M Rufen Power
Marauder
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- Mark Rufen Power
Ugh, bad typo... thanks.A106 has 18?
Ugh, bad typo... thanks.A106 has 18?
Thanks for looking this up for us.
Is that adj, imp and then a last step of hypercharging or did they contradict themselves?
Odd that the A106 got left out...
Anyway if the first case is correct (adj/imp is ~same eco, higher damage, mod/overcharge is lower eco but much higher damage), then it will be interesting to see how many opt for the last step. I know it will be nice to have an A204 last longer without breaking.
From what I could see at the woman you have 2 choices per amp and then 2 options for that choice. So adjusted upgrades to imp or you go for overcharged which upgrades to hypercharged.
Probably not impossible though... I know I have looted at least one A102 since vu10 on calypso... think it was faucervix i forget now.
Do new available Auction Orders not show until they are discovered? I thought that all of the Raven Armor parts show in the Auction even though they have not all been looted yet. Could someone check the energy amp order section and see if anything new is there? I am sure that this has already been researched, but I'm at my office so I can't check at the moment. I want to know if my A101, A102, A103 and A104 are obsolete.
Adjusted A105: 50 A100 Parts + 1 normal A105 + Radiant crystal
Improved A105: 90 A100 Parts + 1 adjusted A105 + 2 Radiant crystals
Overcharged A105: 50 A100 Parts + 1 normal A105 + 2 Radiant crystals
Hypercharged A105: 2 overcharged A105 + 1 Radiant crystals
So total:
1 Hypercharged = 100 A100 Parts + 2 normal A105 + 5 radiant crystals.
Formula can easily be changed by MA.
Sorry is this real info or guess work? ty
So this is basically eating up the low end amps that would normally be bought and used by newer players
Hopefully this will increase the drop rate otherwise we could end up in the situation we were a few years ago where an A101 was over 200ped but will this also mean that the other planets will be able increase the drop rate of their UL amps (if they have any) and provide the same functionality any time soon?
Excellent. Now I hope someone fills in Entropedia.infoUpdate:
Angel Shadow Heart is the first colonist to discover Overcharged Omegaton A204! A record has been added to the Hall of Fame.
Angel Shadow Heart has found a rare item (Overcharged Omegaton A204) with a value of 91 PED! A record has been added to the Hall of Fame ALL TIME HIGH. Congratulations!
TT: 121 PED -- an increase of 51.
TT is actually 171 ped, increase of 101.
edit: okiSo total:
1 Hypercharged = 100 A100 Parts + 2 normal A105 + 5 radiant crystals.
BTW If we assume that decay stayed the same (ammo burn was increased to account for additional damage), we get an eco of 26/(3.31+2.42)=4.538 compared to 4.640 for A204.
Damage Road:
Overcharged A105: 50 A100 Parts + 1 normal A105 + 2 Radiant crystals
Hypercharged A105: 2 overcharged A105 + 1 Radiant crystals
So where do you see any mistake ?![]()
A106 missing ? bug , MA did forget , or it is on purpose ? someone did send support case ?
https://www.planetcalypsoforum.com/forums/showthread.php?244664-Why-was-A106-left-out
Yes, this seems extremely unfair and unbalanced.
I have sent a supportcase, hope others do the same so MA may realize how they messed up...
Or they wanted to have many ppl doing upgrades, wich wouldnt have been the case if they have choosen a106 ( there arent that many ingame compared to a105)
If they would follow that thinking they would left out 204 also...
Best option was to do 105, 106 and 204 + BLP![]()