Ok, so, the next question is....
what is the tt value you get on average out of a certain amount of tt that goes into the machine?
so, if I put on average 2 peds tt for each click, how much can I expect back in the form of residue? and how much can I expect to come back in tt value due to "almost" sucess events?
Does anybody know?
Again, I can only really comment with Longu, as it's the only texture I have crafted and paid attention to my returns.
I think the average return (including glow's but not an HOF/ATH) is about the same as the TT value of what you start with, less about 10-20%
The reason it can work this way is that if you buy longu skins with a TT of 1500 peds (1000 skins, costing 3k+ peds) and craft them into textures you get ~1200-1500 peds TT of textures & residue. You still make a loss as the skins cost 200%+, and the 1130 textures you end up with are tt 621 peds (market ~1490peds), the balance is in metal residue at 115% (market 1k peds).
So you start with materials costing you 3k, and end up with a result worth 2.5k, on average, at best.
You lose because of the mark-up % on the materials being more than the mark-up on the returns.
When I say average, I mean long term average.
There is no decay (apart from (L) BP's) when crafting, and as MA make (so they claim) their money from decay, in theory all the peds that go into a crafting machine come out again (though not necessarily out of a crafting machine!)