It would be great if you could come!!
I think thats the way we are going to have to go TBH. I know its hard though, as I drag the health bar off the mob and click like crazy, and if i click after its dead it auto loots it... The other issue is we wont even know which team is the one that can loot it until people start trying...
Maybe if i give the team leaders amps (101's) for their opallos so they cause more damage than anyone else? If I supply the amps fully repaired and they dont pay to repair them when they give them back to me at the end they will still have same costs as everyone else, but the most damage takes all option might work then.... In the grand scheme of things it wont cost me a lot and all loots can still be divided equally (as 101's have no ammo cost)... still an issue if they die and dont shoot the mob as much though....
Some of us, not going to name names. But there were 4 or us. That thought the hunt was today! lol

LOL so many peeps thought it was tonight![]()

I still think it should be set to "looter takes all" because of the agro issue if some would use A101. It can be very easy if the rules are clear for every one.
Team leader loots, and no-one else. If you loot it give the loot to team leader immediately otherwise kick.

I am hoping to get round that by the fact that there will be multiple team leaders so one of them is bound to cause most damage.
I am not keen on the idea that someone who no one knows can join a team and keep clicking loot and passing it to a team leader until they score an ath and log out... Sure this wont happen, but utilising the most damage rule will lessen the chances of anyone but the team leaders from looting and even if they dont manage it, then the pass it straight over rule can be implimented.
or, someone can pop in to MA HQ and threaten the programmers until they put the leader takes all rule back!(cant see why they removed it in the first place)
I am hoping to get round that by the fact that there will be multiple team leaders so one of them is bound to cause most damage.
bump for great event.
I got another idea for the loot distribution:
Make 1 team full of TDO with A101 amps so the will get all the loot every time.
I've met some TDO guys once, and it was fun

