Exactly what i thinkThis will either be amazing or a colossal fail... hard to say with MA's track record. It looks great on paper though, and I'm interested to see it.
If it's as big a change as it seems, it will be chaotic at first, since this effectively makes all of the current stats in Entropedia useless. It should also drastically change the value of many items in the game, for better or worse.
Exactly. Those who started good luck, those who have already paid well the ogre of MA who said that we were equal but finally it is the 2.0 you will be equal to your skills and your weapons lol it is just a hope of us Review or not ....Sounds exciting for those who just starting and have nothing to lose...
MindArk has been monitoring the community discussions concerning so-called 'loot waves' and will implement changes in the Loot 2.0 and subsequent Version Updates that will address this issue by improving the distribution of resources and items, with the goal of ensuring that loot opportunities are more interesting, dynamic and fair for all participants
hmm...For optimal loot, it will be important to avoid inefficiencies such as low damage output compared to creature health, excessive time and cost to kill, overkill damage, unmaxed weapons and other factors.
depends on the level requirement... perhaps we should suggest to them the levels they need to add... otherwise we may end up with level 70 needed for gremlin or something silly like that.A profession level requirement will be introduced for non-(L) armors. Meeting the required level results in the armor offering full protection at all condition values. If the profession requirement is not met, armor works as before, with protection decreasing relative to condition.
this means that the MU on UL armors will go up up up
Diddo that... makes me wonder what will happen to this little 2-5 damage viper whip and similar ul toys. Am I gonna regret buying that chon because of your thread?This just means I will get higher % returns if I continue to hunt eco ^_^.
Only exception is the fact that they mentioned a penalty in the information.
That note is slightly concerning me at the moment...
So i think it is time to come back )
I'm in agreement here. Sold out about 3 years ago, mostly because I didn't have much time to play, but also because I didn't really like the trend that was happening in MA's financials. Always stayed interested and lurking the forums and such. Once you've played a game with these kinds of stakes, no other game really seems worth it.What a time to come back playing...
nah i see the 101% bonus for shrapnel been removed and all ammo is now shrapnel, hopefully EP would then require shrapnelThat would be interesting, MA removing nanocubes from TT, adding to hunting loot/crafting loot.
101% shrapnel, 101% nanocube. 105% oils. Me gusta
Interesting times to live in my friend.Second golden age here we come.
These are exciting times indeed. Much of the listed changes seems to be based on player feedback. Which is amazing.
Please stay on this course MA.
B-but no whining and ragequit threats? Where is this world going to...