Haha awesome advice with the cars, never thought at this
Gread thread, I must say. Even if it has some theoretical unprovable premises, the suggested behaviour is sound and is what it matters in the end, what we do with the theory.
There is something which I would add. I must confess that I am the kind which TT's 90% of his finds and focuses on few high MU finds. The idea with trying to sell all finds is great, but you have to be careful with your bankroll. This works great if you mine unamped and, most important, you have patience. I did tons of mistakes not having patience. If you manage (I usually don't) to immerse in this roleplay of mining where TT exists only to buy probes from (and to sell eventual broken L tools), it will completely change your game. Try to replace the HoF table with your pedcard. That is what should give swirles Alternative to selling small stacks but still not TT stuff is to try to focus (after the unavoidable beginning period when you map resources) to something like 50ped (for low MU, for high MU even 10 ped can work) tt of a resource. So, say, if you have 500 peds on your name, try to go for 4-5 resources only (and 2-3 more will come anyway), so somehow the stacks are easier to manage. Also finding a crafter with a permanent need for certain resource can be a great way to save both time, auction fees and build nice human relations.
P.S.: almost forgot: WERE YOU USING AMPS WHEN YOU HIT THAT ATH?? IT'S BEEN YEARS SINCE I'M WONDERING
P.P.S: basic mapping can be done with rookie finder also. Heavily biased towards lowdepth resources, so lots of lyst belk blau oil melchi etc, but at least you have SOME intel.
Thank you so much for creating this. I'm still new to mining and this exposed some gaps in my knowledge.
I do have a question about overlapping though - why is it a problem?
Out of ignorance when I get a hit, I have been continuing to drop probes around that hit until it runs dry. This just seemed intuitive to me, and often I can stack up 6-8 claims right in the same spot. I've gotten 2 HOFS this way. Are you saying this shouldn't happen? My overall returns seem pretty decent so far.
Rubberbanding and other bad omens
It seems we're getting occasional server/lag issues lately again; here are some things a miner should watch out for.
- Rubberbanding: when you suddenly jump back into an earlier position, sometimes as far as 100+ m back. Anything more than 10 m should make you worried. (In rare cases, forward rubberbanding also happens but it's usually caused by lag spikes and is not something to worry about.)
- Repeated "target too far away" messages even though you're standing in front of a claim. Once this can happen due to lag or even stumbling across something, but twice in a row is a cause of concern.
- Claim(s) outside of finder range behind you.
Any of the above signs means the client has trouble synchronizing your position to the server, so you might be dropping probes not where you think you're dropping them. At the first occurence one should relog (and possibly reset router/network adapter if those are known to act up sometimes); if those signs repeat themselves, better leave that server alone.
All this doesn't happen often but has been on the rise lately; the probable cause is that the weekly server maintenance hasn't happened since the last VU. Either they want to squeeze every last hour of of migration... or the guy who knows what to do is on vacation.
Wrote this for a disciple, perhaps it could be useful for other people out there:
Over 700 drops now with 2 depth enhancers without breaking them on a F-106 Tier 5
Also added range enhancers to the mining help.
dont range enhancers decrease claim size, equivalent to the range enhancement?
As I only mine with UNL finder and use depth enhancers all the time I have no idea.
A friend is testing out Range enhancers and he told me his (close) claims so far where bigger than those further away so this might be the case if you find a claim like at 56 or further away. Awaiting his conclution.
Still not worth using them imo
as far as i know the claim size is in directly proportional to the finder range. which means a smaller finding radius means a higher claim size.
when calculating it out it fits perfectly to the finder range indoors and the average bigger claim size.
this would mean that increasing the finder range to like 60m would help you finding more claims (higher hitrate) but the average size would go down. i guess long term it will even itself out somehow but it might be interesting for amping, when you want to have a higher hitrate rather than a bigger claim size.
of course the differences are pretty small in terms of 2 or 3m but over a few thousand drops it might be noticable.
as far as i know the claim size is in directly proportional to the finder range. which means a smaller finding radius means a higher claim size.
when calculating it out it fits perfectly to the finder range indoors and the average bigger claim size.
this would mean that increasing the finder range to like 60m would help you finding more claims (higher hitrate) but the average size would go down. i guess long term it will even itself out somehow but it might be interesting for amping, when you want to have a higher hitrate rather than a bigger claim size.
of course the differences are pretty small in terms of 2 or 3m but over a few thousand drops it might be noticable.
