It's not as if one can do this by accident... have a look at the confirmation screen the OP clicks past right at the start of the video - the one that warns you that you could lose the second item. It's there for a reason.
This is like people who build houses below the floodline, then complain that the "government should do something" when their houses are washed away. If you ignore the warning, it is entirely your own fault.
That has nothing to do with the tier system. This is a game and MA needs the players to be happy spending peds. Of course that someone would be mad enough to try, and fail. MA knows it, and that's why they installed it.
It's like putting a vintage bottle of wine in front of a bunch of recovering alcoholics, with a "don't touch" sign in front of it. You know someone is gonna fall for it, and pay a heavy price.
They should also put in a system that prevents players from killing "no loot" mobs.
I fail to see the point of "no loot" mobs, other then making me and everyone else mad. Maybe you like "no loots", but i sure don't.
As for the secondary item... Marco has already indicated that an "upgrade replicator" will become available. Don't blame MA for a player being too impatient to wait for (a) better skill levels, and (b) an upgrade replicator.
I said the player is to blame, as well as MA/FPC.
Perfect design for a system aimed at the middle to lower end of the market, where the risk will not outweigh the benefit as badly.
Right. But we all know that everyone want's bigger and better guns and the ability to upgrade them at a cost, but not with a crazy gamble such as it is atm.
It's not a bug, it's a feature.
If you say so... Then again, all bugs are features. Just bad, annoying ones.
If you're mad enough to try, the system doesn't have to be rigged for you to lose, your madness will guarantee it.
No, the system should be made to reward you if you are bold enough to try. I for one was happy that Stryker looted Mod Merc SGA, since he was mad enough to hunt those mobs like a maniac, and was rewarded for doing so.
As you so aptly put it - "we're talking about real cash here". One would think that would make for a more cautious approach.
Indeed. I wouldn't risk it for sure. But the idea of upgrading items is quite good, and i would like to see it polished in the right way. Rewards for the hard working and bold players, not a slap in the face.
I'm sorry, but I really cannot fault MA/FPC for this.... the system has PERFORMED EXACTLY AS DESCRIBED, WITH CLEAR WARNING ABOUT THE RISK.
Well, i think it's perverse from them to implement a system like this when they know some player(s) will fall for it. It's a trap!
They have not compelled anyone to take that risk, at any level. That was purely player decision.
Yes they did...
By introducing the tier system like it is right now. Its a subversive and cunning move, and that just shows that all they want is take your money. *Bang Bang*