Thanks for sharing the link, I actually read thru that prior to posting. Fairly different spend $'sMight be useful to look through: https://www.planetcalypsoforum.com/...game-right-now-how-would-you-spend-it.286487/
Can I confirm that you understood 10k USD, 100k ped? Would you still recommend mining over hunting?with only 10k I would focus on mining profession if your goal in this game is to sustain yourself on the long run and or even profit.
You can combine that with crafting low level stuff that people use which you can sell it for a small margin but I wouldn't allocate too much bankroll to that.
mining mining mining.
If the question was only 10k ped then healing healing healing until you get enough ped to do mining mining mining
If the question was 3k ped then taming taming taming until 10k ped to do Healing healing healing
Best answer so far! Appreciate that. You're recommending BLP and mix of rifles & pistols? Or is that just to level up and switch to something later?I apologize for not being a veteran
but seems that I am the only one that can correctly read 10k USD = 100.000 PED so far
and the request to use Hunting profession......
1. use TT Weapon until you reach level to use a small 2.0 weapon (a peashooter for progression 80ish eff)
bp20- bc-30 - weak argos that will cost you around 20 to 30k
choose the looter path for growth (anatomy /alertness/perception + analysis from type 4 codex rewards and tree cutting to develop side skills
get an Halloween20 ring for right hand for life steal and looter
the 40k remaining ped are for ammo
kill em all
You laugh, but taming is a consistent 7ish ped an hour profit which can get you to healing people for about 30-60 ped an hour. So...not sure what you're laughing at. Take about a month and a half to get to a mod2350 with only a 200 ped depo.
Disagree,I apologize for not being a veteran
but seems that I am the only one that can correctly read 10k USD = 100.000 PED so far
and the request to use Hunting profession......
1. use TT Weapon until you reach level to use a small 2.0 weapon (a peashooter for progression 80ish eff)
bp20- bc-30 - weak argos that will cost you around 20 to 30k
choose the looter path for growth (anatomy /alertness/perception + analysis from type 4 codex rewards and tree cutting to develop side skills
get an Halloween20 ring for right hand for life steal and looter
the 40k remaining ped are for ammo
kill em all
Oh please don't take offense, I'm amused by the wording and repetition, healing healing healing taming taming taming. That language style I find entertaining! Also as in OP, I'd prefer huntingYou laugh, but taming is a consistent 7ish ped an hour profit which can get you to healing people for about 30-60 ped an hour. So...not sure what you're laughing at. Take about a month and a half to get to a mod2350 with only a 200 ped depo.
Appreciate your post! Very insightful. Could you clarify what you mean by this? I've spent a long time looking thru weapon options on the wiki but not sure what this means 2.0 1.0.60 dps weapon AT LEAST, 2.0 or 1.0 at 60% eff - from 8-30k ?
Too expensive too little dps. Build crit and defense, as defense will give immediate ped saving compared to looter.Suljie goes the second available path.. defense and go for bigger targets... a nice alternative.
those 3 weapons are one alternative tot he other 2 using them to skill up
a 25kish BC30 can lead you with an amp to kill 1500 HP monsters efficiently
(there are about 500 meta points to collect with those weapons)
level 40 to 80 game offer few alternatives (sadly)
LP40 cost too much and would take you off bankroll for ammo and storage
This. Maybe get adj resto as well and you’ll be set to grind forever.Skill up for LP40 Perf, buy LP40 Perf, skill to 100 looter.
Something like that
Am I misunderstanding loot 2.0? I thought armor decay has been significantly reduced in the grand scheme of things because 95% of the decay goes back into your tt returns and you want to prioritize looter+efficiency if you want to save PEDs. Are you saying 60% efficiency with high evader is better for your tt returns than picking up a 80-90% effi gun and prioritizing looter levels?Too expensive too little dps. Build crit and defense, as defense will give immediate ped saving compared to looter.
healing and armor decay loss is bigger then gain on looter in some cases.Am I misunderstanding loot 2.0? I thought armor decay has been significantly reduced in the grand scheme of things because 95% of the decay goes back into your tt returns and you want to prioritize looter+efficiency if you want to save PEDs. Are you saying 60% efficiency with high evader is better for your tt returns than picking up a 80-90% effi gun and prioritizing looter levels?
