News: Easter Mayhem 2025

I don't see anything above worth hunting or even covering enhancers cost.
I pass.

Well, don't forget the most important thing of all, to be active, live and kicking, struggling, pushing and fighting, just like a true entropian (as they say)
 
is good for auto FF ! and they call " ubers " ...

oh...

Last time I checked this game was mainly pay to play and as I recall people can spend any amount they want in any way they like to be ubers, be in the front rows, because it's their money.

not that you would know what that means
 
Before, when you could macro for 5 consecutive hours, the Mayhem was 2/3 weeks, now that supposedly it require active gameplay it will be only one week. Does not make much sense. Maybe I'm missing something.

Also when is the Mayhem Vendor supposed to be refilled? It would be nice to get some refills between Mayhems so players can get prepared in advance.

And to think that Mayhem in the old old days was only once a year, no tokens, no vendor, no waiting for refills, no bullsh*t...

 
In another thread they talk about adding interesting items to the creature's loot. Maybe Mod Nano's can drop direct from creature to inventory.
Yeah, I'll believe that when I see it. And only then would I even consider doing this more than lightly, with the rewards being meager.
 
Before, when you could macro for 5 consecutive hours, the Mayhem was 2/3 weeks, now that supposedly it require active gameplay it will be only one week. Does not make much sense. Maybe I'm missing something.

Also when is the Mayhem Vendor supposed to be refilled? It would be nice to get some refills between Mayhems so players can get prepared in advance.

And to think that Mayhem in the old old days was only once a year, no tokens, no vendor, no waiting for refills, no bullsh*t...

Aw man, I think I'm the only one still playing from that entire team. 😭
 
Someone explain this to me... if im reading this correct... ~840 tokens if u finish the challenge. I assume the second one most wont be able to complete like the last ones so, if u get ur 840 tokens in assault. its gunna take a 2-5 mayhems to get 1x click of an (L) bp of some weapons we dont even know what they are to then have a 40% chance to succeed on the click if we're lucky? XD im sry but, this is a terrible plan...if u want grinders this isnt how u do it...so, lets say u get lucky and succeed now u got an (L) weapon that will break... so, the maybe in 5 mayhems u can recreate it? im sry this isnt how u do it...

As for those that dont do mayhems... if u dont do them then nothing in this mayhem is an incentive ne ways since u'd have to start from square one and its not as simple as ima grind mayhem this 1 time in hopes to get a lp-40 perf or lp-120 perf etc...it doesnt work that way... and hasnt for at least the 4 years ive been playing...u do mayhem this time u hope u can EARN enough to get something in time ie 2+ years XD. So, yea nothing they add or remove will make this 1 mayhem work for you... Those of us that have been grinding is who any refills would go to... cuz it takes time to EARN this said items... unfortunately i feel this is all wrong >< ffs...cmon MA dont let me defending u go in Vein...
 
I haven't participated in a mayhem yet. Was thinking of checking out the low level of Easter, but seeing the reward structure, this looks horrific
 
So many negative Nancy’s on here. The new format hasn’t even started and all the whiners come out of the woodwork. Give it a chance before you throw in the towel. All the crying is old. This is why MA has established a rep for us to whine to, so actual feedback is fed through instead of all the negativity. Give feedback after you actually give it a chance. We don’t know if there is cool items or whatever in the loot yet. For all we know there’s new discoveries waiting to happen but for real quit bi*ching before anything has happened 🤷‍♂️
 
So many negative Nancy’s on here. The new format hasn’t even started and all the whiners come out of the woodwork. Give it a chance before you throw in the towel. All the crying is old. This is why MA has established a rep for us to whine to, so actual feedback is fed through instead of all the negativity. Give feedback after you actually give it a chance. We don’t know if there is cool items or whatever in the loot yet. For all we know there’s new discoveries waiting to happen but for real quit bi*ching before anything has happened 🤷‍♂️
Lot of complacent MA simps in here too. It's a real shame if being observant and realistic is too off-putting for you, going be a real wakeup call when you step outside for the first time in 20 years and find out what the world is like.

If you look at what we know about this event vs previous events, there is a clear difference in how many mayhem tokens you can obtain from rewards. And the value of those tokens continues to decline over the years. People can clearly identify that there is less and less of a reason to do these mayhem events.
 
no need, MA will find out what the numbers are after event and see if it made things better or worse
I'm sure we can give them the answer upfront :D
 
Someone explain this to me... if im reading this correct... ~840 tokens if u finish the challenge. I assume the second one most wont be able to complete like the last ones so,
You will still be able to do a part of it. Apart from the 2 instances there's the daily mission, which rewards 245 tokens IIRC if not changed. I'm assuming strongboxes will stop dropping in price this hard. As with everything looted from there, including tokens, they will be worth more.

