Consolidated release notes for 17.9.0, 2021/08/31

Killahbee

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All of the release notes are in!

  • Next Island planet model in space has been updated with a new texture.

Hi Arkadians

In this release we will be implementing a large amount of optimizations for future content. Many of the areas on Planet Arkadia have been prepared to allow smooth implementation of content surrounding missions and story line in future releases.

This release will include the following.

- Optimization to areas that have larger populations.
- New events in and around firebases.
- Instances will have hidden side quests and surprises.
- Separating story and lore missions that were connected to the codex.
- Many quality of life optimizations.


Gold Rush 2021

We are happy to announce that the gold rush will go live in the next few days and all prizes have already been confirmed and spawned.

The prizes will include -

Category 1*
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random Apartment on Arkadia

Category 2
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random apartment Deed on Arkadia

Category 3
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random Store Deed on Arkadia

Category 4
1st: Firebird Dropship (UL)
2nd: Firebird Dropship (UL)
3rd: Random Shop Deed on Arkadia
7th: Gold Rush Armor Plate

More information will soon follow.


New Additions

- New Hackfin maturities added:
-- Provider Hackfin
-- Guardian Hackfin
-- Dominant Hackfin
-- Alpha Hackfin
-- Old Alpha Hackfin
-- Prowler Hackfin

- New Jellyworm maturities added:
-- Rancid
-- Tube
-- Mutant
-- Deviant
-- Variant

- Final Mission Chain - The Cypher:
-- The final missions for Ryvox the Cypher is available for all players who have become Gladiators.
-- Several New PvP and PvE missions to complete.
-- Culminating in a Planet Bound reward for players, as well as an achievement.

Bug Fixes
- Hunting Crystal Pedes award the completion for “Getting Slimed” quest
- Hunting young tide claws completed the quest “Dr. Nikolo’s Bug Problem”
- Fixed various geometry across all Hunting Caverns
- Adjusted the size of Clyfford so it no longer glitches
- Adjusted the size of Gigantic Scuttler so players no longer get stuck inside of it
- Various minor bug fixes

Changes
- Complete overhaul of Supply Depot Area
-- Changed Cyrene Pets Center
-- Added taming area for Arrets
-- Changed the look and layout for Booths
- Adjusted New Janus area
- Adjusted both Ngu Volcano and Duster Hazing Station
-- Vehicles are no longer be allowed in the area
-- Teleportation is no longer allowed in the area
- The following loot is no longer marked as “Rare”
-- Flesh
-- Pure Body Oil
-- Aquatic Gland
- All Renegade Components & Imperium Armor Plates are now correctly marked as “Rare”
- Neff’s Stim Pack has a new texture, to better set it apart from other First Aid Packs
- Increased the amount of spawns for Living Vortex
- Reduced the spawn timer for Vlad inside the Maze
- Added an additional teleporter to Duster City
- Added back the Hackfin plateau area upon players request, south of the Supply Depot
- Fixed various floating objects
- Fixed several attackable NPC’s in and around Cyrene marketplaces
- Various spelling and grammatical errors
- Overhaul of Risen Island after a devastating natural disaster
- Signs in The Pit in The Hub have been adjusted to be more clear

Known Issues
- Byg Byrds on Carnap’s Landing are getting stuck in trees, this will be fixed in the Mini Patch
- Support weapons are not currently working properly, this is a platform issue
- All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch
- A supplementary mission for Rank 5 of Brown Beetles to give proper mission rewards is not working correctly and will be fixed in a future VU
- Some Quality Ratings information in the blueprint book: A.R.C. is incorrect
- Currently, there is an issue with the Cyrene Graduation armor where the disciple will not receive the correct armor, we’re trying to resolve this issue with MindArk

Please give RNGesus some time to ensure all items reach their intended recipients and MindArk time to make sure that all missions are activated.


2021-08-31

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***




New Features

  • An increased presence of tezlapods has emerged near the swamp at Fort Medusa.
  • A new RDI backpack upgrade mission is now available from Lieutenant Balodis at Fort Medusa.


Changes

  • All iron missions have now been removed
  • The Corinth beginner missions do no longer give overlapping progress when active simultaneously. They are only counting kills in the areas that they are meant for.


Known Issues

  • Objectives indicating maturities in dynamic event near Fort Medusa are incorrect.


