Maria's Endeavors

mastermesh

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Reserved for more updates on the quests... CALYPSO.

Puny Iron Mission - Done!

20 and below HP Mobs on Calypso:

Name Maturity!Class Found!on Tamable Sweatable
Chirpy Animal Planet Calypso No Yes 10
Cornundos Animal Planet Calypso No Yes 10
Fugabarba Animal Planet Calypso No Yes 10
Gibnib Animal Planet Calypso No Yes 10
Tripudion Animal Planet Calypso No Yes 10

completed both:
Hunting down the Tripudions Kill 50 Tripudion 30 Combat Token
No One Likes Frogs Kill 10 Tripudion No Rifle (eq 0.01 PED implant) or Handgun (eq. 0.01 PED implant)
Turp Animal Planet Calypso No Yes 10
Berycled Animal Planet Calypso No Yes 13
Caudatergus Animal Planet Calypso No Yes 17
Bristlehog Pup Pet Breeds Planet Calypso Yes Yes 20
Daikiba (Calypso) Animal Planet Calypso No Yes 20
Gauntlet Drone Robot Planet Calypso No No 20
Highland Allophyl Animal Planet Calypso No Yes 20
Maffoid Mutant Planet Calypso No No 20

Iron Challenge: Maffoid Stage I Kill Maffoid worth 1200 points 1.76 PED Longblades or 1.14 PED Plasma Weaponry Technology or 0.57 PED Evade
Iron Challenge: Maffoid Stage II Kill Maffoid Worth 3000 Points No 4.41 PED Rifle or 2.84 PED Athletics or 1.42 PED First Aid
Sabakuma Animal Planet Calypso No Yes 20
Sand Demons Kill 8 Sabakuma & recover Detectonator 0.01 PED Anatomy, 2 PED Weapon Cells
Done: but never got the blasted blade...
Kill It With Fire Kill Sabakuma Broodmother No Bukin's Blade
Snablesnot Male Animal Planet Calypso No Yes 20
Jezebel's Hunt Challenge Kill 100 Snablesnot and/or Exarosaur in 1 hour
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21-50 HP Calypso Mobs:
Diripi Animal Planet Calypso 40
Igni Animal Planet Calypso 40
JamRaider Robot Planet Calypso 40
Robohunter Kill 40 JamRaiders and Drones 30 Combat Token
Plumatergus (Calypso) Animal Planet Calypso 40
Pupugi Animal Planet Calypso 40
Snablesnot Female Animal Planet Calypso 40
Swampland Allophyl Animal Planet Calypso 40
Corinthian Kanin Pet Breeds Planet Calypso 50
Exarosaur (Calypso) Animal Planet Calypso 50
Completed both:
Exaro-OW Kill Exarosaurs near North Swamp Camp
Hunt young and mature at Swamp Camp Kill 10 Shinkibas or Exarosaurs Rifle (eq. 0.01 PED Implant)
Merp Animal Planet Calypso 50
Iron Challenge: 100 Merp Kill 100 Merp No Weapons Handling (eq. 0.13 PED implant) or Aim (eq. 0.13 PED implant)
Iron Challenge: 500 Merp Kill 500 Merp No Weapons Handling (eq. 0.66 PED implant) or Aim (eq. 0.66 PED implant)
Iron Challenge: 1000 Merp Kill 1000 Merp No Weapons Handling (eq. 1.31 PED implant) or Aim (eq. 1.31 PED implant)
Iron Challenge: 5000 Merp Kill 5000 Merp No Agility (10 Tokens) and Weapons Handling (eq. 4.00 PED implant) or Agility (10 Tokens) and Aim (eq. 4.00 PED implant) or Weapons Handling (eq. 6.56 PED implant) or Aim (eq. 6.56 PED implant)
Iron Challenge: 10000 Merp Kill 10000 Merp No Stamina (25 Tokens) and Weapons Handling (eq. 6.72 PED implant) or Stamina (25 Tokens) and Aim (eq. 6.72 PED implant) or Weapons Handling (eq. 13.13 PED implant) or Aim (eq. 13.13 PED implant)
RipperSnapper (Calypso) Animal Planet Calypso 50
Iron Challenge: 100 Rippersnapper Kill 100 Rippersnapper No Weapons Handling (eq. 0.13 PED implant) or Aim (eq. 0.13 PED implant)
Iron Challenge: 500 Rippersnapper Kill 500 Rippersnapper No Weapons Handling (eq. 0.66 PED implant) or Aim (eq. 0.66 PED implant)
Iron Challenge: 1000 Rippersnapper Kill 1000 Rippersnapper No Weapons Handling (eq. 1.31 PED implant) or Aim (eq. 1.31 PED implant)
Kill 5000 Rippersnapper No Stamina (10 Tokens) and Weapons Handling (eq. 4.00 PED implant) or Stamina (10 Tokens) and Aim (eq. 0.13 PED implant) or Weapons Handling (eq. 6.56 PED implant) or Aim (eq. 6.56 PED implant)
Iron Challenge: 10000 Rippersnapper Kill 10000 Rippersnapper No Agility (25 Tokens) and Weapons Handling (eq. 6.72 PED implant) or Agility (25 Tokens) and Aim (eq. 6.72 PED implant) or Weapons Handling (eq. 13.13 PED implant) or Aim (eq. 13.13 PED implant)
Tantillion Animal Planet Calypso 50
==============================
50-100 HP Calypso Mobs:
 
