I think I understand why some people not mind this new change. If chatgpt math is correct and they can for example grind stage 20 (139 m token per instance) and complete it every 15 minutes per instance and grind it 16 hours a day they could in theory get:
Summary of Results
- Total grinding instances: 844
- Total tokens earned: 117,316 m tokens
- Excluding daily m tokens.
Within the event’s time frame, if you grind 16 hours per day you will complete
844 instances and earn a total of
117,316 tokens.
Now I highly doubt that anyone except top 1% could do this feat of doing stage 20 every 15 minutes for most people it will be impossible but I will stand corrected if someone wants to record it and show it.
Now it means that if you have a lot of free time and good gear/skills you will be able to get a lot of tokens still (heck even more than we could with 24/7 Annihilation?)
The question that I want to ask is it worth it for MA to lose the revenue they would've gotten if they still keep Annihilation (but with just bronze - redulite track no M token from mobs?) for those who don't wanna do or don't have the time to do that much "active content" but still get the bare minimum amount of M tokens they can (it's not like they get it for free) ?
Why can't we have options for both? Reward active gameplay more than inactive gameplay obviously, that's logical and basically if you have unlimited time you can accumulate the most on these new mayhem format, but not having the option for "inactive gameplay" will only hurt their bottom line (revenue imo) and that's not good for all of us I'd think?
There's also some people who can make really advanced bots and they will probably find a way to bot these new mayhem assault format quite fast, and you think MA will care? No, so all it means is that the people who just used simple macro F before in mayhems now are at huge disadvantage as well, and for all people who participate fairly also at huge disadvantage vs those who find way to bot this new mayhem format.