JanOaki
Old Alpha
- Joined
- Dec 9, 2016
- Posts
- 878
- Avatar Name
- Krystal Jan Oaki
I fully understand OP's sentiments and fully agree with him. Gameplay is bad and game world is boring. This are what is lacking in my opinion :
1)Weather or climate changes. Game feel dead and always the same. World should be different night and day, new mobs should come out at night. There should be rare npcs or mobs which appear only on special times.
2)factions, repuation among npcs..etc. There needs to be some sort of karma/faction system.
3)Need more intersting npcs around open world where you can bump into and interact with and might give you clues to to hidden treasures or some quest which you can fail..and some quests where your decision actually affect the outcome..For example you can randomly stumble upon a confrontation of some sort unfold and you can choose which side to help..etc
4)Every where in the world should have npcs and inhabitants who you can talk to and gossip with and should have their own story. And world must always be changing..So for example if someone killed someone's son, the son will stay dead and the npc will be affected and he will respond a different way in future to other player. Mobs also should aggro these roaming npcs and you can choose to help.
5)need some super hardcore PVE raiding content. And to fix gameplay add in some movement stuff to make gameplay more fast pace, like charging/roll..etc. This will enable more interesting fight mechanics where you must avoid at good timing and such.
1)Weather or climate changes. Game feel dead and always the same. World should be different night and day, new mobs should come out at night. There should be rare npcs or mobs which appear only on special times.
2)factions, repuation among npcs..etc. There needs to be some sort of karma/faction system.
3)Need more intersting npcs around open world where you can bump into and interact with and might give you clues to to hidden treasures or some quest which you can fail..and some quests where your decision actually affect the outcome..For example you can randomly stumble upon a confrontation of some sort unfold and you can choose which side to help..etc
4)Every where in the world should have npcs and inhabitants who you can talk to and gossip with and should have their own story. And world must always be changing..So for example if someone killed someone's son, the son will stay dead and the npc will be affected and he will respond a different way in future to other player. Mobs also should aggro these roaming npcs and you can choose to help.
5)need some super hardcore PVE raiding content. And to fix gameplay add in some movement stuff to make gameplay more fast pace, like charging/roll..etc. This will enable more interesting fight mechanics where you must avoid at good timing and such.
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