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mastermesh

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Reserved for more updates on the quests... MONRIA (AND OTHER CALY MOONS?)

Monria Repeatables:
Planet Name Objective Repeatable Reward Reward Skills Mission Broker Longitude Latitude Nearest City Required Mission Added Completed

Monria DSEC: Shoggoth's Solemn Tale V Kill 10000 Shoggoth Yes Plasma Weapon Technology, Athletics, Alertness, or Inflict Ranged Damage- 198 pec tt value Alertness, Athletics, Inflict Ranged Damage, Plasma Weaponry Technology Angela Grayson 38137 20990 DSEC Forensics DSEC: Shoggoth's Solemn Tale IV 14.3.2 Completed

Monria DSEC: Spawn of Shub-Niggurath V Kill 10000 Shub 100 Psyche Tokens & 15.26 PED Evade or 100 Agility Tokens & 15.26 PED Dodge or 100 Intelligence Tokens & 15.26 PED Support Weapon Systems or 24.38 PED Evade Agility, Dodge, Evade, Intelligence, Psyche, Support Weapon Systems Mac Look 38136 20990 DSEC Forensics DSEC: Spawn of Shub-Niggurath IV Completed

Monria DSEC: Still Waiting on Supplies Successfully craft Monria items 500 times Engineering 75 pec Engineering Tobie 38150 22090 Monria Hub DSEC: Find your Niche In the Market Completed

Monria DSEC: The Creed of Cthulhu V Kill 10000 Cultists 45 Psyche Tokens & 866 pec Evade or Dodge or Support Weapon Systems or 12.76 PED Evade Dodge, Evade, Psyche, Support Weapon Systems Angeli Toob 38135 20990 DSEC Forensics DSEC: The Creed of Cthulhu IV Completed

Monria DSEC: The Taxonomy of the Yog V Kill 10000 Yog 20 Psyche Tokens & 63 pec Evade or Dodge. 245 pec Support Weapon Systems or Evade. Dodge, Evade, Psyche, Support Weapon Systems Jeff Swansson 38116 21002 DSEC Forensics DSEC: The Taxonomy of the Yog IV Completed
http://www.entropiawiki.com/Info.aspx?chart=Mob&id=480
DSEC: The Taxonomy of the Yog I
Objective: Kill 100 Yog
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology (eq. 0.08 PED implant)

DSEC: The Taxonomy of the Yog II
Objective: Kill 500 Yog
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology (eq. 0.35 PED implant)

DSEC: The Taxonomy of the Yog III
Objective: Kill 1000 Yog
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology (eq. 0.75 PED implant)

DSEC: The Taxonomy of the Yog IV
Objective: Kill 5000 Yog
Reward: Aim or Dexterity or Handgun or Laser Weaponry Technology (eq. 1.56 PED implant)

DSEC: The Taxonomy of the Yog V (Repeatable)
Objective: Kill 10000 Yog
Reward: Psyche (20 Tokens) and Evade (eq. 0.63 PED implant) or
Psyche (20 Tokens) and Dodge (eq. 0.63 PED implant) or
Support Weapon Systems (eq. 2.45 PED implant) or
Evade (eq. 2.45 PED implant)
Attributes of the creature. Damage vs. Armor calculations.