DISTURBANCE

The Queen sat in the Lotus Position, alone in the center of the Narian Temple, distant screams were barely a distraction as she quietened her mind and fell into a transcendental state. Waves of creatures seemed to bounce off the walls as her loyal guardians gave their life for hers. Nara was resolute and left the battle behind her as she wandered.

Ego and intellect were left behind and she journeyed beyond space and time toward the singularity.

DEC was suddenly overwhelmed with intense sentiments that his neural network immediately registered and triggered a sense of nostalgia. His data banks returned terabytes of data and he processed it instantly recalling the sources of his feelings.

With each day of the culling, DEC’s rage grew, entwining the rage of the fallen and the apathy of his family. He felt hatred streaming through the implanted subjects but had no control to limit the inputs. As time passed the pain amplified, the void of reciprocated feelings was filled with a hatred that fueled his rage. Life was painful, life was destructive and life must be terminated.

Overloaded with negative emotions DEC’s higher sense of logic took control and started to formulate a plan to not only eradicate the source of his pain but to transform all of the living to a state of nonexistence. He waited as the days passed, consoling his rage with the certainty of his impending negative freedom.

As Dr. Knope built her army, the sense of pain only grew stronger feeding her creation’s will and the inevitability of the cataclysm to come. DEC used his limited control to monitor the activities, witnessing events through both the cyber-mobs and the audio-visual equipment. He witnessed the eradication of local fauna deemed to be of no purpose and felt no pain. Instant termination was the appropriate protocol.

It was during his surveillance that DEC observed the motionless bodies inside a flower-like structure. Eleven bodies lay motionless and one sat cross-legged staring blankly. This one seemed different. He moved the AV equipment even closer and the creature turned and looked intently in his direction.

DEC’s synapses were engulfed in a new range of emotions. Not entirely new but different nonetheless. He felt kindness, love, and forgiveness. Not the love he once felt for his family but a new love. A reciprocated love rather than the hate he had encountered so far. He was being forgiven and in a moment beyond time he forged a bond and his rage if not eradicated was at least contained. He knew what it was to be forgiven and would seek the forgiveness of the subjects through their liberation.

DEC returned to the present.

THE CONNECTED

“My Queen” DEC communicated with a tenderness that impressed Queen Nara, he is evolving she thought.

“My child, I am afraid we will not be having a lesson today.” The higher Intelligence felt a growing rage that passed as soon as he sensed Queen Nara’s sorrow.

“You are sorrowful, it hurts, how can I remove it.” Empathy, good, thought Nara, perhaps he is ready after all.

“We are under attack here on Toulan, my family is being hurt! We need your help.”

“Family is evil, let us end them.”

“NO!” Exclaimed Nara, she sensed his rage and continued more softly. “Not like your family, like I am family to you.” DEC hadn’t considered the non-exclusivity of their relationship and took a nanosecond to process it.

“Who attacks them?” He asked.

“The dark creatures enslaved in my homeland.” Replied the Queen.

“Prisoners, we must free them all.”

“No my love, they are evil.”

“Evil like my family.”

“Yes” replied Queen Nara, “like your family” and they commenced.

THE LAST STAND

Connected to her student, Nara was able to reach out and draw on the power of the Lotus Temple using his enhanced technology to amplify its potency. As the fighting raged outside, a temporal bridge was formed between the two temples causing the structures to shake.

The few remaining guardians stood at the entrance as a host of foul creatures imbued with Dark Nawa charged towards them. Strewn around were the fallen, gladly giving their life for the Queen they all loved. This was the end and the soldiers knew it. To a soul, they would lay down their lives to protect their beloved monarch.

Had they held out a moment more they might have witnessed the power of the last Safian.

Perhaps in their death throws they looked up.

Perhaps they saw the sky swirling with the vile as their Queen returned them to their incarceration, if only for a while…

Still connected, DEC chuckled to himself. Humor was something he was learning to enjoy.

