How about: "Dear Dylan, please remember to remove quests/missions that can only confuse people and cause hassle!" OR, as a DEV, see there is an issue you cannot quickly solve and TELL people clearly what to do [in a prominent place, such as edited into rules and not just a post later]. THEN you can talk about "remembering" - maybe...From Dylan
"Please remember to obtain the quest from the Gold Rush Quest giver at : [Arkadia, 11213, 9674, 248, Waypoint] and not the IFN terminal."
I don't know the exact clue but i think it had something to do with the statues. I've noticed that the glass dome of the statues lights up when the boss is spawned and it's indicating the location of the boss. The lights won't go out though so you have to keep track which dome was already lit.Not directly a problem, but sort of indirectly: I cannot make any sense out of the cryptic clue Dylan gave us in chat at the opening of Gold Rush.
My question is: do we collectively think it was BS - or is there indeed a secret in the instances relevant to the clue? I don't necessarily want to know what it is - maybe just a better clue please???
Other than that, is there any difference in the weaps being dropped in the categories? Cat 2 seems to be dropping piron stuff of about L27.
I don't know the exact clue but i think it had something to do with the statues. I've noticed that the glass dome of the statues lights up when the boss is spawned and it's indicating the location of the boss. The lights won't go out though so you have to keep track which dome was already lit.
Yup BP-130 and BC-120 event rest scrubs can just enjoy bang average 90%tt returnsJust a quick reply on scores (in my experience in cat2)
first of all monster barely touch me in Base vbiceroy
1. range 94 dps setuo 4.609 to 5.365 (5 x 2h sessions)
so i can average 5.000 per 2 hours or 41 point per minute
2. melee 56 Dps 2614 to 3520 ( 3 x 2h sessions)
and average 3000 or 25 point p'er minute
i consider this (added to the "points are randomly distributed"
as category 2 is best for Top players because they can deliver
about 200 dps so if this relationship holds it is 10.000 point
per session or more.
It is clear that hgh tiered "demolishing" tools DO impact.
to whose that are in the < 100 damage i suggest to
FORGET a dropship and focus on codex rewards
and on the Skill pills that drop (in good amount)
and IMHO dont use them but save for "near unlock bad zones"
to make less painfult he progress in those points.