Maturity Health Regen. Speed Damage Danger Level HP/Lvl Threat Taming Level
Hatchling 190 4 47.5 4.0
Horror 600 10 60 25.0
Scrub 80 5 3 26.7 40
Scraper 100 9 3 33.3 90
Burrower 120 5 3 40 60
Delver 150 12 4 37.5 180
Gougher 190 5 4 47.5 95
Tunneler 240 17 5 48 408
Dredger 300 5 5 60 150
Ransacker 380 5 6 63.3 190
Penetrator 470 6 78.3
Perforator 600 5 7 85.7 300
Persecutor of the Abyss 1050 11 95.5
Vacuity of Perforation 1300 16 81.3
Arbitrator the Vermin 1500 40 19 78.9 6000
Broodmother 1900 28 67.9
Ghirus The Elder 2400 35 68.6
Yithyggi The Departed 2800 39 71.8
Sothoth 7000 71 98.6
HP HP/s HP Level
Currently I'm working on my second or third run through on the yog repeatable... I sometimes do the daily crafting too, but not all that often. The new mining crater is perfect location for the yog unless you want to tame em... then you have to head to the crystal caves... They are kind of a pain in the butt to tame since lining up the bars on them to allow an attempt tame command is a bit trickier than with other tameable pets... not impossible, just more time consuming than with other pets of similar levels on other planets, etc. Whip of choice for this trick is moccassin on lower level yog... mixed with viper so you don't overdo it and kill em... strategy I used is mainly to get two or three of them on me at once so while one is regenerating health I can work on the other(s). Gremlin armor is fine, or something similar (Adjusted harrier with 5b would probably do the trick)

I'm not high enough level yet to try to tame the higher level yogs, unfortunately... may come back to try that later?

Leprechauns are pretty easy to tame, but finding a 'clean spawn' of them isn't always easy, although rumor has it that there is at least one spawn of them that doesn't have other mobs mixed in.
 
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mastermesh

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Reserved for more updates on the quests... CYRENE?

Notes:
Arret are interesting because for quite a while they were not tameable, but they became tameable again after the "Maria Cyrene Vu"


======================
http://cyreneforum.com/threads/add-mazeweaver-certificates-to-vlads-loot.7798/ - certificates were supposed to be in vlad...

http://www.cyreneforum.com/threads/vlad-the-untraveler.7882/ - no loot from vlad bug/issue

http://www.cyreneforum.com/threads/maze-hunting-exploit.7908/#post-28271 - one spot auto tool hunters in the maze exploit
 
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mastermesh

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Reserved for more updates on the quests... TOULAN

Notes:
Tab Tab are interesting in that the Puny version only has 20 HP while Young has 10 HP, Mature has 10 HP, and Old has 20 HP... I think this is because Mindark in all their wisdom decided that no tameable mob should have below 10 HP?...
 
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mastermesh

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Reserved for more updates on the quests... NEXT ISLAND

