Lunchbox Log Running the Gauntlet

Raven Lunchbox

Stalker
Joined
Jan 7, 2011
Posts
1,717
ARK 40 Smuggler T6.8 50 Dmg. enh each slot (starting) and Evil Amp. 2x Hunnir 1x Jzar

Angel Armor 5b plates and 2 Def. enh each teir
Helmet T3
HarnessT4
Arms T3
Thigh T2
Shin T4
Feet T3
Gloves T3

GyroFap 30 Smuggler T3.4 12 Heal enhancers each tier

Camo Arms Jungle Stalker T5.2 25 Dmg enhancers each slot (starting) and Dante Amp. 2x Hunnir 1x Jzar

Archon Sword as finisher or o shit im outta ammo weapon :p

All gear at full condition.

june 29 2012 FIRST 2 RUNS WERE ON EOMON MATURE REST WERE ON OLD.

First run: NOT A SINGLE GLOBAL, best loot was fap90 18.44ped
1kped ammo
Fap Decay: 72.51
Armor Decay: 133.92
Weapons n Amps Decay: 499.96
Enhancers broken: 9 dmg, 3 heal, 1 def.

Total cost of Decay: 809.11
Total Cost Decay +Ammo: 1809.11
Total TT Loot Return: 773.43 +18.44=791.87 (fap wasnt in pic cause i fucked up and repaired it
Gain or loss: 1809.11-791.87= -1017.24






Second run: globals 87 182 80 194 204 207
1kped ammo
Fap Decay: 62.13
Armor Decay: 121.51
Weapons n Amps Decay: 519.54
Enhancers broken: 16dmg, 2 heal

Total cost of Decay: 703.39
Total Cost Decay +Ammo: 1703.39
Total TT Loot Return: 1699.94
Gain or loss: -3.45ped






Third run: globals 356 369 734 322 141
1kped ammo
Fap Decay: 69.90
Armor Decay: 129.43
Weapons n Amps Decay: 506.97
Enhancers broken: 13 dmg

Total cost of Decay: 706.76
Total Cost Decay +Ammo: 1706.76
Total TT Loot Return: 2699.52
Gain or loss: +992.76







Fourth run: globals 145 330 126 134 243
1kped ammo
Fap Decay: 80.35
Armor Decay: 125.36
Weapons n Amps Decay: 506.41
Enhancers broken: 13 dmg 7 heal 3 def

Total cost of Decay: 712.36
Total Cost Decay +Ammo: 1712.36
Total TT Loot Return: 1797.23
Gain or loss: +84.87






Fifth run: globals 502 125 147
1kped ammo
Fap Decay: 79.12
Armor Decay: 130.26
Weapons n Amps Decay: 504.89
Enhancers broken: 15 dmg 2 heal 2 def

Total cost of Decay: 714.59
Total Cost Decay +Ammo: 1714.59
Total TT Loot Return: 1525.75
Gain or loss: -188.84







Sixth run: global 137 932
1kped ammo
Fap Decay: 87.90
Armor Decay: 132.52
Weapons n Amps Decay: 525.23
Enhancers broken: 10 dmg 6 heal 5 def

Total cost of Decay: 745.86
Total Cost Decay +Ammo: 1745.86
Total TT Loot Return: 1751.84
Gain or loss: +5.98






total peds cycled 10,392.07

total TT returned 10,266.15

total % return: 98.788%

this excludes mu and enhancers broken
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june 30 2012 Eomon Old
First run: globals 135 331 1148 124 356
1kped ammo
Fap Decay: 69.25
Armor Decay: 128.12
Weapons n Amps Decay: 506.23
Enhancers broken:

Total cost of Decay: 703.60
Total Cost Decay +Ammo: 1703.60
Total TT Loot Return: 2662.33
Gain or loss: +958.73



june 30 2012
Second run: 137
1kped ammo
Fap Decay: 85.14
Armor Decay: 130.39
Weapons n Amps Decay: 514.07
Enhancers broken:

Total cost of Decay: 729.81
Total Cost Decay +Ammo: 1729.81
Total TT Loot Return: 1017.05
Gain or loss: -712.76


june 30 2012
Third run: eomon old killed 49 globals 901 125 406 945 259
1kped ammo
Fap Decay: 91.89
Armor Decay: 128.74
Weapons n Amps Decay: 536.09
Enhancers broken:

