hehe down we go

aVaLON_52

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Avalon Butterfly Erupter
just copying the lowest seller..
index.php
 
buy it and resell it for easy profit if it is priced too low (y)
 
love ur optimism, not sure how long i could keep that up, dont wanna be bag holder either lol
 
love ur optimism, not sure how long i could keep that up, dont wanna be bag holder either lol
Perseus is cheap as hell now. As soon as people realize what a QoL feature it is to grab a set they will move back up. Math is hard, but that MU really only costs you around 2PED/K cycled and is completely neglible. People spend more on pills.
 
Perseus is cheap as hell now. As soon as people realize what a QoL feature it is to grab a set they will move back up. Math is hard, but that MU really only costs you around 2PED/K cycled and is completely neglible. People spend more on pills.

Indeed
+
resources are also as cheap as hell also now
 
AI balance manager needs a name.

How about Elon , that's a fairly innocuous name.
 
AI balance manager needs a name.

How about Elon , that's a fairly innocuous name.
This isn't about balancing managed, this is about players not understanding the market and undercutting each other.

I realized this huge mistake in real life a couple years ago. Me and a competitor were fighting about a huge customer and kept undercutting each other until one of us won. After the deal was done someone asked me "What the fuck are you guys doing? There is no third competitor, you should have agreed on a price and split the jobs" which made me realize what an idiot I was being. Same could be applied in game.
 
Thats why we need more people to compete.
So no monopolistic deals are made and everything is ruled by the market.
If people are willing to craft at break even or a loss, its up to them. Other opportunities will be elsewhere.
 
Free market is the balance manager , it cycles up and down.
When the game contracts during "the sky is falling" events , more people become traders.

But yeah , I agree with your method to stop the bleed of mu.
 
It's simple, either you can easily resell it with profit, and then this price was too low. Or you can't and then the price was correct and probably even still too high, in the current state of things.
Supply and demand. I like that logic as well..
 
This is the result of giving away exeptional items and ul restocks

People have dps and liveleach now, they dont need armor
 
Its not that they don't need armor, vast majority choose not to do content that requires it.
I'ma say problem is crafters undercut each other.

Majority of players are penny pinchers so they never gonna get a set anyways. Those of us who like to have fun each have a set in inventory though, don't think market itself changed
 
I mean if there is no demand for the armor due to said circumstances, then of course the suppliers will undercut because they want a piece of that pie still rather than none at all. One major piece that's missing out of this puzzle is lack of markup worthy resources, why buy a set to go hunt a specific mob when you'll net 101-103% avg mu in return. Nothing to be gained so no reason to buy.
 
It's simple, either you can easily resell it with profit, and then this price was too low. Or you can't and then the price was correct and probably even still too high, in the current state of things.
I think it used to be. I never had so much trouble selling anything like from 2024, never. And now it way worse. It is just my opinion, based on my own expirienc. And I saw how much discount are now. Like mayhem stuff from 120k to 69k and still no buyers.
 
I mean if there is no demand for the armor due to said circumstances, then of course the suppliers will undercut because they want a piece of that pie still rather than none at all. One major piece that's missing out of this puzzle is lack of markup worthy resources, why buy a set to go hunt a specific mob when you'll net 101-103% avg mu in return. Nothing to be gained so no reason to buy.
Well there are mobs with markup and Perseus is a perfect set to make it easier to do these or increase kill speed.

If people would bother looking at the provided screenshot they'll notice that there is one two day old listing and the rest is less than a day. People are buying, someone is just making poor business decisions.

Edit: Price can go down due to an oversupply as well
 
Well there are mobs with markup and Perseus is a perfect set to make it easier to do these or increase kill speed.
If referring to Aris Dailies then that's not exactly a lucrative scenario, not to mention how often is that armor going to get decayed.
 
I currently hunt like 5 hours/month, my setup is fully (L), Perseus is perfect and will last a long time, untill I decide to go a different route.
The setup is perseus, excep electrcic 15, excep perf hedoc and that big stupid (L) ares ring that increases dmg.
 
If referring to Aris Dailies then that's not exactly a lucrative scenario, not to mention how often is that armor going to get decayed.
Among other things the dailies yes. Armor decay is minimal and returned in loot, if you hunt at the top of your level it makes up about 1-2% together with healing but let's pretend it is all armor now.

Which means that 1000PED Perseus will last 50k-100k cycle and the TT be returned in loot. The actual markup that you lost is only 200 ped or 0.2-0.4% of your cycle. Max.
 
Which means that 1000PED Perseus will last 50k-100k cycle and the TT be returned in loot. The actual markup that you lost is only 200 ped or 0.2-0.4% of your cycle. Max.
I totally get it man, I have a set of perseus/pegasus among some UL armors, I understand its potential and I use it pretty often. I can assure you though that vast majority are just not using it often enough therefor not enough decay per the amount of people trying to supply.
 
I guess I'm dumb, someone explain to me why gear being more affordable is a problem?

I get that from the supply-side you want as much margin as possible, but there's a tradeoff. The higher the MU the lower the demand, lower MU increases demand so you can sell more quantity (which also increases demand for mats). Wrong?
 
Yeah, usually things follow in suite, so even if the price is dropping the resources that go into the construction of the item would also lower due to lack of demand. Guess only thing that would bite someone in the butt is prices paid for resources that went into the craft that isn't selling at what it used to. If we were guaranteed 100% craft every time, these problems probably wouldn't even exist.
 
Supply and demand is the main factor here and has more angles...
During migration demand is way higher and outside big events, demand is barely there, but people keep producing. There's also a possibility that the main / rare mineral used is now farmed by more players and not gated mostly by a single dude ;)

Matching the markup is best thing you can do.
 
Guess only thing that would bite someone in the butt is prices paid for resources that went into the craft that isn't selling at what it used to.

This can be prevented with common sense though right? If simple market analysis projects price depreciation of both end product and material supply over the next 3 mo, I don't want to buy 6 mo worth of mats at today's premium. In general you would want inflow to align with projected outflow, unless you land a huge discount on bulk supply that covers depreciation. Maybe I'm oversimplifying.
 
The dynamics in this game makes it super difficult to predict any kind of depreciation or appreciation. MA could release an event today that the Perseus would be highly sought after. I do want to point out that what you say makes a lot of sense especially with what Eve stated up above with high demand during migration, we tend to know demand declines afterwards. I also want to point out that I was just hypothesizing about maybe some struggles people are having with markup dropping on certain products such as perseus.
 
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