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General Information Mission Broker
Planet Name Objective Repeatable Reward Reward Skills Mission Broker Longitude Latitude Nearest City Required Mission Added Completed
Next Island Arthur's Secret Crush Talk to Io Achievement: Kindness of the Elysians Arthur 137344 83284 Crystal Resort To Infinity and Beyond 12.7.0 Completed
Next Island Beachside Fashion Talk to Miranda Island Shirt (C) Blueprint Sara Murray 137069 83348 Crystal Resort Completed
Next Island Discovering Demra Hoplite Helmet (C) Blueprint (L) Albert Kardsten 137348 83281 Crystal Resort Completed
Next Island Getting the Fix Activate 4 sensors None 0574-Samuel 137319 83240 Crystal Resort Maintenance Problems Completed
Next Island Incomplete Displacement Readings Generate incomplete readings and give them to DiNapoli Achievement "Defender of Elsyia" DiNapoli 137081 83292 Crystal Resort A Favor for DiNapoli Completed
Next Island Lost First-Wave Elysians Follow Samuel's directions None 0574-Samuel 137319 83240 Crystal Resort Unlocking the Gate Completed
Next Island Maintenance Problems Find spare parts for Samuel 0574-Samuel 137319 83240 Crystal Resort Completed
Next Island Professor Kardsten's Journal Dialog only 10 x Refined Aragonite Crystal Albert Kardsten 137348 83281 Crystal Palace 12.4.2 Completed
Next Island Sneaky, Thieving Papoo Kill 50 Grey papoo Fine Lens Blueprint Ol' Mort 136213 84243 Completed
Next Island Talk to Samuel, the Broken Robot Find Samuel None 2922-Fyodor 137377 83285 Crystal Resort The Story of Next Island Completed
Next Island Talking to the Natives (NI) Dialog only, not added to mission log Achievement: Bananas Bob the Monkey 137343 83285 Completed
Next Island The Robot Historian Dialog only None 2922-Fyodor 137377 83285 Crystal Resort Completed
Next Island The Story of Next Island Listen to the story of Next Island None 2922-Fyodor 137377 83285 Crystal Resort Welcome to Crystal Centre Completed
Next Island To Infinity and Beyond Travel to Ancient Greece Chiton 1314-Mary 137346 83235 Crystal Resort Unlocking the Gate Completed
Next Island Treasures in the Earth Dialog only Island Earth Excavator ME/01, Island Ziplex Z1 Seeker and 10 x Survey Probe Emmet Murrey 137341 83301 Crystal Resort 12.4.2 Completed
Next Island Unlocking the Gate Persuade Mary 3 x Time Travel Crystal 0574-Samuel 137319 83240 Crystal Resort Getting the Fix Completed
Next Island Welcome to Crystal Centre Find Arthur None Crystal Resort Completed
Next Island The Simian Problem: Brown Papoo Hunt 250 Brown Papoo no After all 4 Papoo challenges: Agility (1 point) + Melee Combat (eq. 0.25 PED Implant) or Longblades or Alertness (eq. 0.51 PED Implant) 2922-Fyodor 137377 83285 Crystal Resort Completed
Next Island The Simian Problem: Grey Papoo Hunt 250 Grey Papoo After all 4 Papoo challenges: Agility (1 point) + Melee Combat (eq. 0.25 PED Implant) or Longblades or Alertness (eq. 0.51 PED Implant) 2922-Fyodor 137377 83285 Crystal Resort Completed
Next Island The Simian Problem: Red Papoo Hunt 250 Red Papoo After all 4 Papoo challenges: Agility (1 point) + Melee Combat (eq. 0.25 PED Implant) or Longblades or Alertness (eq. 0.51 PED Implant) 2922-Fyodor 137377 83285 Crystal Resort Completed
Next Island A Favor for DiNapoli Bring the present to Creon in Ancient Greece No Achievement: Honeybrew Lager DiNapoli 137081 83292 Displacement Readings Completed
Next Island Armor of Heroes Gather items Trojan Breastplate DiNapoli 137081 83292 Completed
Next Island Axonic Diodes Bring the required materials to Malcolm Campbell Campbell's Basic Framework Blueprint Malcolm Campbell 137331 83291 Crystal Resort 15.11.4 Completed
Next Island Brown Papoo Hunting Challenge Stage 1 Kill Brown Papoo worth 1000 points Longblades or Shortblades or Dexterity (each one eq. 0.07 PED implant) Dexterity, Longblades, Shortblades Completed