Total cost of Decay: 756.98
Total Cost Decay +Ammo: 1756.98
Total TT Loot Return: 3381.10
Gain or loss: +1624.12


june 30 2012
Fourth Run: 46 eomon killed global 395
1kped ammo
Fap Decay: 83.33
Armor Decay: 127.54
Weapons n Amps Decay: 499.50
Enhancers broken:

Total cost of Decay: 710.66
Total Cost Decay +Ammo: 1710.66
Total TT Loot Return: 1274.73
Gain or loss: -435.93

june 30 2012
Fifth run: 47 eomon killed global 400 140 123
1kped ammo
Fap Decay: 93.47
Armor Decay: 122.81
Weapons n Amps Decay: 511.08
Enhancers broken:

Total cost of Decay: 727.79
Total Cost Decay +Ammo: 1727.70
Total TT Loot Return: 1410.26
Gain or loss: -317.44

june 30 2012
Sixth run: 47 eomon old killed globals 283 392
1kped ammo
Fap Decay: 90.44
Armor Decay: 126.95
Weapons n Amps Decay: 512.37
Enhancers broken:

Total cost of Decay: 730.10
Total Cost Decay +Ammo: 1730.10
Total TT Loot Return: 1412.34
Gain or loss: -317.76


june 30 2012
Seventh run: 47 eomon old killed globals 372 289 124
1kped ammo
Fap Decay: 90.88
Armor Decay: 116.83
Weapons n Amps Decay: 505.64
Enhancers broken:

Total cost of Decay: 730.94
Total Cost Decay +Ammo: 1730.94
Total TT Loot Return: 1585.27
Gain or loss: -145.67

total peds cycled 12,089.79

total TT returned 12,743.08

total % return: 105.4%

this excludes mu and enhancers broken eomon 500 bronze now finished
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July 1 2012 LT new mission
First run: Longtooth killed 84 252 kill point globals 147 147
1kped ammo
Fap Decay: 1.59
Armor Decay: 42.07
Weapons n Amps Decay: 507.98
Enhancers broken:

Total cost of Decay: 551.67
Total Cost Decay +Ammo: 1551.67
Total TT Loot Return: 1038.20
Gain or loss: -513.47

July 1 2012 LT new mission
Second run: Longtooth killed 86 258 kill points globals 70 71 80 75
1kped ammo
Fap Decay: 1.37
Armor Decay: 36.39
Weapons n Amps Decay: 523.40
Enhancers broken:

Total cost of Decay: 561.18
Total Cost Decay +Ammo: 1561.18
Total TT Loot Return: 1064.66
Gain or loss: -496.52

July 1 2012 LT new mission
Third run: Longtooth killed 74 222 mission points globals 79 145 149 146 253 75
NOTE: I DID NOT HUNT WITH ARK40 THIS HUNT. HUNTED WITH GEOTREK LP550 EOMON L AND DANTE AMP
1kped ammo
Fap Decay: 1.08
Armor Decay: 42.56
Weapons n Amps Decay: 207.77 + .56PEC ON EOMON GUN
Enhancers broken:

Total cost of Decay: 252.89 + .56PEC ON EOMON GUN=
Total Cost Decay +Ammo: 1253.45
Total TT Loot Return: 1341.44
Gain or loss: +87.99

July 1 2012 LT new mission used last 42pec usable of eomon gun with dante then swaped to smuggler w dante
Forth run: Longtooth killed 74 222 mission points globals 80 305 143 81 341 147 193
1kped ammo
Fap Decay: 1.45
Armor Decay: 39.38
Weapons n Amps Decay: 266.97
Enhancers broken:

Total cost of Decay: 307.85 + .42pec on Eomon Gun=308.27
Total Cost Decay +Ammo: 1308.27
Total TT Loot Return: 1834.47
Gain or loss: +526.20

July 1 2012 LT new mission
Fifth run: Longtooth killed 85 255 kill points globals 78
1kped ammo
Fap Decay: 1.52
Armor Decay: 33.97
Weapons n Amps Decay: 517.60
Enhancers broken:

Total cost of Decay: 554.14
Total Cost Decay +Ammo: 1554.14
Total TT Loot Return: 802.81
Gain or loss: -751.33

July 2 2012 LT new mission changing setup smuggler with dante JS with evil
First run: Longtooth killed 85 255 mission points globals 80 173 75 156 140
1kped ammo
Fap Decay: 2.39
Armor Decay: 48.03
Weapons n Amps Decay: 471.11
Enhancers broken:

Total cost of Decay: 521.58
Total Cost Decay +Ammo: 1521.58
Total TT Loot Return: 1338.63
Gain or loss: -182.95

