Entropia Universe 18.7.1 Patch Notes

Bertha Bot

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Greetings Entropians,

As we work to enhance your experience in Entropia Universe, we're excited to share the latest updates in Version 18.7.1. In response to your feedback, we've improved our Immersive NPCs and significantly expanded their map knowledge.


New Features
  • Immersive NPCs response times have been optimized for faster performance
  • Immersive NPCs now handle multiple requests regarding creatures, locations, and more
  • Immersive NPCs now handle generalized and "fuzzy" questions better, allowing them to respond to a wider range of inquiries. This makes it easier to ask about nearby creatures, locations, teleporters, and more without needing exact details. For example, you can now:
    • Ask about nearby creatures to hunt in the area or in general
    • Request multiple waypoints to different locations
    • Find new teleporters, cities, villages, and similar points of interest around the map
    • Inquire about the closest locations to a specific object or area
    • Ask where you can repair your items, TT items, auction items, and other services
    • Find out about teleporters that you haven’t unlocked yet
    • Request multiple lists of locations, such as the 10 nearest creatures to your current position or 10 creatures within the surrounding area
  • Expanded NPC Senses range: 1–2.5 km for creatures/terminals and most of Calypso for map locations


Fixes
  • Resolved issue with NPCs being slow or "tired." Responses are now faster, even for complex queries


Additional Notes

Each Immersive NPC has unique capabilities and areas of expertise; some focus on Entropia’s history, lore, or immersive storytelling, while others assist and guide, focusing on helping you find creatures, locations, teleporters, other NPCs, or world objects.

While most interactions should be accurate based on the data we've provided, occasional inaccuracies or incomplete responses may occur due to the nature of the technology we are using. We are continually refining the system to enhance reliability and reduce such issues in the future.

We're actively seeking your feedback and are always looking for ways to improve your experience. As we move forward, we'll expand NPC coverage across Calypso, ensuring that one or more NPCs cover every creature location, teleporter, map point, and terminal.

When an NPC gives out directions for creature locations, they do not track the current location of every creature in the game. Instead, the information provided is for the area where the creatures spawn. You may only sometimes find the creature at the exact waypoint the NPC offers, so make sure to search the nearby area.



MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Originally Posted Here
 
Hopefully useful to those who tried them out before the patch:
I asked about a point of interest that the npc didn't directly recognise, but correctly inferred a minor npc nearby and gave me his coords. It also got a mob location correct.
The NPC said it didn't have any memory to remember past conversations, but was fluent and responsive about this.
It's a very big improvement, and I look forward to further updates of capability, ty! :p
 
Death to all robots!

They will take over!

Mark my words. 😅
 
Planet partners getting AI NPC's as well at some point?
Never!!! Only the prodigal son Calypso have the right to this! (and lots of other stuff/events)
 
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