Next Island Brown Papoo Hunting Challenge Stage 2 Kill Brown Papoo worth 5000 points Longblades or Shortblades or Dexterity (each one eq. 0.35 PED implant) Dexterity, Longblades, Shortblades Brown Papoo Hunting Challenge Stage 1 Completed
Next Island Displacement Readings 15 click with the supplied blueprint 50QR Elysian Power Sphere Blueprint &15 Praetonium DiNapoli 137081 83292 Armor of Heroes Next Island 2012.2 Completed
Next Island Genetic Research II Bring the cure to the Mutant Boar infested area Hoplite Greaves (C) Blueprint (L) Bess Mackensie 133545 83065 Genetic Research Next Island 2012.2 Completed
Next Island Grey Papoo Hunting Challenge Stage 1 Kill Grey Papoo worth 1000 Points Combat Reflexes or Perception or Weapons Handling (each one eq. 0.11 PED implant) Combat Reflexes, Perception, Weapons Handling Completed
Next Island Grey Papoo Hunting Challenge Stage 2 Kill Grey Papoo worth 5000 Points Combat Reflexes or Perception or Weapons Handling (each one eq. 0.55 PED implant) Combat Reflexes, Perception, Weapons Handling Grey Papoo Hunting Challenge Stage 1 Completed
Next Island Helen Venture's Hunting Party Dialog only NIP and 5000 x Weapon Cells Helen Venture 137353 83273 Crystal Resort 15.11.4 Completed
Next Island Helen's Super Epic Hunting Adventure Kill 63 Papoo and 63 Mutant Boars Helen Venture's Walking Stick Blueprint Helen Venture 137353 83273 Crystal Resort Helen Venture's Hunting Party Completed
Next Island Mountain Boar Hunting Challenge Stage 1 Kill Mountain Boar worth 1000 Points Handgun (eq. 0.36 PED implant) or Athletics (eq. 0.23 PED implant) or Melee Combat (eq. 0.12 PED implant) Athletics, Handgun, Melee Combat Completed
Next Island Mountain Boar Hunting Challenge Stage 2 Kill Shark worth 5000 Points Handgun (eq. 1.8 PED implant) or Athletics (eq. 1.15 PED implant) or Melee Combat (eq. 0.6 PED implant) Athletics, Handgun, Melee Combat Mountain Boar Hunting Challenge Stage 1 Completed
Next Island Paint & Coloring Gather 20 wool Bleaching Attachment for Elysian Colorator and Elysian Colorator Miranda 137334 83294 Crystal Resort Completed
Next Island Red Papoo Hunting Challenge Stage 1 Kill Red Papoo worth 1000 points Laser Weaponry Technology or BLP Weaponry Technology or Combat Reflexes (each one eq. 0.15 PED implant) BLP Weaponry Technology, Combat Reflexes, Laser Weaponry Technology Completed
Next Island Red Papoo Hunting Challenge Stage 2 Kill Red Papoo worth 5000 points Laser Weaponry Technology or BLP Weaponry Technology or Combat Reflexes (each one eq. 0.75 PED implant) BLP Weaponry Technology, Combat Reflexes, Laser Weaponry Technology Red Papoo Hunting Challenge Stage 1 Completed
Next Island Shark Hunting Challenge Stage 1 Kill Shark worth 1000 Points Perception (eq. 1.03 PED implant) or Courage (eq. 0.67 PED implant) or Cryogenics (eq. 0.33 PED implant) Courage, Cryogenics, Perception Crystal Resort Completed
Next Island Shark Hunting Challenge Stage 2 Kill Shark worth 5000 Points Perception (eq. 5.15 PED implant) or Courage (eq. 3.35 PED implant) or Cryogenics (eq. 1.65 PED implant) Courage, Cryogenics, Perception Crystal Resort Shark Hunting Challenge Stage 1 Completed
Next Island Starter Crafter Dialog only Tropical Shades Blueprint (L) Malcolm Campbell 137331 83291 12.4.2 Completed
Next Island The Most Powerful Profession Dialog only Island InvestaFoe ES100 Paula Larmer 137374 83297 Crystal Resort 12.4.2 Completed
Next Island The Simian Problem: Yellow Papoo Hunt 250 Yellow Papoo After all 4 Papoo challenges: Agility (1 point) + Melee Combat (eq. 0.25 PED Implant) or Longblades or Alertness (eq. 0.51 PED Implant) 2922-Fyodor 137377 83285 Crystal Resort Completed
Next Island Village Boar Hunting Challenge Stage 1 Kill Village Boar worth 1000 Points Longblades or Rifle or Anatomy (each one eq. 0.14 PED implant) Anatomy, Longblades, Rifle Completed