July 2 2012 LT new mission smuggler with dante js with evil and naked
Second run: Longtooth killed 85 255 mission points globals 72
1kped ammo
Fap Decay: 39.05
Armor Decay: NA
Weapons n Amps Decay: 465.49
Enhancers broken:

Total cost of Decay: 504.62
Total Cost Decay +Ammo: 1504.62
Total TT Loot Return: 773.01
Gain or loss: -731.61

July 2 2012 LT smuggler with dante and no enhancers js with evil
Third run: Longtooth killed 89 267 mission points globals 76 73 75 77
1kped ammo
Fap Decay: 2.46
Armor Decay: 48.41
Weapons n Amps Decay: 546.04
Enhancers broken:

Total cost of Decay: 596.97
Total Cost Decay +Ammo: 1596.97
Total TT Loot Return: 1019.73
Gain or loss: -577.24

July 2 2012 LT smuggler with evil and no enhancers js with dante
Forth run: Longtooth killed 86 258 mission points globals 140 76 277 68 257 162
1kped ammo
Fap Decay: .88
Armor Decay: 30.10
Weapons n Amps Decay: 516.22
Enhancers broken:

Total cost of Decay: 547.25
Total Cost Decay +Ammo: 1547.25
Total TT Loot Return: 1617.12
Gain or loss: +69.87

total peds cycled 13399.53

total TT returned 10830.07

total % return: 80.1%

this excludes mu and enhancers broken
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July 3 2012 LT smuggler with evil and js with dante
First run: Longtooth killed 85 255 mission points globals 82 83
1kped ammo
Fap Decay: .63
Armor Decay: 30.32
Weapons n Amps Decay: 508.26
Enhancers broken:

Total cost of Decay: 539.30
Total Cost Decay +Ammo: 1539.30
Total TT Loot Return: 891.45
Gain or loss: -647.45

July 3 2012 LT BL1300 and low rider mk2 blp amps and js with dante
Second run: Longtooth killed 114 342 mission points globals 212 77 271 79 159
1kped ammo
Fap Decay: 2.02
Armor Decay: 56.11
Weapons n Amps Decay: 113.53+357.27 for BL1300+3xlow rider amps512.40ped=983.20 excluding MU
Enhancers broken:

Total cost of Decay: 1041.33
Total Cost Decay +Ammo: 2041.33
Total TT Loot Return: 1857.06
Gain or loss: -184.27

July 3 2012 LT smuggler with evil and js with dante
Third run: Longtooth killed 85 and the last 189 mission point globals 164 135 467
1kped ammo
Fap Decay: 1.07
Armor Decay: 38.50
Weapons n Amps Decay: 541.51
Enhancers broken:

Total cost of Decay: 581.14
Total Cost Decay +Ammo: 1581.14
Total TT Loot Return: 1504.15
Gain or loss: -76.99

for the day
total peds cycled 5161.77

total TT returned 4252.66

total % return: 82%

FOR ENITRE LT MISSION TOTAL KILLS 1027
total peds cycled 13399.53+5161.77=18561.30

total TT returned 10830.07+4252.66=15082.73

total % return: 81.2% LOSS OFF 3478.57PED not counting mu of items and no hof in over 1000 LT

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July 3 2012 Random smuggler with evil js with dante
First run: Mob: Eomon globals: 160 278 289
1010kped ammo
Fap Decay: 80.52
Armor Decay: 114.68
Weapons n Amps Decay: 510.32
Enhancers broken:

Total cost of Decay: 705.85
Total Cost Decay +Ammo: 1715.85
Total TT Loot Return: 1506.92
Gain or loss: -208.58

July 4 2012 Random smuggler with evil js with dante
Second run: Mob: Eomon old globals: 266 8xx 143 274
1kped ammo
Fap Decay: 80.90
Armor Decay: 115.38
Weapons n Amps Decay: 525.73
Enhancers broken:

Total cost of Decay: 722.26
Total Cost Decay +Ammo: 1722.26
Total TT Loot Return: 2294.66
Gain or loss: +572.40

July 4 2012 Random smuggler with evil js with dante
Third run: Mob: Eomon old globals: 124 1063 119 248
1kped ammo
Fap Decay: 85.67
Armor Decay: 118.00
Weapons n Amps Decay: 523.66
Enhancers broken:

Total cost of Decay: 727.64
Total Cost Decay +Ammo: 1727.64
Total TT Loot Return: 2305.11
Gain or loss: +577.47