I've tested this... Range enhancers do not affect claims size..
They DO affect variance - you'll hof/global less because your hit rate will be higher as more range = more claims
unless of course you believe that more claims = more chances to hit multis.. which is wrong in mining... TT loss generates multis in mining.
do you have any data to your test? like how many range enhancer (range difference between unenhanced and enhanced) and how many drops etc etc. I forgot how much a range enhancer adds but i think it was 0,5m. and 0,5m is a little under 1% of the normal finder range, which would mean a claim size difference of 1% per claim, on average that may be something like 0.02 ped. pretty tough to prove that... could easily be explained with variance.
also the difference may be compensated by the costs of the enhancer. if thats returned in loot there might not be a difference at all.
a nice test would be 2 finder with same decay and different range... but lots and lots and lots of drops needed each and even then it might be variance lol
test was done in 2014... so prior to the mining alterations in 2015 and now again in 2017, but yeah each enhancer added 0.8% search radius to the finder. Across 14,000 drops.. using range enhancers in T1-T3 of an f106 i got 31.62% hit rate compared to 28.1% hit rate across 12,500 drops with no range enhancer. All drops were done for ore only on shinook server (man i miss when gazz was plentiful and 135%)...
TT return shook out to be the same, but i didn't hit as many big hofs... TT for both setups was ~92% TT.
It's a difficult thing to measure, but I'm making the assumption based on my data that hit rate is affected and variance is reduced, rather than claim size being increased. I don't have the data to measure the size of each individual claim...
The conclusion to my test is that range enhancers are good for grinding indoors and horrible for planet mining.. but generally just bad to use given their markup since i'd burn 1-3 every 1k drops.
I love how detailed this guide is. That's how I used to do mining and this guide explains everything I had doubts about, since I'm still newbie in this profession.
Did one small run yesterday and HoF-ed. After a 2-year break.
Extractors
For extractors its important that decay is as less as possible off course to keep your costs down.
Check here for Efficiency/pec and what is affordable for you. http://www.entropiawiki.com/Chart.aspx?chart=Excavator
Thought I would contribute to this section a bit if you don't mind
Guide for choosing an extractor (for serious miners):
Avoid crafted extractors.
Improved Excavator is the most efficient and the 2nd fastest UL extractor. Overall the best extractor currently available in-game.
Adjusted Excavator is slightly slower than improved and almost as efficient (at half the pricetag). Only slightly more efficient than the TT excavator. Great balance of speed and efficiency. Overall the safest and most popular investment.
Modified Excavator is the fastest, but extremely inefficient (Roughly double the speed of Adjusted, for triple the average decay). To put that in perspective, for every 800 PED of Lyst you dig up, you'll be spending ~20 more PED in decay using Mod over Adjusted.
Genesis Star Earth Excavator ME/05, SGA Edition is a poor man's adjusted excavator. Similar speed to adj but far less efficient. Slightly better than Rock Ripper Gold Rush Edition. Not recommended if you can afford Adjusted.
TT extractor is the best choice if you can't buy any of these. Highly efficient (more efficient than all of the above except Imp/Adj) but extremely slow drilling speed. Unless you're drilling up a lot of low TT resources (alternative rock ), this will get the job done and save you plenty of PED over the crafted options. I recommend sticking with this and looking to purchase one of the above as soon as humanly possible if you're a high volume miner.
Why would you want an expensive drill? Simple. Less time spent drilling is more time spent dropping. More dropping means more profit. Unless you're online 40+ hours a week, your time management will be a large factor in your success. In a rush to fill an order or take advantage of a market spike? A high-end drill is your best friend.
With a modified excavator, you're spending roughly 6 minutes drilling what would take you half an hour with the TT excavator. For anyone mining on a regular basis, these minutes add up - fast. Find the balance between speed and efficiency that works for your mining habits and bankroll.
I still use the RE-101 I can mine whole day and eve so ..... More dropping means more profit, doesn't count all the time imo, it can also mean more loss
Filling an order .... depends what % those have and mostly its very low so I never do that and put stacks up (on auction) after counting costs/return and figured out what % to sell for to get highest profit.
Looking at the price of some of those extractors ..... I prefer buying bombs for it