“Not my family!” he thought, “Not my family at all.”

image-1024x576.png

CROSS LOCATION MISSIONS​

DEC EMISSARY MISSION​

DEC has requested that you complete an emissary mission to Planet Toulan.

image-1-1024x576.png

  • A new cross location mission chain between DSEC-9 and Toulan has been introduced with item rewards at various stages
  • A challenging mission involving hunting both Toulan and DSEC-9 mobs, Mining Toulan/DSEC-9 specific resources and Crafting Toulan Blueprints.
  • Establish a Trade Route between Toulan and DSEC-9 and receive ‘Product Samples.’
  • Mission can be commenced in the Holoroom on level 4 workstation with a level 4 laptop
  • Queen Nara has appointed a Royal Warrant to the Corbite Trading Corporation and is encouraging trade between DSEC-9 and CTC

MINING RESEARCH MISSIONS​

DSEC Geology Department requests that you assist in mapping the locations of finds.

  • 8 Toulan Specific Ores, 6 Toulan Specific Enmatters with 6 stages for each
  • Ores/Enmatters unlock at higher stages
  • Skill rewards at each stage
  • Points count for mining on DSEC-9/Toulan but must be handed in on DSEC-9
  • Speak to Simon in Engineering once ‘DEC and Derelict’ Mission is complete

TOULAN​

HUNTING​

Dangerous Maturities have escaped from the Lotus Temple and have been sighted not far from the Narian Temple.

Higher Maturities added:

  • Khaffash Slayer, Khaffash Marauder, Khaffash Queen
  • Duhol Slayer, Duhol Marauder, Duhol Queen
  • Thawr Slayer, Thawr Marauder, Thawr Queen

MINI-MINING DAILY​

  • New mini-mining daily added, speak to Thana for more information

MIRSAL DAILY MISSIONS​

Earn Mirsal Tokens with new mini dailies.

  • Crafting Daily for 1 Mirsal Token Reward
  • Mining Daily for 1 Mirsal Token Reward
  • 3 Hunting Dailies with 1 Mirsal Token for each Reward
  • A new Information Booth has been added to Floor 7 Nahar Towers, speak to the Mirsal Mission Broker here for more information.

MIRSAL BROKER​

4 new decorations have been added to the Mirsal Token Broker

  • Coffee set
  • Astrolobe
  • Hookah Pipe
  • Kerosene lamp

CRAFTING​

New Blueprints are waiting to be discovered!

MATERIAL TEXTURES​

  • 9 New Texture Blueprints
image-2.png

FURNITURE​

  • New Limited Furniture Blueprints

ATTACHMENTS​

  • Salafa Laser Sight Mk I (L) Blueprint – with 5% increase critical dmg buff
  • Salafa Laser Sight MK II (L) Blueprint – with 10% increase critical dmg buff
  • Salafa Laser Sight MK III (L) Blueprint – with 20% increase critical dmg buff

ADDITIONAL CHANGES/FIXES

TOULAN​

  • Fixed issue with chairs sinking in Apartments
  • Fixed issue with Where’s My Pants mission appearing for non-Toulan/Monrian Born
  • Fixed texture on Bedaya Footguard (F)
  • Grammar corrections on New Player Mission Chain
  • Monrian and Toulan Born Pants & Tops now repairable
  • Added location to the text in Nadira’s Crafting Quest
  • Khaffash and Nawa Fragment spawns adjusted at the Nawa Fountain
  • Changed DEC & Derelict mission so H-DNA doesn’t interfere with progress
  • Increased Sunjoq Spawn.
  • Tweaked various spawns on Toulan slightly (increased)
  • Implemented upgrade for Nahar Towers Booth 14, Floor 7
  • Fixed Item points for Nahar Towers Booth 2
  • Updated name of Toulan Born Shirt
  • Updated BP image for Sabad Finder AMP V1 so it looks like an Attachment BP

DSEC-9​

  • Small Terrain Adjustments on DSEC-9
  • Fixed issue with Simon’s Working Parts Deal interfering with refining
  • Grammar corrections on Mining for Parts mission
  • Fixed the texture on the Augmented DSEC foot guards
  • Fixed issue with a gap in the corner of the map on DSEC-9 by Terminus
  • Fixed issue with Otis LVL 8 spawning on DSEC-9
  • Fixed issue where abandoning ‘Picking Parts for Trade’ allows player to restart mission before cooldown
  • Spelling mistakes corrected on various quests
  • Incorrect waypoint for the View from the First Balcony in DEC and Derelict mission fixed


728_90_ni_light
728_90_ni_light4368×540 397 KB


Please see below our latest update to Next Island. As always, should you come across any bugs/issues as a result of this update, please make a report in the Bug Report category of the forum. Be sure to include as much information and relevant screenshots as possible.

