Naomi
Elite
- Joined
- Jan 19, 2007
- Posts
- 4,006
- Society
- Rangers
- Avatar Name
- Naomi NP Polder
A lot of work has been done already, especially the last year. But imho we're not quite there yet.
(enhancer fast add/remove, custom chat channels no longer disappear after login, boxes now stack >50,...)
current bugs:
- pm windows don't light up when a pm has arrived
- every time I log in, the main chat window gets smaller...
A couple of more suggestions: feel free to add your own below in this thread.
- make a difference between 'contacts' and 'friends'. Perhaps we an put people in categories in our contact list, like most IM programs have. I don't think we need a loveheart in game for ever contact we ever added for a private trade...
- 'create plates set'
I would love to be able to equip/unequip a plates set with 1 button, the same way armor does.
- lock main items during mayhem
When one participates in a mayhem event, the UL items like weapon, fap, armor should be locked for the duration of the event. This to avoid that people gain unfair advantages by using expensive gear on multiple accounts, as has been done in the past. Also to avoid that 5 spots in 1 category get taken with 1 weapon that is lended out.
- main chat window layout: currently the main chat window looks good, but every time you hover it, it changes to some ancient lay-out. Imho there is no need for that ancient lay-out.
- game consistent lay-out: I have never seen a game with more different lay-outs then EU.
The current codex window is clean and fast, I love it. Please unify most HUD windows, and give some background options like grey, brown (like skills), blue-ish (like codex) for each person's readability issues,... the chosen background color aplies automatically to all HUD windows.
- copy/paste buffer: after using ctrl-c / ctrl-v x-times, shortcuts don't work anymore, but you can still paste with the right mouse button and pasting.
- see society globals/hoff in soc-chat color. (option in HUD)
would make it much more easy to spot those.
- option for timestamps in pm windows
Sometimes I notice a pm, but have NO idea when it was sent.
- add the inventory of shops to some kind of index.
I would love to be able to search for certain items WITHOUT getting motion-sick by visiting every room on all three floors of PA mall,Twin mall, the other mall, medusa, every appartment with a shopkeeper, every shopping stand on CP, asteroids, other malls, and I have no idea near how many TP's on every planet... I simply won't bother with this shit, that would take me 3hours/daily at least...
- societies...
Many has been written about this before
- autokick inactive members (set nr of days)
- kick inactive member that has LA revenue % (currently impossible)
- ... check this thread
- mayhem rework for proportional rewards
Currently being 11th in cat10 is worth LESS then being 1st in cat9 or any other cat, which make it impossible for the higher playerbase to even compete in mayhem. The 10 top-spots go to those with the highest pockets/best gear (which is logical and understandable). What is not acceptable is that those who cannot secure a place in the top10, won't even invest their time and money into this event. This is a huge loss for MA. I've always refused to chip down to fall into a lower category, because I consider that border-line of cheating.
thread 1
thread 2
...
New system in short:
- you can choose in what category you hunt (best matching your armor/gun, etc)
- your score gets multiplied by the nr of the category you registered. (which makes ppl want to hunt in a category as high as possible)
- ALL participants who finished x hours in mayhem, get their score in 1 "mayhem score list" (which makes ppl want to advance, rather then stay in their current category and chip out)
- tokens are awarded, proportional to your score (totaltokens / totalscores * yourscore = yourtokens)
- PM tokens (imho redundant) get awarded to the topX of each category
Personally I would abolish PM tokens, and give the possibility to trade them in for e.g. 10k tokens.
This system equals in getting rewarded in balance with your effort, gear,... For everyone, in a fair way, and not just for a select few.
(The current system has been a very high incentive for cheaters to obtain multiple spots.)
- animation vs killspeed
Currently when you wield a fast sword, the avatar moves every 2 executed hits...I think this can easily be corrected.
- auction: more filter and sort systems, for instance based on dps, total protection, ...
- ... pls add to this thread
(enhancer fast add/remove, custom chat channels no longer disappear after login, boxes now stack >50,...)
current bugs:
- pm windows don't light up when a pm has arrived
- every time I log in, the main chat window gets smaller...
A couple of more suggestions: feel free to add your own below in this thread.
- make a difference between 'contacts' and 'friends'. Perhaps we an put people in categories in our contact list, like most IM programs have. I don't think we need a loveheart in game for ever contact we ever added for a private trade...
- 'create plates set'
I would love to be able to equip/unequip a plates set with 1 button, the same way armor does.
- lock main items during mayhem
When one participates in a mayhem event, the UL items like weapon, fap, armor should be locked for the duration of the event. This to avoid that people gain unfair advantages by using expensive gear on multiple accounts, as has been done in the past. Also to avoid that 5 spots in 1 category get taken with 1 weapon that is lended out.
- main chat window layout: currently the main chat window looks good, but every time you hover it, it changes to some ancient lay-out. Imho there is no need for that ancient lay-out.
- game consistent lay-out: I have never seen a game with more different lay-outs then EU.
The current codex window is clean and fast, I love it. Please unify most HUD windows, and give some background options like grey, brown (like skills), blue-ish (like codex) for each person's readability issues,... the chosen background color aplies automatically to all HUD windows.
- copy/paste buffer: after using ctrl-c / ctrl-v x-times, shortcuts don't work anymore, but you can still paste with the right mouse button and pasting.
- see society globals/hoff in soc-chat color. (option in HUD)
would make it much more easy to spot those.
- option for timestamps in pm windows
Sometimes I notice a pm, but have NO idea when it was sent.
- add the inventory of shops to some kind of index.
I would love to be able to search for certain items WITHOUT getting motion-sick by visiting every room on all three floors of PA mall,Twin mall, the other mall, medusa, every appartment with a shopkeeper, every shopping stand on CP, asteroids, other malls, and I have no idea near how many TP's on every planet... I simply won't bother with this shit, that would take me 3hours/daily at least...
- societies...
Many has been written about this before
- autokick inactive members (set nr of days)
- kick inactive member that has LA revenue % (currently impossible)
- ... check this thread
- mayhem rework for proportional rewards
Currently being 11th in cat10 is worth LESS then being 1st in cat9 or any other cat, which make it impossible for the higher playerbase to even compete in mayhem. The 10 top-spots go to those with the highest pockets/best gear (which is logical and understandable). What is not acceptable is that those who cannot secure a place in the top10, won't even invest their time and money into this event. This is a huge loss for MA. I've always refused to chip down to fall into a lower category, because I consider that border-line of cheating.
thread 1
thread 2
...
New system in short:
- you can choose in what category you hunt (best matching your armor/gun, etc)
- your score gets multiplied by the nr of the category you registered. (which makes ppl want to hunt in a category as high as possible)
- ALL participants who finished x hours in mayhem, get their score in 1 "mayhem score list" (which makes ppl want to advance, rather then stay in their current category and chip out)
- tokens are awarded, proportional to your score (totaltokens / totalscores * yourscore = yourtokens)
- PM tokens (imho redundant) get awarded to the topX of each category
Personally I would abolish PM tokens, and give the possibility to trade them in for e.g. 10k tokens.
This system equals in getting rewarded in balance with your effort, gear,... For everyone, in a fair way, and not just for a select few.
(The current system has been a very high incentive for cheaters to obtain multiple spots.)
- animation vs killspeed
Currently when you wield a fast sword, the avatar moves every 2 executed hits...I think this can easily be corrected.
- auction: more filter and sort systems, for instance based on dps, total protection, ...
- ... pls add to this thread
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