Suggestion: Increased storage and inventory

Giving points based on stamina would limit the suggestion and not bring any kind of revenue.

We can already put more than 500 items in inventory, it just stops working properly and would you have too many items in inventory when it runs out, you'd be over encumbered
I would probably go for missions with stamina reward more often, so question is would I play more per month due to this?
Hard to say, I'm mostly limited to what I can depo though.
So whats more interesting: would others aim for more stamina due to this?

Limits are just what MA put down per user, could be 1k or 2k if they wanted.
Problems occur when we exceed that value they decided us to have.
If max limit is a basic value plus stamina that will be our personal max.
 
I carry around both items and weight that I don't need to, but below my likely limits from hunt variety (item count) and weight of loot.
Strength increase has been good for the weight limit and should stay as a mostly melee reward over time I think.
Storage capacity (item count) I deal with with pitbulls or other vehicles, and some vases/containers etc.

In the spirit of:
Its not about you. If you are no longer part of this demand, its ok. Others will be, if you give them the chance.
I agree that players may slowly collect storage boxes over time that provides some vu on the market, but it is a bit niche. I see it more as a progression thing that is useful psychologically as a mark of advancement.

I thus don't think any kind of sub is wise here. I'm open to ideas, but REMEMBER space cargo! where the revenue from AH planet transfers was supposed to feed mission rewards? It got as far as being explained in semi-detail by MA, then got dropped. We still have the transfer fee ofc!!!
 
Back
Top