July 4 2012 Random smuggler with evil js with dante
Forth run: Mob: Eomon old globals: 129
1kped ammo
Fap Decay: 85.67
Armor Decay: 118.43
Weapons n Amps Decay: 524.48
Enhancers broken:

Total cost of Decay: 728.94
Total Cost Decay +Ammo: 1728.94
Total TT Loot Return: 919.90
Gain or loss: -809.04

July 5 2012 Random smuggler with evil js with dante
Fifth run: Mob: Eomon globals: 250
1kped ammo
Fap Decay: 85.67
Armor Decay: 121.85
Weapons n Amps Decay: 526.67
Enhancers broken:

Total cost of Decay: 735.42
Total Cost Decay +Ammo: 1735.42
Total TT Loot Return: 1024.04
Gain or loss: -711.38

total peds cycled 8630.11

total TT returned 8050.63

total % return: 93%

loss -573.48

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July 6 2012 Random smuggler with evil js with dante
First run: Mob: Eomon globals: 0
1kped ammo
Fap Decay: 84.46
Armor Decay: 117.51
Weapons n Amps Decay: 532
Enhancers broken:

Total cost of Decay: 734.28
Total Cost Decay +Ammo: 1734.28
Total TT Loot Return: 772.19
Gain or loss: -962.09

July 6 2012 Random smuggler with rage 40 js with evil (218% for rage)
Second run: Mob: Eomon globals: 0
1kped ammo
Fap Decay: 67.41
Armor Decay: 102.37
Weapons n Amps Decay: 265.79 + 54.48tt burned on rage 40= 320.27
Enhancers broken:

Total cost of Decay: 435.96 +54.48= 490.44
Total Cost Decay +Ammo: 1490.44
Total TT Loot Return: 702.35
Gain or loss: -788.09

July 6 2012 Random smuggler with evil js with dante
Third run: Mob: Eomon young globals: 295 188
1kped ammo
Fap Decay: 52.04
Armor Decay: 105.16
Weapons n Amps Decay: 509.27
Enhancers broken:

Total cost of Decay: 666.74
Total Cost Decay +Ammo: 1666.74
Total TT Loot Return: 1265.57
Gain or loss: -401.17

July 6 2012 smuggler with rage 40 js with evil (218% for rage) POTE
Forth run: Mob: Eomon stalker globals: 63 71 62
1kped ammo
Fap Decay: Charles was fapper
Armor Decay: 152.94
Weapons n Amps Decay: 259.96+53.88 on rage40=313.84
Enhancers broken:

Total cost of Decay: 466.88
Total Cost Decay +Ammo: 1466.88
Total TT Loot Return: 672.73
Gain or loss: -794.15

July 6 2012 smuggler with rage 40 js with evil (218% for rage) POTE
Fifth run: Mob: Eomon Guardian globals: 364 136
1kped ammo
Fap Decay: 63.17
Armor Decay: 122.73
Weapons n Amps Decay: 262.11+53.71= 315.82
Enhancers broken:

Total cost of Decay: 448.42+53.71= 502.13
Total Cost Decay +Ammo: 1502.13
Total TT Loot Return: 1036.41
Gain or loss: -465.72

July 6 2012 Random smuggler with evil js with dante
Sixth run: Mob: Eomon Mature globals: 153 162 335 75
1kped ammo
Fap Decay: 42.95
Armor Decay: 127.37
Weapons n Amps Decay: 355.29+41.64 on rage40= 396.93
Enhancers broken:

Total cost of Decay: 567.43
Total Cost Decay +Ammo: 1567.43
Total TT Loot Return: 1465.70
Gain or loss: -101.73

July 6 2012 Random smuggler with evil js with dante and POTE
Seventh run: Mob: Eomon mature globals: 78 77 167 89 74
1kped ammo
Fap Decay: 57.12
Armor Decay: 149.95
Weapons n Amps Decay: 540.89
Enhancers broken:

Total cost of Decay: 748.28
Total Cost Decay +Ammo: 1748.28
Total TT Loot Return: 1223.66
Gain or loss: -524.62

total peds cycled 11176.18 not including amp MU

total TT returned 7138.61

total % return: 64%

loss -4037.57ped 7 negative runs in a row not counting the day before negative runs.

