Data on chipping out: 16K rifle to 0

Pham

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OK. Finally i chipped out all my rifle and want to share the data i kept recording through all this time.
The diagram represents Rifle chips TT (Y axis) and current Rifle level (X axis):
[br]Click to enlarge[/br]
rifle.txt contains actual data (columns): starting level, ending level, extracted skill chip TT.
http://rapidshare.com/files/45585662/rifle.txt
rifle1.txt contains processed data: current rifle skill level and TT of rifle skill chips obtained from that level.
http://rapidshare.com/files/45585724/rifle1.txt
430 samples total :O
I'm sorry to host those on rapidshare but well, its easiest to me =).

Please DO pass those files through apropriate matematics package to get the formula with better presision @high levels that we currently have =)
 
:eek: impressive...

Thanks for sharing, Pham! +rep :thumbup:

P. :smoke:
 
amazing !!!!
i have enough data to keep myself busy for the whole weekend :D
many thanks, and +rep for sure!


ps: just checked against the current function used in the chipping tool and it gives an error of ~4.7% at 16k level; with all these new data, the error will be substantially lowered and the useful skill range will be expanded probably up to 20k...
 
Last edited:
whydid you chip out all those skills ?
you stop or just don't use rifles anymore ?
 
whydid you chip out all those skills ?
you stop or just don't use rifles anymore ?

I believe its not the main subject of that thread !

Anyway thats an impressive works you did here but recording all that, there are some rep for you ;)

200 rifle to fill up a 250ped esi, insane :eek:
 
Thank you very much for sharing this with us.
It shall be put into good use.
 
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