FYI: ComPet Beta Changelog

Status
E

Edgehog|ComPet

Guest
Balance changes and bug fixes etc will be posted here for now.

A lot of things can and will be changed back and forth during the beta especially balance related changes.
 
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Forest Beasts

Fierce Frank:
Cooldown of Quick Attack lowered from 3 to 1.
Cooldown of Ambush lowered from 4 to 2.
Ferocity increased from 40 to 50.
Health lowered from 45 to 40.

Thomas Short-Tail:
Now uses Vampire Bite Instead of Hibernate.
Battle Cry effects lowered from 50% to 25%. Duration increased from 3 to 4.
Cooldown of Lesser Heal increased from from 2 to 3.
Ferocity lowered from 30 to 15.
Mojo increased from 30 to 50.
Endurance lowered from 45 to 30.
Can now get the Rabbit pet when defeated.

Pinky Patricia:
Health increased from 56 to 75.
Mojo increased from 40 to 60.
Mocking Strike damage increased from 4-8 to 8-16.
Mocking Strike cooldown lowered from 3 to 2.
Body Slam damage increased from 4-8 to 8-12.
Body Slam cooldown lowered from 4 to 3.
Gold reward lowered from 1000 to 390.

Harold:
Can now give the Furlock pet when defeated.

Player Abilities:

Lesser Heal: Cooldown increased from 2 to 3 on Rank 1-5.
Poison: Rank 1 damage lowered from 5 to 4. Duration of Rank 1-5 increased from 4 to 5.
Claw: Rank 1-5 lowered mana cost from 12 to 9

Buildings:
Removed the Diamond cost for upgrading buildings at higher levels.
 
Forest Beasts

"Weak Bite" used by some Forest Beasts now correctly says "Deals 7-10 direct damage". Said 8-12 previously. Damage dealt is not changed.

Starbright:
Increased Starbright Regeneration effect from 4% to 13% per turn.

Jethro:
Decreased beast level from 3 to 2.
Decreased Jethro Bite damage from 11-15 to 9-13.

Ricktick:
Decreased beast level from 4 to 3.

Forage:
Decreased beast level from 4 to 3.

Harold:
Decreased Ferocity from 40 to 32
Decreased Harold Poison damage from 5 to 4 per turn.

Jareth:
Decreased Ferocity from 50 to 35
Decreased Jareth Bite damage from 11-15 to 8-12

Fierce Frank:
Increased beast level from 4 to 5.
Increased Ferocity from 50 to 70
Increased Health from 40 to 45
Increased Fierce Frank Ambush damage from 12-15 to 15-18 when he has the initiative.

Thomas Short-Tail:
Increased beast level from 4 to 5.
Decreased Thomas Short-Tail Vampire Bite damage from 10-15 to 8-12
Decreased Endurance from 30 to 20
Decreased Health from 75 to 58
Increased cooldown of Thomas Short Tail Lesser Heal from 3 to 5

Pinky Patricia:
Increased beast level from 4 to 6.
Now uses Headbutt instead of Overpower.

Brutal Bill:
Increased beast level from 5 to 6.
Increased Mojo from 30 to 50
Increased damage of Brutal Bill Tackle from 5-8 to 8-12
Now also uses Brutal Strike

Deadly Daphne:
Increased level from 5 to 6
Increased Health from 75 to 80
Decreased Ferocity from 35 to 25
Increased the damage cap of Deadly Poison from 5 to 15 and Decreased the cooldown from 7 to 2.
Decreased cooldown of Deadly Daphne Mind Blast from 5 to 2.

Alpha Alph:
Increased beast level from 5 to 7.
Increased Endurance from 14 to 22
Increased Health from 80 to 90
Increased damage of Alpha Alph Maim from 5-10 to 8-16 and increased damage reduction from 10% to 20%.
Increased damage of Alpha Alph Claw from 2-7 per hit to 3-8 per hit. Also Decreased cooldown from 3 to 2.

Herby:
Increased level from 5 to 7.
Now uses Weak Bite.
Corrected Tooltip for Herbys Venomous bite.
Decreased Health from 120 to 90
Decreased Endurance from 60 to 30

Firebrand:
Now uses Weak Bite.
Now uses Firebrand Ignite instead of Poison
Now has his own Deadly Poison
Decreased Health from 130 to 100
Decreased Mojo from 60 to 50
Decreased Ferocity from 60 to 40
Decreased Endurance from 60 to 30

Lydia:
Increased beast level from 5 to 8
Now has proper abilities.
Decreased Endurance from 55 to 20
Decreased Ferocity from 55 to 45
Decreased Health from 110 to 100


Player Abilities:

Ambush:
Increased damage of the attack when used with the initiative for rank 2-5.
Rank 2 damage with initiative increased from 15-25 to 18-28
Rank 3 damage with initiative increased from 18-30 to 24-36
Rank 4 damage with initiative increased from 21-35 to 30-44
Rank 5 damage with initiative increased from 24-40 to 36-52

Ignite:
Increased the instant damage part for rank 1-5
Rank 1: Direct damage increased from 2-4 to 4-6
Rank 2: Direct damage increased from 3-5 to 6-8
Rank 3: Direct damage increased from 3-7 to 7-11
Rank 4: Direct damage increased from 4-8 to 9-13
Rank 5: Direct damage increased from 5-9 to 11-15

Claw:
Damage increased on Rank 2-5
Rank 2: Damage increased from 2-11 to 2-12
Rank 3: Damage increased from 3-13 to 3-15
Rank 4: Damage increased from 4-15 to 4-18
Rank 5: Damage increased from 5-17 to 5-21

Quick Attack:
Decreased mana cost from 14 to 10 on rank 1-5
Increased damage for rank 2-5
Rank 2: Damage increased from 10-15 to 12-17
Rank 3: Damage increased from 13-18 to 16-21
Rank 4: Damage increased from 15-20 to 20-25
Rank 5: Damage increased from 18-23 to 24-29

Cure:
Cooldown increased from 6 to 7 on rank 1-5.

Battle Cry:
Decreased cooldown from 6 to 5.

Block Should no longer block much more damage than intended.
 
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