How do MA work out the danger Level?

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Does any anyone know how MA work out the danger Level on Mobs? I know certain Mobs can have a higher danger level, but low hp like the Carabok (L10,hp 10), Merp (L8, hp 50) and ROCKtopian (10,hp 30). Is it Damage? Damage per min? Hit per Min?
 
Seems to be a mix between damage, attack speed, speed, aggro, health, evade needed to dodge their attacks, regen, etc :dunno:


Who knows, not sure they know themselves :laugh:
 
I asked support about that and they told me to talk to the community:)

So nobody knows:)
 
I've tried to figure this out but it looks like it's just a guide for newer players what to hunt and what they should avoid.
Another examples:
Forum Troll - 2HP / 13 max damage / level 13
Jamraider - 40HP / 0 max damage / level 10
 
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