- Feb 2, 2005
- Mine To Extract
This is great post wish i could get more info on the mining thou
Hally, i just unlocked mineral sense today, i will upload pictures here so u can check on formula my serendipity was locked , cause i had sell hunting skill some time ago, so u must considering it as zero to the unlockThis is great post wish i could get more info on the mining thou
You don't have by chance a screenie of your ming skills page? And the professional standings?Hally, i just unlocked mineral sense today, i will upload pictures here so u can check on formula my serendipity was locked , cause i had sell hunting skill some time ago, so u must considering it as zero to the unlock
Ok, thx anyway, once you have gained some points in mineral sense, it would be useful to have a complete skill set (mining+general+attributes) and pro standing, as Prospector isn't fully resolved yet... (look here)yes, i can confirm, level 30 prof standing.. i forgot to uploade that screenshoot
Ooh, awesome thanks - never heard of it.the skill you need for the remaining mindforce stuff is prolly Harmony, which not many peeps have and has been kept below the radar a long time.
dan dan petrov is the first to actually publically show it off
8% means: multiply by 8 and divide by 100..How does this % thing work? Crone can't figure this out. How does one calculate this?
Agility*20 3% Aim 4% Combat Reflexes 3% Combat Sense 5% Commando 3% Coolness 4% Courage 3% Dexterity 3% Support Wep Sys 39% Explosive PWT 14% Marksmanship 8% Perception 2% Serendipity 1% Weapons Handling 8%
Agility*20 1% IRD 4% Marksmanship 8% RDA 13% Wounding 8% EPWT 34% Serendipity 4% Anatomy 18% Kill Strike 10%
Intelligence*20 2% BPC 28% EPWT 9% Machinery 6% Manufacture Weps 9% Wep Tech 9% Engineering 26% Industrialist 6% Manufactng Meth 5%
Coloring 5% Carpentry 4% Fashion Design 6% Texture Pat. Mat. 40% Material Comp. 12% Color Matching 3% Make Textile 10% Tailoring 6% Surface Comp. 8% Quality Sense 3%
Texture Eng. 33% BPC 7% Carpentry 5% Mat. Ext. Meth. 8% Make Textile 11% Tailoring 5% Engineering 20% Quality Sense Surface Comp. Manu. Meth.
Manufacture Enh. 41% Engineering 22% Attachments Tech. 11% Machinery 4% Blueprint Comp. 7% Enhancer Tech. 4% Manufacturing Meth. 4% Industrialist 7%
Tier Upgrading 49% Engineering 10% Manufacture Enh. 6% Computer 5% Mining 4% Aim 4% Evade 4% Anatomy 4% Analysis 5% Enhancer Tech. 4% Melee Combat 4%