Question: GENESIS PROJECT and PP positions

Msturlese

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I am to decide IF starting to grind for a Stable Turrelion and apart missing 30 levels, i dont want to spend 10k euro to find that Cyrene does not adhere to the project.

as a PAYING CUSTOMER (yes we gamer are paying customer) i find an aberration to "remove an UL item... the very name UNLIMITED says it all so if MA decides that an event let RT explode in asteroids (example) i would really be upset if TG-Elite weapon or KingKong pistol disappear.

That said, question is

ARKADIA and CYRENE did express any position or still on hold?

(as a personal view the genesis project is worse than land plot and compet but it is me that i dont understand them in deep.
 
Note: This is all my personal take on the Genesis Probe press release that happened a while back:

I'm not sure where the interpretation that 'Items will disappear' comes from.

Recalling the post about the Genesis Probe announcement the take aways I got from that were:

  • Planet Partners will need to migrate to the new UE5 backend system if they want to continue developing and have a planet in the future

That was it, there's no mention of removing items or taking things away from players. Given that items are pretty much standalone from a planet it would make zero sense for Mindark to remove items from the game that were associated with a specific planet.

I imagine the reason for this is that they can't realistically support two different systems to building and contributing to the same build pipeline to create the world from a development standpoint (and it would make zero sense to in the long run - as it would just exponentially increase development costs).

So my takeaway:

  • Yes if you have a stable, that is your gun and Mindark wont suddenly delete it irrespective of what Cyrene does.
  • And a side note: It's going to cost a lot more than 100k PED to grind out the gun :D
 
Note: This is all my personal take on the Genesis Probe press release that happened a while back:

I'm not sure where the interpretation that 'Items will disappear' comes from.

Recalling the post about the Genesis Probe announcement the take aways I got from that were:

  • Planet Partners will need to migrate to the new UE5 backend system if they want to continue developing and have a planet in the future

That was it, there's no mention of removing items or taking things away from players. Given that items are pretty much standalone from a planet it would make zero sense for Mindark to remove items from the game that were associated with a specific planet.

I imagine the reason for this is that they can't realistically support two different systems to building and contributing to the same build pipeline to create the world from a development standpoint (and it would make zero sense to in the long run - as it would just exponentially increase development costs).

So my takeaway:

  • Yes if you have a stable, that is your gun and Mindark wont suddenly delete it irrespective of what Cyrene does.
  • And a side note: It's going to cost a lot more than 100k PED to grind out the gun :D
I think you missed this paragraph where it states exactly what the OP is asking

Planet Calypso, ROCKtropia, Next Island, ARIS, Monria, Howling Mine and Secret Island will all adopt the Genesis Project technology. However, any existing planet that elects not to transition to the new development tools will face a cataclysmic extinction event within four years ( Hold Over Period). Players holding deeds or ITEMS from planets choosing not to transition will be offered compensation options via other participating planets.
 
Wild guess would be new items with same stats?
 
Note: This is all my personal take on the Genesis Probe press release that happened a while back:

I'm not sure where the interpretation that 'Items will disappear' comes from.

Recalling the post about the Genesis Probe announcement the take aways I got from that were:

  • Planet Partners will need to migrate to the new UE5 backend system if they want to continue developing and have a planet in the future

That was it, there's no mention of removing items or taking things away from players. Given that items are pretty much standalone from a planet it would make zero sense for Mindark to remove items from the game that were associated with a specific planet.

I imagine the reason for this is that they can't realistically support two different systems to building and contributing to the same build pipeline to create the world from a development standpoint (and it would make zero sense to in the long run - as it would just exponentially increase development costs).

So my takeaway:

  • Yes if you have a stable, that is your gun and Mindark wont suddenly delete it irrespective of what Cyrene does.
  • And a side note: It's going to cost a lot more than 100k PED to grind out the gun :D
You can't be real posting shit like this here go read thread again
 
Players holding deeds or ITEMS from planets choosing not to transition will be offered compensation options via other participating planets.
Wild guess would be new items with same stats?
Could assume so, same tool diff "skin".

IF Calypso would be only one to remain it would be "Calypso themed".
 
I think you missed this paragraph where it states exactly what the OP is asking

Planet Calypso, ROCKtropia, Next Island, ARIS, Monria, Howling Mine and Secret Island will all adopt the Genesis Project technology. However, any existing planet that elects not to transition to the new development tools will face a cataclysmic extinction event within four years ( Hold Over Period). Players holding deeds or ITEMS from planets choosing not to transition will be offered compensation options via other participating planets.

You can't be real posting shit like this here go read thread again

Yeah, 100% my fault for not noticing that specific line, the only way that I could see that working is by swapping a Stable Turrelion for say a: "Oblivitron BC-150 Extinction Edition" with the exact same stats.

I'm assuming that if its intended to make sure that models and items are updated with more modern looks and to keep thematic consistency, that would make sense, but I'm completely on board with the original poster and the sentiment that MA shouldn't just delete items without a exact replacement.
 