But the main part is yet to be discovered, what interesting loot they decided to add to the new instance.
Secondly, for the upcoming Easter Mayhem, we will be making the following changes:
  1. In order to promote active and engaging gameplay within the Mayhem Instance we will be replacing Annihilation with the “Assault” style format we trialled in Summer Mayhem. This should make things more fair for all players participating in Mayhem.
  2. For similar reasons, and in order to reduce the overall faucet of Tokens into the economy we will be removing Mayhem Tokens as a drop from Mayhem Creatures. You will still be able to obtain Tokens through the Mayhem Missions.
  3. We will be adding more interesting and varied loot to the Mayhem Creatures themselves based on the feedback received from players. This should make hunting these creatures more rewarding in itself beyond getting rewards from the missions.
  4. Lastly we will be shortening the length of the Easter Mayhem to Two Weeks to keep the event focused and challenging

And from now on, for stuff in the vendor, you will be able to compete with active players, not with those that can macro the most. And that's a huge advantage because people willing to play with their hand on thier keyboards is a lot less and those are the ones who should be reaping the rewards.

Imagine working to improve retention when all new players that came could see was a sea of macro users with 5 - 10% of players actually being in front of their keyboard.
Bots having an allergic reaction to active gameplay is understandable but this approach is way way better for the future of the game. A lot of ppl been saying for years MA can't remove the bots because it brings them money, here we are, deal with it 😎
 
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Another example of bad communication from MA. If they did in fact put interesting and varied loot into mayhem creatures for this easter event (awesome!), why the fuck would they not include that as part of the event announcement rollout. a) The absolute height of laziness in copy pasta'ing this from prior event b) they legit forgot/didn't actually implement it
 
You will still be able to do a part of it. Apart from the 2 instances there's the daily mission, which rewards 245 tokens IIRC if not changed. I'm assuming strongboxes will stop dropping in price this hard. As with everything looted from there, including tokens, they will be worth more.

But the main part is yet to be discovered, what interesting loot they decided to add to the new instance.


And from now on, for stuff in the vendor, you will be able to compete with active players, not with those that can macro the most. And that's a huge advantage because people willing to play with their hand on thier keyboards is a lot less and those are the ones who should be reaping the rewards.

Imagine working to improve retention when all new players that came could see was a sea of macro users with 5 - 10% of players actually being in front of their keyboard.
Bots having an allergic reaction to active gameplay is understandable but this approach is way way better for the future of the game. A lot of ppl been saying for years MA can't remove the bots because it brings them money, here we are

You will still be able to do a part of it. Apart from the 2 instances there's the daily mission, which rewards 245 tokens IIRC if not changed. I'm assuming strongboxes will stop dropping in price this hard. As with everything looted from there, including tokens, they will be worth more.

But the main part is yet to be discovered, what interesting loot they decided to add to the new instance.


And from now on, for stuff in the vendor, you will be able to compete with active players, not with those that can macro the most. And that's a huge advantage because people willing to play with their hand on thier keyboards is a lot less and those are the ones who should be reaping the rewards.

Imagine working to improve retention when all new players that came could see was a sea of macro users with 5 - 10% of players actually being in front of their keyboard.
Bots having an allergic reaction to active gameplay is understandable but this approach is way way better for the future of the game. A lot of ppl been saying for years MA can't remove the bots because it brings them money, here we are, deal with it 😎
Yeah the loot gets than to people which already have high gear from the vendor etc.
It just do benefit people like you Eve and if I would be you I would also be positive and quiet about this change because at the end it plays towards pumping up your ped card not mine. Easy win for guys like you easy lose for guys like me and still some people here try to convince us it will not be that bad bla bla bla it's just trash talk
I know it is a pay 2 win game but if you wanna kill the player base which comes after the whales and investors than just keep going you're on the right path guys.
 
Another question to those of you who have been active in recent years.

Does items still drop in crazy amounts in the beginning of Mayhem just to drop off or has that been fixed? According to my diploma my last mayhem was 2014 and iirc we would all rush to start it and then people would be upset a couple hours later since the drop rate on items was down and they had no chance to join due to work.
 
It just do benefit people like you Eve
If you mean it benefits players able to play with hands on keyboard, yes, it beneits people like me and I am very positive about that. Macro abuse closed the gap between people who were very active and everyone else.
People that don't have gear have it much easier time today, being able to use powerful and eficient limited gear. I worked my ass off for the first pull, grinding events and competing in a mayhem that was quite harsh, renting gear for almost 3 years.

End of the day, it's not MA's responsibility to pump anyones PED card, it's your responsibility to try and find an edge over others doing the same thing and MA just cut a lot of people's edge by removing the macro possiblity in farming for mayhem tokens. Some will still do it, but a much lower scale I'm sure.
 