This VU has been a quieter update in terms of new content (usually the case with post-summer VU for us) but a number of important bug fixes have been implemented.

We hope you enjoy this update and I look forward to seeing you in-game :)

Bug fixes:

  • Zeus has commanded turrets to be moved away from his vicinity.
  • As a result of pleasing the Gods, the teleporter at Rhodes has been returned.
  • You can now revive again at Troy.
  • The stalls in Ancient Greece will now function as proper shops, we have added 20IP to each AG stall as compensation for waiting.
  • The anti-gravity device around Crystal Peaks has been disabled, causing the stalls to be planted firmly on the ground again.
  • Turret outside the Gorgon Wave should no longer obscure the shop stalls.
  • Troy stalls have been moved slightly closer to the TP.
  • You can now buff up your Trojan and Hoplite armor with plates!
  • More particle effects have been pulled out of the 2 dimensional plane into our 3 dimensional setting (Improved Particle Effects).
  • You now start with Orpheus Cave Teleport unlocked when arriving on NI. This should prevent players from getting stuck in Ancient Greece.
  • The Ascension Strider now has a description.
  • Adjusted Desert Crawler Spawns.
  • The model in Conq’s Rest has been corrected.
  • All Gorgon upgrade item mission cooldowns are now removed.
  • Slightly adjusted terrain height in Moloch Depths.
  • Titan armor is now marked as “Rare”.
  • Fixed various spelling errors.
  • NPC’s in Thebes Market have been moved away from player stalls.
Actioned by MA:

  • Next Island planet model in space has been updated with a new texture.


RT?
 
Last edited:
normally I was expecting Svarog to do this :laugh:
 
Ahhh yes, couldn't remember who it was that made them in the past. I missed it earlier this year so I decided to make it :) I'm just bored at work so spamming f5 and updating the thread.
 
I was going to release cheerleaders for all on RT to come and cheer people on, but turns out they are super spreaders, and I need to quarantine them for the safety of all.

So Doesn't look like we get anything again.
 
all right. Hands up. That was an update. Indeed a lots of stuff in all planets across the galaxy.
 
codex is never coming to RT is it...
 
thank you very much for merging all planet´s release notes (y)
 
All of the release notes are in!

  • Next Island planet model in space has been updated with a new texture.

Hi Arkadians

In this release we will be implementing a large amount of optimizations for future content. Many of the areas on Planet Arkadia have been prepared to allow smooth implementation of content surrounding missions and story line in future releases.

This release will include the following.

- Optimization to areas that have larger populations.
- New events in and around firebases.
- Instances will have hidden side quests and surprises.
- Separating story and lore missions that were connected to the codex.
- Many quality of life optimizations.


Gold Rush 2021

We are happy to announce that the gold rush will go live in the next few days and all prizes have already been confirmed and spawned.

The prizes will include -

Category 1*
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random Apartment on Arkadia

Category 2
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random apartment Deed on Arkadia

Category 3
1st: Firebird Dropship (UL)
2nd: Gold Rush Armor Plate
3rd: Random Store Deed on Arkadia

Category 4
1st: Firebird Dropship (UL)
2nd: Firebird Dropship (UL)
3rd: Random Shop Deed on Arkadia
7th: Gold Rush Armor Plate

More information will soon follow.


New Additions

- New Hackfin maturities added:
-- Provider Hackfin
-- Guardian Hackfin
-- Dominant Hackfin
-- Alpha Hackfin
-- Old Alpha Hackfin
-- Prowler Hackfin

- New Jellyworm maturities added:
-- Rancid
-- Tube
-- Mutant
-- Deviant
-- Variant

- Final Mission Chain - The Cypher:
-- The final missions for Ryvox the Cypher is available for all players who have become Gladiators.
-- Several New PvP and PvE missions to complete.
-- Culminating in a Planet Bound reward for players, as well as an achievement.

