FYI: How To Survive 2

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
That part is quite obvious yes. :silly2: I ment to your costs. What is total cost per interaction
(decay + ammo)? What had been interesting to also know is if non damage interactions are
included
.
All interactions except misses are recorded towards your loot returns. Misses go towards the bonus shrapnel drops for other players, for you it means that it will be a loss.
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Special TT Return Post

I have finally achieved a return rate of 100.72% after cycling 2,377.86 PED!
I am sure a lot of players hunting are like, how's that possible in loot 2:1?
Keep on grinding! :cool::wtg::silly2:
 
Last edited:

MikeH

Dominant
Joined
Jan 1, 2016
Posts
479
Society
AoC 2.0
Avatar Name
Mike KingMike007 Hussey
All interactions except misses are recorded towards your loot returns.
Coreect all dmg done, evades (dodges and jams) adds up to loot.
Misses go towards the bonus shrapnel drops for other players, for you it means that it will be a loss.
But MA mentioned in one of the loot 2.0 statements misses are lost. Its not returned.
 

SuperFly

Old
Joined
Aug 1, 2019
Posts
64
Society
CotS
Avatar Name
Leo SuperFly Phoenix
2100 PED Turnover
2000 Kills Counted
Same Lv3 Mob & Spawn
- What mob did you hunt? 2.1k PED turnover @2k kills means you hunted L3 300HP mobs. I know Haters on RT have 300HP, but they are L4.
- Was your mate hunted in a team?
- did you/your mate use a finisher?
- did you/your mate use any pillz?
- did you/your mate use armor, scope and sights?

No. 3Continue using a finisher gun unamped, this improves your optimal loot.
- Why unamped? Isn't it decreases your efficiency & eco?
 
Last edited:

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Coreect all dmg done, evades (dodges and jams) adds up to loot.

But MA mentioned in one of the loot 2.0 statements misses are lost. Its not returned.
Really? I'd love to see that statement. It's lost to the individual who incurs misses afaik. Not for others.
 

San

Elite
Joined
Aug 5, 2007
Posts
2,524
Location
That freaking cold place (in RL)
Society
OldTimers
Avatar Name
Sandal San Tolk
Misses and critical hits balance each other, hence no return.
 

wizz

Elite
Joined
May 29, 2005
Posts
3,815
Location
Brabant
Society
The Ministry
Avatar Name
Wizzina Wizz Pale Moon
Misses and critical hits balance each other, hence no return.
This doesnt seem correct.

Maybe you mean evades and critical hits.

Misses are a different story.
 

wizz

Elite
Joined
May 29, 2005
Posts
3,815
Location
Brabant
Society
The Ministry
Avatar Name
Wizzina Wizz Pale Moon
how can he have killed 4000 instead of your 2000 mobs with less turn over?
The only possibility I can see this happen on the exact same mob with the exact same setup is to let mobs heal back to increase the damage and cost done to the mob.

Otherwise it just doesnt make sens at all and it's rubbish.
 

MikeH

Dominant
Joined
Jan 1, 2016
Posts
479
Society
AoC 2.0
Avatar Name
Mike KingMike007 Hussey
Really? I'd love to see that statement. It's lost to the individual who incurs misses afaik. Not for others.
I read that here
https://www.planetcalypsoforum.com/...ents-form-MA&p=3589757&viewfull=1#post3589757

But you are correct misses goes to bonus loot pool for everyone as per dev note #11

A special hunting bonus pool will be implemented that will distribute funds from various sources, including skill misses, PVP, marketing and special events, which will improve overall loot returns for all participants.
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
- What mob did you hunt? 2.1k PED turnover @2k kills means you hunted L3 300HP mobs. I know Haters on RT have 300HP, but they are L4.
- Was your mate hunted in a team?
- did you/your mate use a finisher?
- did you/your mate use any pillz?
- did you/your mate use armor, scope and sights?


- Why unamped? Isn't it decreases your efficiency & eco?
The mob we hunted was level 3 with 80 hp.
We both hunted as individuals never in team.
We did not need to use finishers 7 dps / 80 hp.
That is about 10-12 shots so quite economical.
We never used any pills or any enhancers, uneconomical.
We both used Adjusted Harrier sets, no healing involved.
Matty used an ZX Eagle Scope on his hunting setup.
While I opted for something to increase my decay.
Seriously? We never go hunting without an A101.
 
Last edited:

San

Elite
Joined
Aug 5, 2007
Posts
2,524
Location
That freaking cold place (in RL)
Society
OldTimers
Avatar Name
Sandal San Tolk
This doesnt seem correct.

Maybe you mean evades and critical hits.

Misses are a different story.
You are right, misses due to firing a non-maxed weapon were not meant here. Got the words mixed up.
 