July 7 2012 Random smuggler with evil js with dante and POTE
First run: Mob: Eomon old globals: 540 514 273
1kped ammo
Fap Decay: 69.99
Armor Decay: 145.40
Weapons n Amps Decay: 516.44
Enhancers broken:

Total cost of Decay: 732.05
Total Cost Decay +Ammo: 1732.05
Total TT Loot Return: 2054.63
Gain or loss: +322.58

July 7 2012 smuggler with evil js with dante and Angel
Second run: Mob: Eomon old globals: 120 423
1kped ammo
Fap Decay: 87.49
Armor Decay: 100.61
Weapons n Amps Decay: 518.12
Enhancers broken:

Total cost of Decay: 709.84+4.82sme= 714.66
Total Cost Decay +Ammo+SME: 1714.66
Total TT Loot Return: 1392.51
Gain or loss: -322.15

July 7 2012 smuggler with evil js with dante and Angel
Third run: Mob: Eomon old globals: 889 120 276 124 1083 297
1kped ammo
Fap Decay: 101.00
Armor Decay: 99.10
Weapons n Amps Decay: 515.23
Enhancers broken:

Total cost of Decay: 715.33
Total Cost Decay +Ammo: 1715.33
Total TT Loot Return: 3517.40
Gain or loss: +1802.07

July 7 2012 smuggler with evil js with dante and Angel
Forth run: Mob: Eomon old young globals: 454 368 75
1kped ammo
Fap Decay: 77.67+Regen Chip XI 14.26+21.84SME= 113.77
Armor Decay: 130.90
Weapons n Amps Decay: 512.33
Enhancers broken:

Total cost of Decay: 757
Total Cost Decay +Ammo: 1757
Total TT Loot Return: 1589.94
Gain or loss: -167.06

July 8 2012 smuggler with evil js with dante and Angel fap90
First run: Mob: Eomon young globals: 544 323 82
1kped ammo
Fap Decay: 85.79+Regen Chip XI 2.09+SME 3.21=91.09
Armor Decay: 101.18
Weapons n Amps Decay: 542.10
Enhancers broken:

Total cost of Decay: 645.50+3.21= 648.71
Total Cost Decay +Ammo: 1648.71
Total TT Loot Return: 1738.04
Gain or loss: +89.33

July 8 2012 smuggler with evil js with dante and Angel
Second run: Mob: Eomon old globals: 450 142 136 489
1kped ammo
Fap Decay: 56.03+Regen Chip XI 4.04+SME 6.19=66.26
Armor Decay: 94.10
Weapons n Amps Decay: 515.94
Enhancers broken:

Total cost of Decay: 676.85
Total Cost Decay +Ammo: 1676.85
Total TT Loot Return: 1899.09
Gain or loss: +222.24

July 8 2012 smuggler with evil js with dante and Angel
Third run: Mob: Eomon old globals: 139 165
1kped ammo
Fap Decay: 90.15+Regen Chip XI 13.85+21.21=125.21
Armor Decay: 133.37
Weapons n Amps Decay: 536.99
Enhancers broken:

Total cost of Decay: 802.42
Total Cost Decay +Ammo: 1802.42
Total TT Loot Return: 1027.07
Gain or loss: -775.35

July 8 2012 smuggler with evil js with dante and POTE
Fourth run: Mob: Eomon old-alpha globals: 187 208
1kped ammo
Fap Decay: 90.51+Regen Chip XI 6.14+9.40= 106.1
Armor Decay: 159.34
Weapons n Amps Decay: 542.17
Enhancers broken:

Total cost of Decay: 798.91+9.40= 808.31
Total Cost Decay +Ammo: 1808.31
Total TT Loot Return: 1049.25
Gain or loss: -759.06

July 9 2012 smuggler with evil js with dante and POTE fap90 healer
First run: Mob: Eomon mature globals: 225 237
500ped ammo
Fap Decay: 39.12+Regen Chip XI .74+.55= 40.41
Armor Decay: 69.91
Weapons n Amps Decay: 271.03
Enhancers broken:

Total cost of Decay: 342.33
Total Cost Decay +Ammo: 842.33
Total TT Loot Return: 840.45
Gain or loss: -1.88

July 9 2012 smuggler with evil js with dante and POTE
Second run: Mob: Eomon mature globals: 834
500 ped ammo
Fap Decay: 21.54+Regen Chip XI .18+.29= 22.01
Armor Decay: 66.73
Weapons n Amps Decay: 267.84
Enhancers broken:

Total cost of Decay: 357
Total Cost Decay +Ammo: 857
Total TT Loot Return: 1252.25
Gain or loss: +395.25