The only way this makes sense is if i read this two differences between the modes correctly:

Easter Mayhem Assault​

Do not abandon this mission! Doing so will forfeit all your progress and support cannot reinstate it
(so you loose the progress if you abandon but when you enter back you get the mission again from start)
Do we have an answer to this?
(so you loose the progress if you abandon but when you enter back you get the mission again from start)
This make more sense for the active players who want to spend more because many of them can't reach Assault lvl 25 so they will be stuck with no reward
 
Do we have an answer to this?
(so you loose the progress if you abandon but when you enter back you get the mission again from start)
This make more sense for the active players who want to send more because some active players can't reach Assault lvl 25 so they will be stuck with no reward
It will be like last year's Summer Assault from what I understand. Once you finish a level, you get the reward. If you die in the next stage, you will be able to repeat tht stage, or any other stage of your choice so you can farm whatever stage is easier for you. Here's what the last summer looked like:

 
I don't know what playerbase they listened to when they decided to come up with this bullshit, but for sure it aint the vast majority. I'll pass this year, spank you very much. 😂

You only need to look at last years Summer Mayhem thread:
https://www.planetcalypsoforum.com/forum/index.php?threads/summer-mayhem-2024.300172/

Post #47 with 6 likes
Post #53 with 3 likes

These were the kind of sentiments by the majority of the player base at the time.


This year the player base seem to be have taken a different view - a much more negative view of this kind of approach. See post #36 above for example.



Personally it kind of makes sense they had to diminish supply of Mayhem Tokens as the market is already flooded with them. Which was largely due to short term thinking by MA and quick cash grabs.

To make the event interesting they said they would add new or additional loot presumably with good mark up to make it worth while. The active playstyle required also was in this vein to make it interesting and fun rather than a repetitive gameplay style that was boring. So personally I think they are on the right path even though player perceptions at this moment in time are negative.
 
And from now on, for stuff in the vendor, you will be able to compete with active players, not with those that can macro the most.

You are writing as if Resource Mayhem never happened, but it did - and there is a large surplus of Mayhem tokens in the game.

The anti-botting mechanics/design are great though - Great job by MA.
 
You are writing as if Resource Mayhem never happened, but it did - and there is a large surplus of Mayhem tokens in the game.
The solution proposed to delete people's assets or to convert them into something people didn't buy is not normal. When that content was created, announced and consumed, players bought in for a specific reason.
Entropia is a game of opportunities, miss it, that's it. It's gone, might come back but it will never be the same. Can't ask to delete other people's investments because you missed it for whatever reason. Not player's fault (was no one's fault, just a design that did not work too good) - why punish the players?
 
A very good move by MA. But they should stop dropping the original token (of which millions are in circulations) and instead make a new token, Mayhem 2 token (different colour to easily see the difference), and update the Mayhem shop accordingly. That way, people who finish all stages can actually target weapons that are PRESENT in the Mayhem shop, and will know when they can get the prize. And we all start on equal terms.

No more Resource Mayhem witt Mayhem 2 tokens! It must be a promise to the players MA.

For the M token holders, add a legacy token trader that's present for 1 year. Add some nice L stuff with high price tag, and of course the regular L items available today.

All problems solved!
 
Even the pill price will hopefully stabilize and rise a bit, once added to auction, so it will slightly be worth opening boxes again.
Good point about pills, I improved it a little :D
 
A very good move by MA. But they should stop dropping the original token (of which millions are in circulations) and instead make a new token, Mayhem 2 token (different colour to easily see the difference), and update the Mayhem shop accordingly. That way, people who finish all stages can actually target weapons that are PRESENT in the Mayhem shop, and will know when they can get the prize. And we all start on equal terms.

No more Resource Mayhem witt Mayhem 2 tokens! It must be a promise to the players MA.

For the M token holders, add a legacy token trader that's present for 1 year. Add some nice L stuff with high price tag, and of course the regular L items available today.

All problems solved!
So basicly those who have now rare and m tokens and grinded for years are monkeys 😃. And than in 2 years again introdece mayhem 3 tokens etc. What a great proposal.
 
Lot of complacent MA simps in here too. It's a real shame if being observant and realistic is too off-putting for you, going be a real wakeup call when you step outside for the first time in 20 years and find out what the world is like.

If you look at what we know about this event vs previous events, there is a clear difference in how many mayhem tokens you can obtain from rewards. And the value of those tokens continues to decline over the years. People can clearly identify that there is less and less of a reason to do these mayhem events.
lol The irony. You should observe all the negativity in this thread, since you’re super observant. I know just like everyone else there’s room for improvement but that’s the purpose of feedback. This isn’t feedback when the event hasn’t started.
 
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