There is a gain from having strong defense in the sense that allows you access to more opportunities, but PED saving would come from the fact that having low looter would get you back less return on your decay so probably not worth going too much into defense until you get to a sustainable point and notice that defense improvement would actually bring you real benefits... plus there are so many limited looted armors below 115% that are really good. Adj resto is the first piece in the gear that's needed. Weapon is very important but going for Lp40 I don't know... I think it's better to actually go for melee or mindforce for the long run than ranged. Better and cheaper amps, cheaper weapons. To avoid going for bad advices (which are plenty on the forums) you need to know the game very well until making any big moves. Skip the skilling part and try to go for directly for markup. This will save you the most money. If it has no markup, don't kill it. Codex can be done passively. ALL skill rewards should go into looter. Ares rings are good enough. Scale up when you profit.Am I misunderstanding loot 2.0? I thought armor decay has been significantly reduced in the grand scheme of things because 95% of the decay goes back into your tt returns and you want to prioritize looter+efficiency if you want to save PEDs. Are you saying 60% efficiency with high evader is better for your tt returns than picking up a 80-90% effi gun and prioritizing looter levels?
Participate and do well in the quarterly(?) events, and be able to have fun+sustain in game without needing infusions. I don't plan to play with the intent of taking out. If that helps!You didn't say anything about what your goal was... So it's hard to answer. Almost everyone will have a different answer since people's targets or goals will be different.
MF UL weapons are pretty cheap since not a lot of ppl use themReally appreciate the feedback from everyone - great insights!
I find it interesting nobody specifically recommended leaving Calypso -- or is that implied in hunting things with MU only?
MF appeals to me stylistically (decades of playing caster classes in mmos), Laser appeals to me for the clear laddering options for Laser -- LP40 perf, LP70 fen, LP100 mod etc, Melee appeals to me for the health/defense stacking and also style points. Tough choice!
Participate and do well in the quarterly(?) events, and be able to have fun+sustain in game without needing infusions. I don't plan to play with the intent of taking out. If that helps!
Except there are no UL options for both mindforce and melee if you don't go endgame 150k plus. For MF all chips except 150k plus ones have shit efficiency and low ish dpp. For long/short blades there are 1.0 with shit effi and low dpp and a shrapnel coversion loss of 1% (double crap), a few LB-40imp for 50k and next is 3-400k nanoblades with high lvl req.There is a gain from having strong defense in the sense that allows you access to more opportunities, but PED saving would come from the fact that having low looter would get you back less return on your decay so probably not worth going too much into defense until you get to a sustainable point and notice that defense improvement would actually bring you real benefits... plus there are so many limited looted armors below 115% that are really good. Adj resto is the first piece in the gear that's needed. Weapon is very important but going for Lp40 I don't know... I think it's better to actually go for melee or mindforce for the long run than ranged. Better and cheaper amps, cheaper weapons. To avoid going for bad advices (which are plenty on the forums) you need to know the game very well until making any big moves. Skip the skilling part and try to go for directly for markup. This will save you the most money. If it has no markup, don't kill it. Codex can be done passively. ALL skill rewards should go into looter. Ares rings are good enough. Scale up when you profit.
(L) MF and Melee tend to cost less than 105% so might not need ULExcept there are no UL options for both mindforce and melee if you don't go endgame 150k plus. For MF all chips except 150k plus ones have shit efficiency and low ish dpp. For long/short blades there are 1.0 with shit effi and low dpp and a shrapnel coversion loss of 1% (double crap), a few LB-40imp for 50k and next is 3-400k nanoblades with high lvl req.
How can this be the best path?
For MF L i agreed but I skilled with Gen 8-11 chips just a bit in the evenings a few weeks ago and emptied auction of various chips only by that. Not a good option for grinding. You still have shit effi and dpp tho so I would say there's tons of better options in the laser/blp world where you have a range of high effi guns from low to high level and low to high price.(L) MF and Melee tend to cost less than 105% so might not need UL
Shine? Competitive?Cons-it will take time knowledge and aditional invest in future if you relly wanna shine as hunter...competitive scene is much stronger here....