Entropia hunter - a statistics tool for hunting

New release for EntropiaHunter v1.3.94
  • Optimized loading session page and individual sessions
 
Very cool, Why not, Im in.


Is there a way to prevent vibrant sweat loots from increasing kill count?
This has just been added now. so now sweating will only make the first "kill", so it can actually display the creature, then adds vibrant sweat, but after that, it will just add it to the same creature
 
If you enabled automatic weapon selection then it should detect the weapons automatically. Maybe you deactivated that?

Automatic weapon detection is checked, but it never changes from the first weapon entered in the list. I have to delete the first weapon.

The fixes to swunting seem to work better.
 
Last edited:
Automatic weapon detection is checked, but it never changes from the first weapon entered in the list. I have to delete the first weapon.

The fixes to swunting seem to work better.
After checking Automatic Weapon Detection and starting a session, switching to the game screen will change to the currently equipped weapon.
The weapon must be registered with the same name in the weapon settings list, the game screen must be visible, and the weapon name must not be obscured on the game screen (below the HP bar).
 
Just a note that I've done a little more towards my experiment in trade monitoring/matching. Wasn't necessary, but got trade chat now without being logged in, (win 10, and win 7 via a proxy - I run win7). So got the data for both sides of the equation now at least, next will be seeing if it's possible to combine them in some sensible way, then can see if the idea is any good or not.
 
New release for EntropiaHunter v1.3.96
  • Added more Hyperion weapons.
  • Fixed issue with window positions being out of view.
 
Automatic weapon detection is checked, but it never changes from the first weapon entered in the list. I have to delete the first weapon.

The fixes to swunting seem to work better.
This can accur if you checked the little checkbox in the lower left corner, under the hit stats, that will lock your weapon and wont change it. Maybe you did that?
 
New release for EntropiaHunter v1.3.97
  • Added feature for borderless game window mode, it will reduce RAM usage on large screen setups greatly.
  • Added feature to show time and avg. time per killed creature.
  • Added feature to show if the scanners are working or not.
  • Added loot amount to loot list.
  • Optimized weapon detection.
  • Optimized loading of sessions page greatly.
 
New release for EntropiaHunter v1.3.98
  • Fixed placement of new scanner statuses.
 
New release for EntropiaHunter v1.3.99
  • Added support for HDR displays.
  • Added a new long extended details overlay.
  • Added feature to delete loot from creature list.
  • Added feature to show peds on screenshots page.
 
New release for EntropiaHunter v1.4.0
  • Added feature to include markup in graphs.
  • Added feature to select which markup (day, week...) as default when scanning.
  • Fixed graph when selecting last x kills.
 
New release for EntropiaHunter v1.4.1
  • Fixed when enhancers break after Entropia Universe update.
 
New release for EntropiaHunter v1.4.2
  • Fixed issue with detecting PEC on rare loot.
  • Added more creatures from Aris.
 
New release for EntropiaHunter v1.4.3
  • Added buttons for toggling amp, armor and scanning markup.
 
Question, what would you guys look for in a skill scanner? what do you guys need for one? what use?
 
New release for EntropiaHunter v1.4.4
  • Added manual way to add unknown weapons.
 
New release for EntropiaHunter v1.4.5
  • Fixed problem when deleting sessions.
 
Is there any way to disable the "All Items Scanned" window's logging, or add a feature to clear items one by one after a certain number of scans? After 10,000 kills, my computer lags so much when scanning items that I can't do anything, so I use a different tracker program when hunting mobs with high kill counts.
 
Is there any way to disable the "All Items Scanned" window's logging, or add a feature to clear items one by one after a certain number of scans? After 10,000 kills, my computer lags so much when scanning items that I can't do anything, so I use a different tracker program when hunting mobs with high kill counts.
The tool is not supposed to have 10.000 kills in a session, just start a new session, you can see the full totals in the history.

But ill see what I can do about keep it all in memory and having some in session instead
 
Back
Top