doesn’t know the system as well as many of us. They just knows how to spend a lot.

If I am wrong about the above statement btw, that’s even worse. It means their not asking the liaison or the liaison isn’t fighting hard enough to force these potential issues into the limelight
 
And it needs to be a proper hire, give me full info, make me quit playing, no half measures.

Or whoever is hired. Close their account, auction their items, and pay them for their expertise. Let them review every PR and proposition before it’s even coded or planned. Then fire them after 3 years and let them play again cause they are outdated after not playing for 3 years.
 
Simurgh 4 BP had only 5 ped boost. It's accurate to count based on the minimum sucсess size (the standard success size, as we know, can be up to about 120% TT click). But it doesn't matter. I was just being nitpicky.
I lost 2000 ped on this conversion (based on the minimum). But I think I was "lucky". Other players could have had many more valuable blueprints. They just haven't noticed yet. And I only noticed by chance, luckily before I started clicking.



I also can understand why they did it, but HOW they did it is pure robbery. And apparently they understand this, as they didn't mention these sensitive changes in the VU text.
Above, I gave an example of how similar changes were made by the Cyrene devs team. For just 3 players!
You're right on the simurgh 4 boost, I only tracked a 4 craft run where I got 55, 58, 57, and 56 for my notes on the boost and just put down 55 as the minimum. Looked into it further on EL since it's above 50 minimum success and see there are some 51s. Some of my notes on boosts are faulty because I make an assumption based on too low of a sample size. As far as other blueprints I had 3 Ivaldi V, 6 Ivaldi IV, 15 Ivaldi III, and 109 sindri V as well.


But yes, the amount and fine details are not quite as important as how this change was implemented for sure. I don't see a difference between removing the boost value from blueprints and taking the boost value directly out of someone's PED card.
 
Old balancing manager:
index.php


New balancing manager:
index.php
Lmao so fitting
 
MindArk officially announced that they would make Teleport Tokens fair for every warp service. After the second change, it was no longer fair. They implemented a third change, which is far away from fair, but they only listened to one person—Neverdie, not the actual warp service providers.


What they are saying publicly does not match reality; always are starting with a L
 
They need to hire an austistic player who’s autistic fixation is this game.

there’s dozens of us here . I know every aspect of every system down to knowing how it’s coded without seeing the code. I’ve perfectly explained issues the second they arise and even explain issues just from version notes. The issue is they don’t know their entire system as well as I and other players do.
i wonder why you never wrote your own game with own systems you know before you coded.....
 
Also, after 19.5.0, the recipes for the following blueprints were changed.
10x Mutated Coinage instead of 1x before.
1x Umbranoid Oscillator Cylinder/Umbranoid Energy Frame/Umbranoid Crystal Emitter instead of 10x before.
  • Umbranoid Cutter (L) Blueprint (L)
  • Tualun Warblade (L) Blueprint (L)
  • Keshaan Dueling Sabre (L) Blueprint (L)
Also without prior notice. And there's no information in the update text. Be careful before you click.
I understand why MA changed it to 10 to 1 with Umbranoid Crystal Emitter and Umbranoid Energy Frame because blueprints that used those could not be realistically crafted before because you can not trade those component.

Crafter if you need them you need to hunt mid to high level umbranoids, no point ordering them via crafting machine because nobody can sell them to you.

Those non-tradable componens are also used in new Karabin UM-60 and UM-155 bluerints.
 
They need to hire an austistic player who’s autistic fixation is this game.

there’s dozens of us here . I know every aspect of every system down to knowing how it’s coded without seeing the code. I’ve perfectly explained issues the second they arise and even explain issues just from version notes. The issue is they don’t know their entire system as well as I and other players do.

not a bad idea...

BUT

that authism concepts suck big time ^^

imagine wanting a fair world and more honest ppl puts you already in the authistic spectrum...


take the MBTI model plz ...


maybe take a ENTJ-A (commander) + INFJ :p


...
 
imagine wanting a fair world and more honest ppl puts you already in the authistic spectrum...
Now that is one of the most interesting thoughts in a long time. I'll think about it in the real world for a bit, but I unfortunately think you are on to something there.
We are getting increased warnings from players about developments here, and all over the place, that also worry about AI and its suggestions.
I wonder if anyone can add to a new AI learning prompt in and of itself that the learning should focus heavily on coming from autistic sources. I wonder if that model would be fairer and more honest than taking a melting pot of input for the basic training?
 
I wonder if anyone can add to a new AI learning prompt in and of itself that the learning should focus heavily on coming from autistic sources. I wonder if that model would be fairer and more honest than taking a melting pot of input for the basic training?

This exists by and large in LLM/AI theory and it is useful. It is not necessarily "autistic sources" but it is controlled reasoning modes.

Basically what you are exploring is "high precision mode" where you reduce implicit inferences and go entirely (more or less) on data and/or rules

Reducing implicit inferences increases reliance on observed patterns and thus reduces robustness. (You could never prompt for something that had no affirmation in data) And with it reduces the usefulness to a large extent.

I think, in terms of altruism, it would probably outperform the "run of the mill"-AI.
 
 
What if this topic hadn't been created? What else had we simply overlooked? :(
(These are rhetorical questions)
 
What if this topic hadn't been created? What else had we simply overlooked? :(
(These are rhetorical questions)
Good question but at least they did and I'm hoping they fixed mining also. I havnt been back at it yet to start my bitchen up again full throttle since I was hunting trying to get some skill juices past week. Glad they will refund you guys the lost ped for the difference.
 
A couple of hours ago, I received several instalments of peds directly into my inventory. Apparently, they were compensation for the conversion.
The quantities and amounts exactly match the converted boosted blueprints.
I'm just reporting it here for clarity.
 
Thanks for the info, but I think for proper clarity we'd like to know the 'rate' of compensation.
You say it was the boosteds that got converted, so to know they matched perfectly with your blueprints, I can only hope you mean a straight multiple conversion factor according to the number of clicks you had (that was not simply 1 pec)...
 
Thanks for the info, but I think for proper clarity we'd like to know the 'rate' of compensation.
You say it was the boosteds that got converted, so to know they matched perfectly with your blueprints, I can only hope you mean a straight multiple conversion factor according to the number of clicks you had (that was not simply 1 pec)...
He means the boost was compensated.
 
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