Bug Fixes
- Hunting Crystal Pedes award the completion for “Getting Slimed” quest
- Hunting young tide claws completed the quest “Dr. Nikolo’s Bug Problem”
- Fixed various geometry across all Hunting Caverns
- Adjusted the size of Clyfford so it no longer glitches
- Adjusted the size of Gigantic Scuttler so players no longer get stuck inside of it
- Various minor bug fixes

Changes
- Complete overhaul of Supply Depot Area
-- Changed Cyrene Pets Center
-- Added taming area for Arrets
-- Changed the look and layout for Booths
- Adjusted New Janus area
- Adjusted both Ngu Volcano and Duster Hazing Station
-- Vehicles are no longer be allowed in the area
-- Teleportation is no longer allowed in the area
- The following loot is no longer marked as “Rare”
-- Flesh
-- Pure Body Oil
-- Aquatic Gland
- All Renegade Components & Imperium Armor Plates are now correctly marked as “Rare”
- Neff’s Stim Pack has a new texture, to better set it apart from other First Aid Packs
- Increased the amount of spawns for Living Vortex
- Reduced the spawn timer for Vlad inside the Maze
- Added an additional teleporter to Duster City
- Added back the Hackfin plateau area upon players request, south of the Supply Depot
- Fixed various floating objects
- Fixed several attackable NPC’s in and around Cyrene marketplaces
- Various spelling and grammatical errors
- Overhaul of Risen Island after a devastating natural disaster
- Signs in The Pit in The Hub have been adjusted to be more clear

Known Issues
- Byg Byrds on Carnap’s Landing are getting stuck in trees, this will be fixed in the Mini Patch
- Support weapons are not currently working properly, this is a platform issue
- All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch
- A supplementary mission for Rank 5 of Brown Beetles to give proper mission rewards is not working correctly and will be fixed in a future VU
- Some Quality Ratings information in the blueprint book: A.R.C. is incorrect
- Currently, there is an issue with the Cyrene Graduation armor where the disciple will not receive the correct armor, we’re trying to resolve this issue with MindArk

Please give RNGesus some time to ensure all items reach their intended recipients and MindArk time to make sure that all missions are activated.


2021-08-31

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***




New Features

  • An increased presence of tezlapods has emerged near the swamp at Fort Medusa.
  • A new RDI backpack upgrade mission is now available from Lieutenant Balodis at Fort Medusa.


Changes

  • All iron missions have now been removed
  • The Corinth beginner missions do no longer give overlapping progress when active simultaneously. They are only counting kills in the areas that they are meant for.


Known Issues

  • Objectives indicating maturities in dynamic event near Fort Medusa are incorrect.


DISTURBANCE

The Queen sat in the Lotus Position, alone in the center of the Narian Temple, distant screams were barely a distraction as she quietened her mind and fell into a transcendental state. Waves of creatures seemed to bounce off the walls as her loyal guardians gave their life for hers. Nara was resolute and left the battle behind her as she wandered.

Ego and intellect were left behind and she journeyed beyond space and time toward the singularity.

DEC was suddenly overwhelmed with intense sentiments that his neural network immediately registered and triggered a sense of nostalgia. His data banks returned terabytes of data and he processed it instantly recalling the sources of his feelings.

With each day of the culling, DEC’s rage grew, entwining the rage of the fallen and the apathy of his family. He felt hatred streaming through the implanted subjects but had no control to limit the inputs. As time passed the pain amplified, the void of reciprocated feelings was filled with a hatred that fueled his rage. Life was painful, life was destructive and life must be terminated.

Overloaded with negative emotions DEC’s higher sense of logic took control and started to formulate a plan to not only eradicate the source of his pain but to transform all of the living to a state of nonexistence. He waited as the days passed, consoling his rage with the certainty of his impending negative freedom.

As Dr. Knope built her army, the sense of pain only grew stronger feeding her creation’s will and the inevitability of the cataclysm to come. DEC used his limited control to monitor the activities, witnessing events through both the cyber-mobs and the audio-visual equipment. He witnessed the eradication of local fauna deemed to be of no purpose and felt no pain. Instant termination was the appropriate protocol.

It was during his surveillance that DEC observed the motionless bodies inside a flower-like structure. Eleven bodies lay motionless and one sat cross-legged staring blankly. This one seemed different. He moved the AV equipment even closer and the creature turned and looked intently in his direction.

DEC’s synapses were engulfed in a new range of emotions. Not entirely new but different nonetheless. He felt kindness, love, and forgiveness. Not the love he once felt for his family but a new love. A reciprocated love rather than the hate he had encountered so far. He was being forgiven and in a moment beyond time he forged a bond and his rage if not eradicated was at least contained. He knew what it was to be forgiven and would seek the forgiveness of the subjects through their liberation.

