Detritus
Sel-requested Deactivation
- Joined
- Sep 25, 2016
- Posts
- 1,084
- Avatar Name
- Detritus the Troll
Since I doubt that a proper plug-in API is even on the horizon, and AFAIK log parsers are acceptable within the EULA, it would be great if the logging verbosity was cranked the F up.
I feel this is a relatively easy task that would be a huge benefit to those of us who wish to develop loggers and similar utilities without having to resort to OCR, which can be clunky and inaccurate.
Here are a few things I would like to see:
Feel free to add to this list.
I feel this is a relatively easy task that would be a huge benefit to those of us who wish to develop loggers and similar utilities without having to resort to OCR, which can be clunky and inaccurate.
Here are a few things I would like to see:
- Turn on solo loot - you already have the code for this since the loot is displayed on teams, just enable it for solo as well - if you do nothing else please do this
- Add some kind of mob ID to the damage events, even if it's just a randomly generated UID, so that we can easily determine mob boundaries (e.g. mob 123XYZ deals 32dmg)
- For mining, add logging when a probe is dropped (position, what types of drops, etc), and when a claim is found log the full details of the claim
- For crafting, basically add every line you output in the crafting window to the logs, and dump the summary report upon completion
- When viewing the AH, log the current result set - maybe a long shot but would be nice
Feel free to add to this list.