Wasn't that what he answered?
I do it like he said.
Not really he was saying the % to add if we take it into the calculation of the average markup when the question was actually if i add shrapnel to the average markup calculation or not.
The percentage to add if i add it to the calculation is really easy to know but if i have to add shrapnel or not to the calculation can make a very high difference.
And the reason why i asked that is simple i think must successfull user try to use they shrapnel and they dont sell them but if you cycle them everytime with proper bankroll will you end up like for example 98% return with your MU stuff only or not not sure how to explain it well but basically lets say i have 1000 ped of ammo i use them all with a long term return of 98 %.
A portion of my loot will be shrapnel and another portion will be other stuff.
I turn my shaprenel into ammo in the end and i rince and repeat that until i have 0 ped of shrapnel
do in the end i will end up with 98% return of stuff that does not include shrapnel or not.
If i do i will not include shrapnel into my calculation.
if im not getting that i have to include it.
But its can make all the difference in the end in my calculation because shrapnel will lower the MU average and its can lower it by a lot.
I hope its explain better.
Also its all about Markup average and Not tracking profit / loss wich is a big difference here and its seems people still think in term of Win / Loss wich is totally not what i want to know either.
(Sorry english its not my primary language)