SuperFly

Old
Joined
Aug 1, 2019
Posts
64
Society
CotS
Avatar Name
Leo SuperFly Phoenix
We did not need to use finishers 7 dps / 80 hp.
So you spent 2100 ped hunting 2k mobs ( 80 HP ) using 7dps/3dpp setup?
Seems you're wrong in your math then, bec 2100 ped * 3 dpp = 630k total dmg -> 630k / 80 = 7875 mobs ( 80 HP ) - not 2000

Seriously? We never go hunting without an A101.
Then explain your hunting tip #3 please:

No. 3 Continue using a finisher gun unamped, this improves your optimal loot.
 
Last edited:

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
So you spent 2100 ped hunting 2k mobs ( 80 HP ) using 7dps/3dpp setup?
Seems you're wrong in your math then, bec 2100 ped * 3 dpp = 630k total dmg -> 630k / 80 = 7875 mobs ( 80 HP ) - not 2000


Then explain your hunting tip #3 please:
Who said my DPP was 3? I will look at that hunting tip. Thanks. As I don't have doubles of A101 and ZX Sinkadus, there are times I shoot a gun without an amplifier. Especially if those with amps are broken but that's very soledom.
 
Last edited:

SuperFly

Old
Joined
Aug 1, 2019
Posts
64
Society
CotS
Avatar Name
Leo SuperFly Phoenix
Who said my DPP was 3?
i see this in 1st post:
Here is a table of all the best weapon setups available for a beginner!
Weapon NameAmplifierDecayAmmoCostDPPRangeHitsDPS
Ozpyn Chon S1X1Omegaton A1010.873+123 =2.1032.97424.20M676.99
ofc you can add 1xLong4 and 2xBull8 to increase your decay, but this reduces your dpp to 2.6
Are there other ways to increase offence decay?

And expected #of kills @2.6 dpp is:
2100 ped * 2.6 dpp = 546k total dmg -> 546k / 80 = 6825 mobs ( 80 HP ) - not 2000
 
Last edited:

Joat

Elite
Joined
Oct 30, 2005
Posts
4,056
Society
M.I.S
I am currently level 55 HIT, Matty's currently level 40 HIT.
Now our guns max at a very low level it being Ozpyn Chon.
But what does hunting professions have to do with returns?
(Please read "you" as a generic person, not a certain individual. ;) )
When you reach a level and go from 0 to 100% it isn't a linear progress, at ceratin
areas your loot will drop some and at some points you might get better loot.
I started to notice this when I was around level 60, and have seen it all the way up
to the levels I'm at now (some over 100, both in hit and damage).
Most probably this excisted even before level 60.
I heard others noticed this also and others who doesn't.
I guess being a HSP and having high value on Weschlers scale do help out occasionly. :silly2:

This is just a guess now but I think you can screw this up if you use skillboosts like
skill rewards (that makes a notable difference), skill chips and similar, since that can
push the progress value away too much. I have never used skill chip, neither in or out,
only used skillrewards.

All interactions except misses are recorded towards your loot returns. Misses go towards the bonus shrapnel drops for other players, for you it means that it will be a loss.

This I already know, both from what MA has mentioned but also my own tests.
I did non damage tests on Old Fred, each time I had one of those as first shot at the
mob I stopped shooting and waited it out to see if I got any loot, and I did.

What I ment here was to include it in the notes per mob that are presented in the list.
When it happened and how many.
I still haven't got his number of real cost per interaction though, thats quite interesting.
Formula (even if simple) for the test is also interesting to see.

Misses includes more types of reason to appear: technical issues and happenings.
If you are realy observant in what happens with loot before those small batches of
non damage interactions you'll get occasionly (which can come in groups of like
5-7) and what happens after, you might notice a difference.
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
So you spent 2100 ped hunting 2k mobs ( 80 HP ) using 7dps/3dpp setup?
Seems you're wrong in your math then, bec 2100 ped * 3 dpp = 630k total dmg -> 630k / 80 = 7875 mobs ( 80 HP ) - not 2000

Then explain your hunting tip #3 please:
Okay just to elaborate a bit. I hunted other mobs solo with different health points (first 1.5K turnover). So the total turnover was not all done on the mob we both hunted for this test (last 700-800 ped cycled). That explains the discrepancy in terms of the kill counts not matching the turnover. But I have a hunting quest open which tracks the mob we were both hunting. I'm on the 3rd stage and Matty is on the 4th stage.
 
Last edited:

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Then explain your hunting tip #3 please:
I've rephrased it to say, use a finisher with least amount of ammo burn.

Going forward whether it is amplified is up to the person to determine.
 

Joat

Elite
Joined
Oct 30, 2005
Posts
4,056
Society
M.I.S
I've rephrased it to say, use a finisher with least amount of ammo burn.