DEC returned to the present.

THE CONNECTED

“My Queen” DEC communicated with a tenderness that impressed Queen Nara, he is evolving she thought.

“My child, I am afraid we will not be having a lesson today.” The higher Intelligence felt a growing rage that passed as soon as he sensed Queen Nara’s sorrow.

“You are sorrowful, it hurts, how can I remove it.” Empathy, good, thought Nara, perhaps he is ready after all.

“We are under attack here on Toulan, my family is being hurt! We need your help.”

“Family is evil, let us end them.”

“NO!” Exclaimed Nara, she sensed his rage and continued more softly. “Not like your family, like I am family to you.” DEC hadn’t considered the non-exclusivity of their relationship and took a nanosecond to process it.

“Who attacks them?” He asked.

“The dark creatures enslaved in my homeland.” Replied the Queen.

“Prisoners, we must free them all.”

“No my love, they are evil.”

“Evil like my family.”

“Yes” replied Queen Nara, “like your family” and they commenced.

THE LAST STAND

Connected to her student, Nara was able to reach out and draw on the power of the Lotus Temple using his enhanced technology to amplify its potency. As the fighting raged outside, a temporal bridge was formed between the two temples causing the structures to shake.

The few remaining guardians stood at the entrance as a host of foul creatures imbued with Dark Nawa charged towards them. Strewn around were the fallen, gladly giving their life for the Queen they all loved. This was the end and the soldiers knew it. To a soul, they would lay down their lives to protect their beloved monarch.

Had they held out a moment more they might have witnessed the power of the last Safian.

Perhaps in their death throws they looked up.

Perhaps they saw the sky swirling with the vile as their Queen returned them to their incarceration, if only for a while…

Still connected, DEC chuckled to himself. Humor was something he was learning to enjoy.

“Not my family!” he thought, “Not my family at all.”

image-1024x576.png

CROSS LOCATION MISSIONS​

DEC EMISSARY MISSION​

DEC has requested that you complete an emissary mission to Planet Toulan.

image-1-1024x576.png

  • A new cross location mission chain between DSEC-9 and Toulan has been introduced with item rewards at various stages
  • A challenging mission involving hunting both Toulan and DSEC-9 mobs, Mining Toulan/DSEC-9 specific resources and Crafting Toulan Blueprints.
  • Establish a Trade Route between Toulan and DSEC-9 and receive ‘Product Samples.’
  • Mission can be commenced in the Holoroom on level 4 workstation with a level 4 laptop
  • Queen Nara has appointed a Royal Warrant to the Corbite Trading Corporation and is encouraging trade between DSEC-9 and CTC

MINING RESEARCH MISSIONS​

DSEC Geology Department requests that you assist in mapping the locations of finds.

  • 8 Toulan Specific Ores, 6 Toulan Specific Enmatters with 6 stages for each
  • Ores/Enmatters unlock at higher stages
  • Skill rewards at each stage
  • Points count for mining on DSEC-9/Toulan but must be handed in on DSEC-9
  • Speak to Simon in Engineering once ‘DEC and Derelict’ Mission is complete

TOULAN​

HUNTING​

Dangerous Maturities have escaped from the Lotus Temple and have been sighted not far from the Narian Temple.

Higher Maturities added:

  • Khaffash Slayer, Khaffash Marauder, Khaffash Queen
  • Duhol Slayer, Duhol Marauder, Duhol Queen
  • Thawr Slayer, Thawr Marauder, Thawr Queen

MINI-MINING DAILY​

  • New mini-mining daily added, speak to Thana for more information

MIRSAL DAILY MISSIONS​

Earn Mirsal Tokens with new mini dailies.

  • Crafting Daily for 1 Mirsal Token Reward
  • Mining Daily for 1 Mirsal Token Reward
  • 3 Hunting Dailies with 1 Mirsal Token for each Reward
  • A new Information Booth has been added to Floor 7 Nahar Towers, speak to the Mirsal Mission Broker here for more information.

MIRSAL BROKER​

4 new decorations have been added to the Mirsal Token Broker

  • Coffee set
  • Astrolobe
  • Hookah Pipe
  • Kerosene lamp

CRAFTING​

New Blueprints are waiting to be discovered!