Official clarification would really be needed for this to clear people's concerns and people are right to be concerned, some projects in the game can take years.

Could assume so, same tool diff "skin".
This is the logical assumption. If you have an appartment on ark, you il get one on caly, same for a house. If you have deeds, you prolly gonna get a mix of deeds of other planets or choice for. If you have an armor, you will probably get another armor, if you have a PLP, prolly you will get a mann mph with similar stats. Cyrene being one of the best and most successful planets, I have no doubt they will migrate to UE5, given that resources for worlds that are virtual is sort of their thing :)

But yeah, more than letting people reading between the lines would be really needed. People are very invested in these projects...
 
imagine getting rid of perseus. That's not going to happen.
 
imagine getting rid of perseus. That's not going to happen.

why not..? ..if the planet isnt going to convert ..then planet and the mobs+their mob loot gone..no chance to craft from the bp (bp also gone)
 
Assuming anything that costs THOUSANDS of dollars and time and effort is just foolish....
The sediment in MA post was to create doubt and undermine planet partners ....and it worked and is working (the strongarm attempt....??)
They literally have made players stop cycling on these planets because of it
There refusal to comment or update or clarify just solidfys this ...there are hunddreds of posts on this already
 
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why not..? ..if the planet isnt going to convert ..then planet and the mobs+their mob loot gone..no chance to craft from the bp (bp also gone)
It would be like leaving money on the table. It is well integrated into the economy. I imagine MA would just create an alternate version. It is THE armor that keeps new players hunting above their levels and over protecting with all that juicy decay.
 
Assuming anything that costs THOUSANDS of dollars and time and effort is just foolish....
The sediment in MA post was to create doubt and undermine planet partners ....and it worked and is working (the strongarm attempt....??)
They literally have made players stop cycling on these planets because of it
There refusal to comment or update or clarify just solidfys this ...there are hunddreds of posts on this already

Brinkmanship ( leaveraging remaining pp's ) describes perfectly what may be going on with MindArk's ongoing silence.
 
Cyrene has best developer staff i really think they know the game and can understand the CARROT we need... and manufacture it

i recall to all of us that also Planet Cyrene evolves and we are very close to unlock next stage of some areas...

DYNAMIC AREAS UPGRADE CYRENE
 
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Yeah, 100% my fault for not noticing that specific line, the only way that I could see that working is by swapping a Stable Turrelion for say a: "Oblivitron BC-150 Extinction Edition" with the exact same stats.

I'm assuming that if its intended to make sure that models and items are updated with more modern looks and to keep thematic consistency, that would make sense, but I'm completely on board with the original poster and the sentiment that MA shouldn't just delete items without a exact replacement.
Maybe you could ask around and have a Town Hall Meeting about it once there are enough of info,
including someone from MA also? ;)

I guess the reason why items "have" to be deleted is that unique itemns created by PP dev teams are
respective teams IP. So if they don't make a deal with MA that they can keep using them MA have to remove them.
 
I guess the reason why items "have" to be deleted is that unique itemns created by PP dev teams are
respective teams IP.
Can totally see that being the case, intellectual property is something PPs might fight over. In case of deleting, I'm certain compensation can only be equivalent items, in which case new items would be created as each PP has something unique rather and even if BC150 Extinction Edition sounds dope, I do hope all PPs get on board. We don't need less planets, we need more!
 
I'd sure hope for equivalent items. Let's say Arkadia goes under. What does that mean for the Terramaster finder and Terra amp blueprints there, especially for those of us that have high QR bps of most of those? There really aren't equivalent finders on the Calypso side, and the terra amps both are higher TT and not gated by profession level in other crafting materials as much compared to what's on Caly. I'd be out if I was just given a QR 100 level 13 amp BP because I can't craft that (yet), but I have no problem with Terra 10s.
 
I'd sure hope for equivalent items. Let's say Arkadia goes under. What does that mean for the Terramaster finder and Terra amp blueprints there, especially for those of us that have high QR bps of most of those? There really aren't equivalent finders on the Calypso side, and the terra amps both are higher TT and not gated by profession level in other crafting materials as much compared to what's on Caly. I'd be out if I was just given a QR 100 level 13 amp BP because I can't craft that (yet), but I have no problem with Terra 10s.
there is also a problem with random loot of "Resonation amplifiers (L) BPs" by crafting EP2 on Arkadia....
the whole legacy system would be destroyed
 
Posted this exact thing along with Artanis. Thank you for putting more eyes on it
 
I think some clarification from MA on these subjects would be a basic courtesy to their customer base.

It's hard to know what to believe when they release these grandiose "tech bro" statements about their ridiculous ideas and then run away and hide from any scrutiny.
 
there is also a problem with random loot of "Resonation amplifiers (L) BPs" by crafting EP2 on Arkadia....
the whole legacy system would be destroyed
Yeah, there are other BPs I've used for farming the resonation amps, but across the board, I've had a lot of overnight crafting runs that resulting in practically none of those BPs.
 
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