Consequences of Resource Mayhem

Ziplex are atm popping from boxes crazy amounts.
Lets take p160 as an example and look at the price chart. At the start of the event, when people realized that legacy boxes drop those finders, price crashed from 39k% (last sold 19/02) to 31k% (15/05, and RM started 08/05). After it went lower to 25k%, and then 20k%. After RM, bounced back to 30k%. Edited: due to exploit it will just crash now.
Did RM devalued Ziplex? Yes.

Differences are:
Ziplex is a much thinner market, with just few sells per month on average. Each new drop should have a strong effect on its offer/demand balance. Despite of providing much more relative volume, vs tokens, it still had a descending curve (all tho a very steep one).
In case of tokens it was a straight reevaluation of the price (because its curve happened long before this event).

Would we see a price change of tokens due to RM if those were close to a market value?
Yes, in case of bearish market.
No, in case of bullish. People would just push through. How do we know that? Because its what they did when the "hunt for weapon pulls" meta was developing.
 
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Is it bad tho? I dont think there were many people affected. Those items were pretty much dead. Maybe lower prices can revive them to a mainstream level.
Momentary for sure, till the stock runs out.

MA already confirmed it wasn't intended.

Tho knowing track record nothing will be done about it most likely.

Could have made good PED with it by exploiting it last night.

I didnt, since some of us have spine to know when to not act.
 
Momentary for sure, till the stock runs out.

MA already confirmed it wasn't intended.

Tho knowing track record nothing will be done about it most likely.

Could have made good PED with it by exploiting it last night.

I didnt, since some of us have spine to know when to not act.
Oh, now i see what you mean. Past 2 days there is a massive increase in drop rate.
Well, if it was not intended then yep, another fuck up :hammer:
 
Besides. Everything is in a bearish market since months. Rings, any UL weapons, dmg enhancers, pills, juices, blazars, boxes. (besides easter, since it contains the only decent ring from the last monts and everyone skipping summer for easter now...)

But, everything is baerish.

A playerbase increase is needed in any way. Hopefully UE5 can help.
 
For me, when I read the title "Consequences of Resource Mayhem", I was thinking more about a lot of the mu that got messed up on very specific things, like Ignisium that went above 400% for a while and took >2 months to come back down to where it was before the event. BC-85 blueprints that went up to above 10 ped/click and which has not come back down to pre-event levels yet and probably won't for many months still. P20 clicks were also very high for awhile, just now back to more reasonable levels...
 
It seems clear to me - and maybe I'm wrong - that MA has every intention of getting the MU on good gear, down to a more attainable level. There is noway this game will grow, if entry level for sustainable, reasonably affordable play, is in the 5 figure USD range. It's simply never going to happen. And with shareholders involved now that they've floated shares, those who MA have to answer to, will be screaming to expand thr player base. It's basic business math.
The minority who will lose out on the deflation of the insanity that is the current market, is peanuts compared to the amount of people who would glady play, if it was realistic to sustain a fun playstyle closer to the price of a subscription based MMO.
I can imagine shareholders looking at something like 20usd/month as an average cost per player as something that could drastically increase the player base, in their opinions, and the advent of UE5 implementation would be the perfect opportunity from which to push this agenda. For those reasons, deflating the economy before then, I could imagine, might be high on their agenda.
 
If EU were a subscription game, it would be no better or worse than any other. For me, the question would be: keep playing or stop. I think I would stop.
 
You can’t build a game for people who spent <$20 a month…
 
That could be the case. And if MA turns it into a subscription game, that's their right. But as a consumer, I don't have to go along with that.
 
People seem to forget that they are solely responsible for how much they spend on Entropia. You wanna go at 20$/month, you're free to hunt puny mobs all day.
Nobody has forgot that lol.
 
This is the consequence and hope Mindark can understand it...

Short term: it's great MU/Economy for players and income for MA ...

Longterm: the items those tokens buy like big eff nice guns etc me (and I'm sure many others) refuse to buy knowing that what you pay you will lose half or more in a years time. If I could just have the perception at least that I will only lose 10-20% of the guns value (which is still rediculous even) in a years time then I would buy 1 right now.

If no one will spend money to upgrade to better guns etc and also cycling less because of it and not depositing to buy big items then how long before the people who are stacking all the tokens see no reason to do so and MA loses a fortune with less deposits and cycle...