Going forward whether it is amplified is up to the person to determine.
Yeah I guess the important part with amps is not to over-amp, i.e keep max dmg on
amp same or lower than 50% of max dmg on the weapon.
When it comes to A101, if I remember right, they have quite good efficiency.
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Yeah I guess the important part with amps is not to over-amp, i.e keep max dmg on
amp same or lower than 50% of max dmg on the weapon.
When it comes to A101, if I remember right, they have quite good efficiency.
Yeah overamping will actually result in more Shrapnel being looted. I think A101 is invaluable, even at current prices, well worth the investment to cycle peds more efficiently.
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Achievement!

This evening, I was able to achieve the elusive 102% TT returns.

Then took a slight dip afterwards, reached LVL 19 Animal Looter!
 

Zitti

Old
Joined
Nov 26, 2008
Posts
76
Avatar Name
Zitti Bonjack Kaspersky
I'm gonna guess you purposely took lot of defensive decay
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
I'm gonna guess you purposely took lot of defensive decay
Defence decay as a percentage is 100.99% and decreasing over time, care to try again?
 

Joat

Elite
Joined
Oct 30, 2005
Posts
4,056
Society
M.I.S
This evening, I was able to achieve the elusive 102% TT returns.

Then took a slight dip afterwards, reached LVL 19 Animal Looter!
Nice, now remember this peak you had, and what happened around it.
Next time it happenes, look if you find any similarities to this time. ;)
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Nice, now remember this peak you had, and what happened around it.
Next time it happenes, look if you find any similarities to this time. ;)
My aim at the moment is to cycle 10K ped through Chon and see how my return rate develops. The goal being maintaining a high enough percentage for people to start taking notice of the numbers, cause data speaks volumes. So looking to cycle 10K and stay above 98% long term. If I can achieve that, then whatever I am doing now is clearly working. I would love for people to start taking that on board. So far so good but still 3 quarters left to go. Watch this space!
 

Joat

Elite
Joined
Oct 30, 2005
Posts
4,056
Society
M.I.S
My aim at the moment is to cycle 10K ped through Chon and see how my return rate develops. The goal being maintaining a high enough percentage for people to start taking notice of the numbers, cause data speaks volumes. So looking to cycle 10K and stay above 98% long term. If I can achieve that, then whatever I am doing now is clearly working. I would love for people to start taking that on board. So far so good but still 3 quarters left to go. Watch this space!
Yeah, thats what testing is for, to find set ups that work. When I mentioned that you should observe
your skill and prof stand progress, no need to do it in a strict way. Just try to observe it now, and you
might see that same pattern comes back over and over again.
 

Spawn

Slayer
Joined
Dec 5, 2005
Posts
7,825
Location
The Netherlands
Society
The Ministry
Avatar Name
Storm Spawn Bootcamp
Nice, now remember this peak you had, and what happened around it.
Next time it happenes, look if you find any similarities to this time. ;)
And the winning post of the threads goes to ... Joat!
 

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
Added Extender

Some additional information to the weapon efficiency chart.

Added ArMatrix Extender P10 (L), plus all efficiency gains.

Weapon NameAmplifierEff % BaseEff % AttachEff % Ext
Omegaton M2100A1 (L)ZX Sinkadus65.2% (0.0)67.9% (2.7)67.9% (0.0)
Bukin's Spare RifleOmegaton A10165.2% (0.0)67.3% (2.1)67.5% (0.2)
S.I. HK110ZX Sinkadus64.8% (0.0)67.9% (3.1)68.5% (0.6)
Ozpyn Chon S1X1Omegaton A10164.8% (0.0)66.9% (2.1)67.2% (0.3)
 
Last edited:

M Rufen Power

Marauder
Joined
Feb 23, 2010
Posts
5,748
Location
UK - London
Society
How To Survive
Avatar Name
Mark Rufen Power
News Flash!

I've been hunting and grinding for markup lately. Nearly 3.1k cycled, at 99.22% TT returns.

It also happened that I was to be 2 metres away from the mob that would drop out 162 PED.

Gutted but in other news, got 2 disciples both doing remarkably well, 1 is 99-100% TT returns.
 
Last edited:

Detritus

Sel-requested Deactivation
Joined
Sep 25, 2016
Posts
1,084
Avatar Name
Detritus the Troll
Glad to see you pick up the project again and are doing well with it.

I'm still interested in the impact of the attachments. Even though they do increase efficiency on the guns you are using, they also lower the DPP (from around 2.97 to 2.63 on the Chon).

So on the one hand, the extra couple efficiency points is increasing your TT return [by who knows how much], but at the same time is decreasing the MU on your loot [by who knows how much] because you will be getting less higher-tier loots.

Would be interesting to see which threshold is greater.

Anyway, good luck!
 
Top