i like it and in my opinion i would love to see some improvements ( i m sure some of them already were expressed and beside that part of them are hidden by design - not visible )
- first of all i would love to give us the option to check and uncheck most of the features, that will allow us to organize it on our own style
- second important part as i see it is to let us place the icons and all of those features in an invisible grid ( similar with the storage grid ) but invisible and based on the display resolutions and pixels ( i always hated that inside the boxes i cannot organize stuffs like i do it inside the storage, by a grid ), same thing is with the actual icons on desktop, all of them are placeable anywhere and sometimes those icons overlap
- the HUD could be resized by 15-20% ( i m a minimalist )
- the transparency should be optional by 4-5 intensity
- that red line around the creature in HUD mode as selected target cuts off from the mob design, u guys put to much effort into a creature's design to be covered or lighted up by some line, is the primary visual active sight for anyone who is looking at the screen, second is the back of the avatar ( please here give us some good things to be seen, is boring to see same back of the avatar for ...like ever, at some point no1 is paying attention to the avatar, only to the mob/target in front
- i love the way the channels are numbered and i hope here we can have the name we select for each channel to be seen while we move the cursor above those numbers letting us to see the name we chose to give and if we chose to have 2 of them visible by splitting them to mold themselves in a mirrored version on each side if we chose so, same as for any HUD design once on left to have a mirrored version if is on the right side
- also for those channels i would love to see 2 more designs - 1st is to have each a separate chat log - and for each to have more boxes to chose from to be checked ( i m thinking at dmg inflicted, dmg received, loot collected, hofs separate from globals, and such )
- one and really important aspect are the buff effect on screen ( that bluish line that appears when u get a skill buff in game, or when u loot mayhem points ) that line should communicate to us the negative effect also not only the positive like when a pill is running put cause i always forget to eat a new hyper10 or a skill pill since i m not announced that the effect expired
- i don't mind the font yet some consider it to small, maybe 3 version of the size will chill down some spirits and allow everyone to be happy with the size
- i don't mind the way some of the windows are viible, but for some would be ideal to be minimized or maximized as we like
cant wait to see it live, good job and tnx for sharing
cheers