July 9 2012 smuggler with evil js with dante and POTE main weapon BL1300
Third run: Mob: Eomon mature globals: 83 86 76
500 ped ammo
Fap Decay: 44.37+Regen Chip XI 6.66+10.20= 61.23
Armor Decay: 122.61
Weapons n Amps Decay: 135.28+149.02 on BL1300= 284.30
Enhancers broken:

Total cost of Decay: 434.28
Total Cost Decay +Ammo: 934.28
Total TT Loot Return: 625.28
Gain or loss: -309ped

July 9 2012 smuggler with evil js with dante and POTE
Fourth run: Mob: Eomon mature globals: 197 76
500 ped ammo
Fap Decay: 15.02+Regen Chip XI .74+1.15= 16.91
Armor Decay: 53.72
Weapons n Amps Decay: 269.98
Enhancers broken:

Total cost of Decay: 340.77
Total Cost Decay +Ammo: 840.77
Total TT Loot Return: 667.02
Gain or loss: -173.75

July 9 2012 smuggler with evil js with dante and POTE
Fifth run: Mob: Eomon mature globals: 159
1kped ammo
Fap Decay: 20.20+Regen Chip XI .52+.81= 21.53
Armor Decay: 66.38
Weapons n Amps Decay: 272.22
Enhancers broken:

Total cost of Decay: 360.28
Total Cost Decay +Ammo: 860.28
Total TT Loot Return: 555.63
Gain or loss: -304.65

July 9 2012 smuggler with evil js with dante and POTE
Sixth run: Mob: Eomon old globals: 0
500 ped ammo
Fap Decay: 30.30+Regen Chip XI .52+ .81=
Armor Decay: 75.70
Weapons n Amps Decay: 271.73
Enhancers broken:

Total cost of Decay: 379.21
Total Cost Decay +Ammo: 879.21
Total TT Loot Return: 491.47
Gain or loss: -387.74

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July 10 2012 smuggler with evil js with dante and POTE
First run: Mob: Eomon old globals: 124 344 136 368
500ped ammo
Fap Decay: 30.23+Regen Chip XI .74+1.15=
Armor Decay: 75.72
Weapons n Amps Decay: 273.57
Enhancers broken:

Total cost of Decay: 381.59
Total Cost Decay +Ammo: 881.59
Total TT Loot Return: 1362.37
Gain or loss: +480.78

July 10 2012 smuggler with evil js with dante and POTE
Second run: Mob: Eomon old globals: 558
500ped ammo
Fap Decay: 24.74+Regen Chip XI 1.04+ 1.41=
Armor Decay: 69.17
Weapons n Amps Decay: 262.17
Enhancers broken:

Total cost of Decay: 360.07
Total Cost Decay +Ammo: 860.07
Total TT Loot Return: 953.68
Gain or loss: +93.61

July 10 2012 smuggler with evil js with dante and POTE
Third run: Mob: Eomon old globals:
500ped ammo
Fap Decay: 32.00+Regen Chip XI .59+.92=
Armor Decay: 77.44
Weapons n Amps Decay: 274.95
Enhancers broken:

Total cost of Decay: 386.12
Total Cost Decay +Ammo: 886.12
Total TT Loot Return: 400.40
Gain or loss: -485.72

July 10 2012 smuggler with evil js with dante and POTE
Fourth run: Mob: Eomon old globals: 70 191
500ped ammo
Fap Decay: 31.05+Regen Chip XI 1.08+ 1.67=
Armor Decay: 107.18
Weapons n Amps Decay: 174.40+tt burned on BL1300 tt now at 136.03
Enhancers broken:

Total cost of Decay: 313.89+TT burned on BL1300 gotta check later
Total Cost Decay +Ammo:
Total TT Loot Return: 677.53
Gain or loss:

July 10 2012 smuggler with evil js with dante and POTE
Fifth run: Mob: Eomon old globals: 145 119 70
500ped ammo
Fap Decay: 27.46+Regen Chip XI 1.83+2.81=
Armor Decay: 99.09
Weapons n Amps Decay: 67.19+114.74 on BL1300=
Enhancers broken:

Total cost of Decay: 313.26
Total Cost Decay +Ammo: 813.26
Total TT Loot Return: 683.98
Gain or loss: -129.28

July 11 2012 smuggler with evil js with dante and POTE
First run: Mob: Eomon young globals:
500ped ammo
Fap Decay: +Regen Chip XI 12.35+ 18.91=31.26
Armor Decay: 90.25
Weapons n Amps Decay: 264.34
Enhancers broken:

Total cost of Decay: 386.24
Total Cost Decay +Ammo: 886.24
Total TT Loot Return: 402.30
Gain or loss: -483.94

