Compet-Abilities-no.4

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[h=2]ComPet: Behind The Game[/h][h=3]#15 Abilities no.4[/h]It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!
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Bash

Foes affected by “Bash” will be stunned and unable to use most abilities for 2 turns. This leaves them disarmed! It also inflicts some direct damage.









Backstab

If your opponent is ‘stunned’ or ‘asleep’ (see above) “Backstab” can cause a significant amount of direct damage! Attacking an unarmed opponent? Guess that’s why they call it “Backstab”!!
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Mana Bomb

Keep your abilities in play by using “Mana Bomb” to top up your mana for 3 turns! Also inflicts an unknown amount of direct damage within a certain range.









Panic
“Panic” is a bit of a double-edged sword. !It clears all your incapacitating debuffs and inflicts direct damage on your opponent, but it also inflicts 2-4 direct damage on your pet. Is it worth paying the price? You decide!!

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Please Note: All abilities have different ranks. The higher the rank of an ability, the higher the stats (eg. “Bite” rank 1, “Bite” rank 2 etc.).!


Originally Posted Here
 
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