Info: Black Market Dealer

I am pretty sure both these current missions are a glitch, unintended rollover, the developers forgot that AI missions reset at 00:00 UTC. These are both previous AI missions (Advanced Matrix and the Rare Transmitter) from a previous event that was ran. So this is leftover code being pulled by mistake by these AI. That is why the rewards are bugged. Don't look too hard for the Rare Transmitter, it likely cannot drop.
 
Nice to see people working together on info here, but we can only hope to understand the bugs once again, not do anything about it.

And a sentient AI might also begin to shrug its shoulders. It could be a novel innovation - AIs that selectively sort out the BS in advance of saying something, or making adjustments based on the likelihood of what they've been fed being right! CUTTING EDGE stuff developed here (by AI itself!).
 
I am pretty sure both these current missions are a glitch, unintended rollover, the developers forgot that AI missions reset at 00:00 UTC. These are both previous AI missions (Advanced Matrix and the Rare Transmitter) from a previous event that was ran. So this is leftover code being pulled by mistake by these AI. That is why the rewards are bugged. Don't look too hard for the Rare Transmitter, it likely cannot drop.
We had a black market dealer during a dynamic event who bought these (dropped from boss), reward was some ammo and beacons. My guess is that Socrates planned for one of those tonight.

Edit: Damnit you were right, no fun pew pew tonight
 
You only get 100th of a pec of ammo for the matrix:
And of course I got another trauma chip...
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Like you said about the roll over, those ones have been pulled now. Check in about 10mins you will have received the missing UA :)
 
Sigh, the hallucinating AI NPCs are again asking for rare transmitter and advanced matrix after reset, and matrix UA reward is again 1 ammo.
 
This game is the wrong platform for amateur hour AI experimentation. LLM can not handle this level of demand, and never will.
Absolutely - also the facial expressions thing - these are the things the players should be voting on! @Socrates|Mindark
 
Lol, went to PA today, Both NPC-s told me to F off, that they are out of missions :LOL: Everything seems to work as intended
It is working as intended (or at least how it is supposed to work).
NPC is handing out missions for, only, 24 hours.
After that period of time it will be there for another 24 hours only for handing in the items (so everyone, even the last person to accept the mission, gets 24 hours to complete it).
 
It is working as intended (or at least how it is supposed to work).
NPC is handing out missions for, only, 24 hours.
After that period of time it will be there for another 24 hours only for handing in the items (so everyone, even the last person to accept the mission, gets 24 hours to complete it).
These 24hr AI NPCs are terble! I kinda like the one that moves around but they really need to up their game.
 
These 24hr AI NPCs are terble! I kinda like the one that moves around but they really need to up their game.
Need to up what exactly?

Personally i rly liked widget/tech gizmo 24 hrs. I think MA did exactly what they should (imho) do: create opportunities for players to be taken.
Not only we had to craft multiple things (entire chains) to complete the hand in, but items were also mass produceable, so a lot of people got to complete them due to MU margins. Next one, matrix, for ex, was not so "kind". But, alternating mass production, with something niche, might be even better sollution than spamming mass productions only. It helps to deplete more fields of stackables in a more even way helping professions in struggle at that moment adding MU to, otherwise, loot that would be recycled.
 
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This is intentional, the NPC missions are DONE. the npc is sitting there for people to finish their previous missions. No more are handed out.
 
This is intentional, the NPC missions are DONE. the npc is sitting there for people to finish their previous missions. No more are handed out.

i did 2 turnins for gizmo 8 and looks like it hit the max amount they set and widget was filled faster since i manage to do only one time
 
i did 2 turnins for gizmo 8 and looks like it hit the max amount they set and widget was filled faster since i manage to do only one time
How’d you turn in gizmo 8 twice? It only let me once then gave a robot transmitter mission that was impossible to loot.
 
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