July 11 2012 smuggler with evil js with dante and POTE
Second run: Mob: Longtooth globals:
500ped ammo
Fap Decay: +Regen Chip XI .26+.41=
Armor Decay: 22.53
Weapons n Amps Decay: 326/96
Enhancers broken:

Total cost of Decay: 350.31
Total Cost Decay +Ammo: 850.31
Total TT Loot Return: 729
Gain or loss: -121.31

July 13 2012 smuggler with evil js with dante and POTE
First run: Mob: Eomon old globals: 356
500ped ammo
Fap Decay: 46.38+Regen Chip XI 2.47+ 3.29=
Armor Decay: 88.96
Weapons n Amps Decay: 274.34
Enhancers broken:

Total cost of Decay: 415.71
Total Cost Decay +Ammo: 915.71
Total TT Loot Return: 722.96
Gain or loss: -192.75

July 13 2012 smuggler with evil js with dante and POTE
Second run: Mob: Eomon old-OA %2
 
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Gl raven! Hope you get good returns! Awesome gear!
 
Thank you Sam. This is one of those time I really hope to be proven wrong. I would be very happy if I didnt win and had returns like your hunting log.
 
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Goodluck mate hope it goes well.

btw whats the throw the guantlet challenge?
 
someone tell me how to add screenies, when i click the picture link i only get option to put in a url
 
Good luck Lunchbox :)
 
someone tell me how to add screenies, when i click the picture link i only get option to put in a url

I think you have to upload them to the PCF gallery first. Then you can add them using the link to the right of the post message window.
 
Shouldn't be too hard to go bvelow 70%
what is your actual dpp on that camo with your current skills?
Not counting the enhancers used on the 1st run, I see a defense cost of 13-14%
using an eco weapon would only push this number up as your gun is very uneco at your lvl..
 
the JS is only being used for pinging harding shooting it at all main gun is the ark40

but my blp sniper lv is 83 and dmg is 77
 
the JS is only being used for pinging harding shooting it at all main gun is the ark40

but my blp sniper lv is 83 and dmg is 77

2.81 dpp not counting the dmg enh..
 
ok, and i get the enhancers at 330%

but show me another UL gun that does 2.882 dpp that doesnt require lv 100 to use

I have the highest sib UL rifle in game eco, range and dps wise, I dont really have other options.
 
gl of course

but you are doing too much calc imho, too big texts I mean, and these taking time and nerves ...
 
I do not understand two things /if you hunt eco/:

1. why u use Evil with Ark-40 smuggler, when dante is much more eco. with evil u have 2.81 dpp, with dante 2.882 dpp /base one/. Its a huge difference in the long run, thats more than 2.5% of the loot that you PAY for this difference. Yes, dps is +3 with evil but it does not matter much imho at that level

2. why u use sights and scopes with smuggler? are not you skilled enough to max ark-40 smuggler? or you want more decay on all stuff? for what reason?
 
I see more skill gains with sights and scopes so I use them.

additional dps with the evil amp is needed because i want to drop eomon as fast as possible, because although I may have a slightly higher cost of decay due to amp and gun I have a much lower cost on my armor on a mob like eomon, and cycle ammo much faster.

Also on certain mobs I have found that i actually get better results with the evil than with the dante. Like getting more items vs oils. I looted somthing like 7 telsa swords and like 9 or more bl1300 plus a few esi during this

After a few runs if my loot is not performing one of the first things I do is swap my amps to see if the lower dps but high eco will result in better results.

also this wasnt an try at being the most eco. the challenge was hunting how you would normally hunt, within reason.
 
just calculated ...
Ark-30 smuggler, + DMG enh on all 6 slots, + scope and 2 sights
all costs inclusive [I have calculated cost of dam enh use per shot through my experiments]

thats 101.61 dps, with around 2.736 dpp

thats "OUCH" dps with "OUCH" dpp
 
just calculated ...
Ark-30 smuggler, + DMG enh on all 6 slots, + scope and 2 sights
all costs inclusive [I have calculated cost of dam enh use per shot through my experiments]

thats 101.61 dps, with around 2.736 dpp

thats "OUCH" dps with "OUCH" dpp

was that calculating in the enhancers mu at 330% mu?

I do appreciate the feedback from you and das
 
Wow! You cycle peds fast!

Grats on the returns though :). I only managed 1 short 1000 ped run on LT yesterday (@50% return :(). Will hopefully get started on some Eomon this evening though.