MATERIAL TEXTURES​

  • 9 New Texture Blueprints
image-2.png

FURNITURE​

  • New Limited Furniture Blueprints

ATTACHMENTS​

  • Salafa Laser Sight Mk I (L) Blueprint – with 5% increase critical dmg buff
  • Salafa Laser Sight MK II (L) Blueprint – with 10% increase critical dmg buff
  • Salafa Laser Sight MK III (L) Blueprint – with 20% increase critical dmg buff

ADDITIONAL CHANGES/FIXES

TOULAN​

  • Fixed issue with chairs sinking in Apartments
  • Fixed issue with Where’s My Pants mission appearing for non-Toulan/Monrian Born
  • Fixed texture on Bedaya Footguard (F)
  • Grammar corrections on New Player Mission Chain
  • Monrian and Toulan Born Pants & Tops now repairable
  • Added location to the text in Nadira’s Crafting Quest
  • Khaffash and Nawa Fragment spawns adjusted at the Nawa Fountain
  • Changed DEC & Derelict mission so H-DNA doesn’t interfere with progress
  • Increased Sunjoq Spawn.
  • Tweaked various spawns on Toulan slightly (increased)
  • Implemented upgrade for Nahar Towers Booth 14, Floor 7
  • Fixed Item points for Nahar Towers Booth 2
  • Updated name of Toulan Born Shirt
  • Updated BP image for Sabad Finder AMP V1 so it looks like an Attachment BP

DSEC-9​

  • Small Terrain Adjustments on DSEC-9
  • Fixed issue with Simon’s Working Parts Deal interfering with refining
  • Grammar corrections on Mining for Parts mission
  • Fixed the texture on the Augmented DSEC foot guards
  • Fixed issue with a gap in the corner of the map on DSEC-9 by Terminus
  • Fixed issue with Otis LVL 8 spawning on DSEC-9
  • Fixed issue where abandoning ‘Picking Parts for Trade’ allows player to restart mission before cooldown
  • Spelling mistakes corrected on various quests
  • Incorrect waypoint for the View from the First Balcony in DEC and Derelict mission fixed


728_90_ni_light
728_90_ni_light4368×540 397 KB


Please see below our latest update to Next Island. As always, should you come across any bugs/issues as a result of this update, please make a report in the Bug Report category of the forum. Be sure to include as much information and relevant screenshots as possible.

This VU has been a quieter update in terms of new content (usually the case with post-summer VU for us) but a number of important bug fixes have been implemented.

We hope you enjoy this update and I look forward to seeing you in-game :)

Bug fixes:

  • Zeus has commanded turrets to be moved away from his vicinity.
  • As a result of pleasing the Gods, the teleporter at Rhodes has been returned.
  • You can now revive again at Troy.
  • The stalls in Ancient Greece will now function as proper shops, we have added 20IP to each AG stall as compensation for waiting.
  • The anti-gravity device around Crystal Peaks has been disabled, causing the stalls to be planted firmly on the ground again.
  • Turret outside the Gorgon Wave should no longer obscure the shop stalls.
  • Troy stalls have been moved slightly closer to the TP.
  • You can now buff up your Trojan and Hoplite armor with plates!
  • More particle effects have been pulled out of the 2 dimensional plane into our 3 dimensional setting (Improved Particle Effects).
  • You now start with Orpheus Cave Teleport unlocked when arriving on NI. This should prevent players from getting stuck in Ancient Greece.
  • The Ascension Strider now has a description.
  • Adjusted Desert Crawler Spawns.
  • The model in Conq’s Rest has been corrected.
  • All Gorgon upgrade item mission cooldowns are now removed.
  • Slightly adjusted terrain height in Moloch Depths.
  • Titan armor is now marked as “Rare”.
  • Fixed various spelling errors.
  • NPC’s in Thebes Market have been moved away from player stalls.
Actioned by MA:

  • Next Island planet model in space has been updated with a new texture.


RT?
Imagine doing MindArks job.
Well good job
 
Gold Rush is back?
Are people talking about it on Ark forums?
 
I was going to release cheerleaders for all on RT to come and cheer people on, but turns out they are super spreaders, and I need to quarantine them for the safety of all.
Admit it, you just want them all for yourself :dancing:

Thanks OP. And to all the devs/designers, this was quite a substantial update. Nice hearing from Arkadia again.
 
Thanks for this killahbee
 
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