There's a very delicate balance where this next year is already ruined with faith/trust in buying mayhem items especially .. we will have to gain it back from seeing the upcoming year where there is only 1 maybe 2 resource mayhems per year in 2025 spread out at least 6 months apart and like a decent sized inflation rate at the vendor when the RMs come or a better token sink* or something ..for now ill keep losing a little extra with my crap cheap old gun instead of losing thousands USD on the nice EFF unsellable guns tanking

* a good sink not being new UL ziplex p50s,p30s after we already seen the damage that an equivalent UL Terra 5 amp did to pyrite etc... its like someone's drunk at the wheel over there at HQ, but at least they had the sense to put lvl 100 requirement on the new ones I gotta give credit when it's due.. altho will still crush nano/lyst/alternative ingot prices more especially when it ends up with the 24/7 mining bots

to MA: plan for longterm not short
 
* a good sink not being new UL ziplex p50s,p30s after we already seen the damage that an equivalent UL Terra 5 amp did to pyrite etc... its like someone's drunk at the wheel over there at HQ, but at least they had the sense to put lvl 100 requirement on the new ones I gotta give credit when it's due.. altho will still crush nano/lyst/alternative ingot prices more especially when it ends up with the 24/7 mining bots
Oh and I was thinking that the reason is the amount introduced in the game, the demand for it and the dozens of players chasing blindly the dream of making ped from it everyday with all kind of amps running fast each run at auctioneer to list it.
 
Oh and I was thinking that the reason is the amount introduced in the game, the demand for it and the dozens of players chasing blindly the dream of making ped from it everyday with all kind of amps running fast each run at auctioneer to list it.

Ya not enough demand with shrinking players too for things like damage enhancers.. many reasons but bad balancing going on all around the amount of pyrite allowed, or the amount of tokens for guns and amount of players to sell them to... and thats if you could write a program to click on vendor all day which alone is a separate problem that scared many players off too... maybe they should have separate 7 day auctioneer tab for just mayhem tokens instead of ped for xxx gun ... that'll eat up the tokens and be somewhat fairer... could bid 2 rare tokens and 100k regular tokens for like bp70... then someone else could bid say 2 rare 120k regular tokens... then 3 rare and 120k regular tokens (but can't go backwards with regular token amount only = or higher for each one) ...seems free market would be best fix but something to fix the longterm problem unless they are about to release unreal 5 and do a massive marketing campaign that we don't know about lol
 
This is the consequence and hope Mindark can understand it...

Short term: it's great MU/Economy for players and income for MA ...

Longterm: the items those tokens buy like big eff nice guns etc me (and I'm sure many others) refuse to buy knowing that what you pay you will lose half or more in a years time. If I could just have the perception at least that I will only lose 10-20% of the guns value (which is still rediculous even) in a years time then I would buy 1 right now.

If no one will spend money to upgrade to better guns etc and also cycling less because of it and not depositing to buy big items then how long before the people who are stacking all the tokens see no reason to do so and MA loses a fortune with less deposits and cycle...

There's a very delicate balance where this next year is already ruined with faith/trust in buying mayhem items especially .. we will have to gain it back from seeing the upcoming year where there is only 1 maybe 2 resource mayhems per year in 2025 spread out at least 6 months apart and like a decent sized inflation rate at the vendor when the RMs come or a better token sink* or something ..for now ill keep losing a little extra with my crap cheap old gun instead of losing thousands USD on the nice EFF unsellable guns tanking

* a good sink not being new UL ziplex p50s,p30s after we already seen the damage that an equivalent UL Terra 5 amp did to pyrite etc... its like someone's drunk at the wheel over there at HQ, but at least they had the sense to put lvl 100 requirement on the new ones I gotta give credit when it's due.. altho will still crush nano/lyst/alternative ingot prices more especially when it ends up with the 24/7 mining bots

to MA: plan for longterm not short
It's very simple.

To understand why this game has fallen so far, Mindark need only understand why people played it to begin with and why there was any euphoria over the last 5 years.

They decided to be ignorant and focus only on THEIR bottom line. The damage is done and largely irreparable without a large nuke of the system at this point. Too many left and too many are liquidating. They only need look at PCF sell thread vs buy thread.
 
maybe some kinda burn mechanism would help...

turn in weapon.... get loot 3.0 vendor tokens... (something like a ratio of 3 weapons to get one better weapon) :D
 
You can’t build a game for people who spent <$20 a month…
There are a lot of MMOs with a subscription that is less that $20 a month so this is totally untrue.
 
People not buying unl weapons yet because there's no MU in regular hunting to be looted.

The area of the game that Mindark promotes more is over saturated. Yes it's more fun than mining or crafting. But if you only hunt in Calypso there is almost no MU to be pulled off. You need to hunt for many hours and risking lossing a good % to be able to squeeze some MU in tier comps or oils.

You would be better just doing something else and just hunt here and there with the profits from mining/crafting. And for that sporadic hunt once or twice a month for sure you don't need a 50k loot 2.0 weapon.
 
There are a lot of MMOs with a subscription that is less that $20 a month so this is totally untrue.
Yes, but they’ll have couple hundred thousand or millions of players paying that. Not sub 2000.
 
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