Thanks for sharing your information. If we can get enough of this sort of info it can only help the community. I'm hoping one day that we will have fairly accurate figures for each mob in terms of the amount of ped that needs to be cycled in order to see a stable return rate.
 
Awesome return for uneco playing... eco is useless ? I'm eco player and extremly bad return, unl gun unmaxed work good :) or maybe this is eomon ? :confused:
 
k, here are more data ...

BUT need to state here: You have an outstanding GUN!

In fact I just entered data in here: http://www.entropiawiki.com/WeaponCompare.aspx
choose your gun >> choose evil >> choose jzar >> choose hunnirs >> choose 6 damage enhancers

and here comes interesting part ...

I did rigorous tests for myself, whether it makes sense to hunt with tier III Apis with damage enhancers on it
I did kill 1385 Araneatrox + 1k Evis with tier III Api with damage enhancers on all tiers ... sample was big enough to justify results ... so I found out the following ratio: 1:90

That can be interpreted as 1 damage enhancer break per 90 ped tt Api burn if only tier 1 slot is engaged
or 2 damage enhancer breaks per 90 ped tt Api burn if only tier 1 and tier II slots are engaged
or 3 damage enhancer breaks per 90 ped tt Api burn if only tier I, II and III slots are engaged

I did this all also to find out the real dpp of tier III Apis loaded with all damage enhancers to type it into the weapon compare tool in the area named Enhancer cost: ... so the figure I got was 0.15-0.17 ... this is for example 0.15-0.17 pec added on to each shot from a weapon per each tier slot enhancer ... that means every time I calculate dpp I enter like 0.17 if only I dmg enhancers used, 0.34 if two enhancers used etc ... this is the data what I use right now. I need to admit, that there is an error rate, pretty high one, but I am working on it constantly to furnish my calculations. Next time Ill do long run on tier IIi Apis, Ill do more rigorous test, cant afford it atm ...

I have not used your gun, but suppose 0.17 might be pretty ok to put in there, so I typed 0.9 in this case ... you can recalc all in weapon compare tool yourself and get the mentioned data, but the picture might even be worse if higher mu on enhancers is considered ...

I am open to suggestions/corrections
 
need to add one more ...

being uneco for me is not just dpp or dps ... there is also armor decay, heal cost etc, human error rate
Most part there is tactics too ...
AND MY TIME TOO< which is very precious to me ... if I spend my time, it should be spent in a wise and useful way, therefore Im not hunting pussy mobs like merps, fouls, rippersnappers and stuff like them

So right now Im working on a system for myself to kinda have all in one pot to tell me whether it makes sence or not to use something in certain way on a certain mob ...
 
Awesome return for uneco playing... eco is useless ? I'm eco player and extremly bad return, unl gun unmaxed work good :) or maybe this is eomon ? :confused:

I also don't see how this is uneco. He's already stated he mainly uses the maxed Ark-40.

My hunts are also usually aroung the 2.7-2.8 dpp mark and I've seen around 96% average return (not including the Otorugi HoF). When I was hunting at around the 2.2 dpp mark I noticed a BIG difference in return, but tbh I would consider anything over 2.6 as "reasonably eco". I think eco does make a difference but I also think that difference gets smaller as you get higher i.e the difference between 2.4 and 2.6 < between 2.6 and 2.8. Just what i've observed, could be wrong.
 
Look at your repair bill for armor/fap

13-14% of the total cost, dmg enh not included so..
This means at 3.0 dpp, the % number would actually be way higher.
What mat are you hunting?
If it's olds I might do a comparing test
 
I also don't see how this is uneco. He's already stated he mainly uses the maxed Ark-40.

My hunts are also usually aroung the 2.7-2.8 dpp mark and I've seen around 96% average return (not including the Otorugi HoF). When I was hunting at around the 2.2 dpp mark I noticed a BIG difference in return, but tbh I would consider anything over 2.6 as "reasonably eco". I think eco does make a difference but I also think that difference gets smaller as you get higher i.e the difference between 2.4 and 2.6 < between 2.6 and 2.8. Just what i've observed, could be wrong.

You just have lucky, i got 96% TTR in may with A105+ adapted montgomery ( 10k peds ), a lot more eco than you and under 75% with H400+A106 in june ( 2,981 dmg/pec ) same in mining ( june ) and defensive cost ALWAYS 0% to 3%. But my fault i guess, all my run for this month was just 250-300 peds ammo :(

I can't imagine your return with maxed old gun, your avatar is " good":yup:
 
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