Mikass
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- Feb 23, 2006
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- Masak Mikass Keer
Um, what were the loot rules for your team?![]()
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Um, what were the loot rules for your team?![]()
The dmg/pec question
This thread was never a subject of eco as i started it ,it was more a subject of the question how is it possible to get more loot.
Answer: u have to shoot much more Ammo on it
and therefor eco doesnt matter![]()
This thread was never a subject of eco as i started it
This thread was never a subject of eco as i started it ,it was more a subject of the question how is it possible to get more loot.
Answer: u have to shoot much more Ammo on it
and therefor eco doesnt matter![]()
if u shoot 20k ammo with mann MPH insteat of 10k with MM on same mob and the loot increase campared what u invested,how to hell is it possible to calculate if eco is important or not?!?![]()
Its not atack its discution from people with diferent vieuw on subject.The minute you say one thing on these forums related to a profession, you invite attacks from every angle possible, that's an understood given . Just try to survive as long as you can
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The health factor on loot , it has been show by som people that ath are related to mobs HPWe can all agree, mobs payouts, have to do with mobs health, and damage mob inflicts... But if regen does not factor into loots, How on earth can fast regen mobs be justified.. and if fast regen mobs,can not be justified, then fast regen mobs are just one huge trap...
New Idea !!!
If i Delay my killspeed with MM down to the killspeed with Mann Mph ,should i get more loot as with Mann Mph?!?![]()
If i Delay my killspeed with MM down to the killspeed with Mann Mph ,should i get more loot as with Mann Mph?!?![]()
If the dmg/sec on both would be same, MM would still have better eco. You would get same loot, but the killing costs would be lower with MM, thus your profit with MM would be larger (and with imk2 even larger). That's how I understand it.
I dont think the question is "does loot are related to hp killed" , we know , the loot are related to it.
But in what mesure.
How look the courb that link HP and Loot.
I dont think its straight line.there is probably som "optimised" time to kill.
If the dmg/sec on both would be same, MM would still have better eco. You would get same loot, but the killing costs would be lower with MM, thus your profit with MM would be larger (and with imk2 even larger). That's how I understand it.
I agree with this logic, but since loots vary, that eco factor isnt very important.
If your using MM but your skills are not good enough to use it, its eco doesnt matter.
Its nice to hunt as eco as possible, but when it comes down to it, from my experience, if your 100% total eco, that still doesnt mean that mob is gonna give you loots...Let alone good loots, let alone a global, let alone a hof...
So eco is nice, but not very important compared to other things...
with better eco you can kill more creatures for the same cost as you would kill with a less eco equipment.
Even by my strict judgment of measure, I used to think that even with 7 ammo burn gun at 35 shots a minute, killing an allo stalker was very slow.
But now after this thread, I am having trouble, fighting these thoughts, that maybe , it was actually, still to fast...
Thanks Grave Digger
I am not crafter , i am tailor.Considering your a Master crafter, you sure have become awful interested in hunting, all the sudden![]()
As you see loot goes first more or less linearly up. This is because the upper truncation has some space left. But with higher cost factors >=3 loot is decreased and hence return rate becomes lower.
...
What is that cost factor ? number of hp regenerate killed ?
MA gives back 1 pec to the lootpool per 1 pec ammo so 1:1
It means simple a MM would have no advantage because if u waste 1 ammo with MM or mann mph doesnt matter anymore.
This does not fit. It should be close to 170 HP per min.
GD used 5641 ammo. Mann does 4 dmg and 75 shots per min. To do 5641 shots he needs at least 5641/75 min = 75min. That's the time he states and so this fits.
In 75 min he does a total of 20759 HP dmg. So the mob regained about 13k HP, which corresponds to 172 HP per min. You state 135 min for full regain, which leads to 57.8 HP per min. So what's correct?
...
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average dps with maxed mann mph factoring in misses and crits should be ~3.6, he's pretty skilled but he doesn't do max damage every single shot![]()
If it took 75 minutes to kill he did ~16200dmg meaning a regen of about 112hp/minute, assuming he fired 100% of the time and didn't get a big crit and died, went to get a cup of coffee etc which means the regen could be a bit lower still.