Next Island Village Boar Hunting Challenge Stage 2 Kill Village Boar worth 5000 Points Longblades or Rifle or Anatomy (each one eq. 0.70 PED implant) Anatomy, Longblades, Rifle Village Boar Hunting Challenge Stage 1 Completed
Next Island Village Boar Hunting Challenge Stage 3 Kill Village Boar worth 10000 Points Longblades or Rifle or Anatomy (each one eq. 1.40 PED implant) Anatomy, Longblades, Rifle Village Boar Hunting Challenge Stage 2 Completed
Next Island Wild Boar Hunting Challenge Stage 1 Kill Wild Boar worth 1000 Points BLP Weaponry Technology or Laser Weaponry Technology or Aim (each one eq. 0.53 PED implant) Aim, BLP Weaponry Technology, Laser Weaponry Technology Completed
Next Island Wild Boar Hunting Challenge Stage 2 Kill Wild Boar worth 5000 Points BLP Weaponry Technology or Laser Weaponry Technology or Aim (each one eq. 2.65 PED implant) Aim, BLP Weaponry Technology, Laser Weaponry Technology Wild Boar Hunting Challenge Stage 1 Completed
Next Island Yellow Papoo Hunting Challenge Stage 1 Kill Yellow Papoo worth 1000 points Anatomy or Rifle or Handgun (each one eq. 0.03 PED implant) Anatomy, Handgun, Rifle Completed
Next Island Yellow Papoo Hunting Challenge Stage 2 Kill Yellow Papoo worth 5000 points Anatomy or Rifle or Handgun (each one eq. 0.16 PED implant) Anatomy, Handgun, Rifle Yellow Papoo Hunting Challenge Stage 1 Completed
Next Island Yellow Papoo Hunting Challenge Stage 3 Kill Yellow Papoo worth 10000 points Anatomy or Rifle or Handgun (each one eq. 0.32 PED implant) Anatomy, Handgun, Rifle Yellow Papoo Hunting Challenge Stage 2 Completed
Next Island Yellow Papoo Hunting Challenge Stage 4 Kill Yellow Papoo worth 20000 points Anatomy or Rifle or Handgun (each one eq. 0.64 PED implant) Anatomy, Handgun, Rifle Yellow Papoo Hunting Challenge Stage 3 Completed
Next Island Yellow Papoo Hunting Challenge Stage 5 Kill Yellow Papoo worth 50000 points Anatomy or Rifle or Handgun (each one eq. 1.60 PED implant) Anatomy, Handgun, Rifle Yellow Papoo Hunting Challenge Stage 4 Completed
Entropia Universe Mission Galactica Stage X Acquire 1000 Vacuum Flux Energy Generator Probably Modified Restoration Chip Dread Castamir Howling Mine Mission Galactica Stage IX Completed
Next Island Genetic Research Gather items Yes 20 Praetonium Bess Mackensie 133545 83065 Next Island 2012.2 Completed
Next Island Inventing a Color 8x Papplon, 8 x Refined Danburite Crystal, 8 Animal Muscle Oil Miranda Violet and Miranda Violet Blueprint (L) Dr. Tom Shepherd 133548 83061 Crystal Resort Lost First-Wave Elysians Completed
Entropia Universe Mission Galactica Stage I Aquire 5000 Vibrant Sweat Mission Galactica Coin (Green) 15.3.0 Completed
Entropia Universe Mission Galactica Stage II Aquire 5000 Animal Muscle Oil Mission Galactica Coin (Yellow) Mission Galactica Stage I 15.3.0 Completed
Entropia Universe Mission Galactica Stage III Acquire 5000 Animal Eye Oil Mission Galactica Coin (Turquoise) Mission Galactica Stage II Completed
Entropia Universe Mission Galactica Stage IV Acquire 5000 Animal Thyroid Oil Mission Galactica Coin (Blue) Outcast Pirate Mission Galactica Stage III Completed
Entropia Universe Mission Galactica Stage IX Acquire 1,000,000 Metal Residue Mission Galactica Coin (Red) Dread Castamir Howling Mine Mission Galactica Stage VIII Completed
Entropia Universe Mission Galactica Stage V Acquire 5000 Animal Adrenal Oil Mission Galactica Coin (Orange) Dread Castamir Mission Galactica Stage IV Completed
Entropia Universe Mission Galactica Stage VI Acquire 200 Bio ID Verification Mission Galactica Coin (Purple) OR Adjusted Restoration Chip Dread Castamir Howling Mine Mission Galactica Stage V Completed
Entropia Universe Mission Galactica Stage VII Acquire 5000 Animal Liver Oil Mission Galactica Coin (Brown) Dread Castamir Mission Galactica Stage VI Completed
Entropia Universe Mission Galactica Stage VIII Acquire 500 Rad Conveyor Mission Galactica Coin (Dark Green) OR Improved Restoration Chip Dread Castamir Howling Mine Mission Galactica Stage VII Completed
Next Island Sebastian's Find Kill 200 village boar 4000 x Elysian Tech Chip
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Name Maturity Class Found on Stb Cut Imp Pen Shr Brn Cld Acd Elc Movement Combat Attacks Range Aggression Tamable Sweatable Min HP Min Global
Screecher Puny Animal (Next Island) Next Island Running Close No Yes 10
Yellow Papoo Animal (Next Island) Next Island Running Close No Yes
Buka-Bird Animal Next Island Flying Close V. Low No Yes 20
Brown Papoo Animal (Next Island) Next Island Running Close Low No Yes 30
Petit Grey Papoo Animal (Next Island) Next Island Running Close No Yes 40
Grey Papoo Animal (Next Island) Next Island Running Close No Yes 50
Mutant Boar Animal (Next Island) Next Island Running Close No No 60
Red Papoo Animal (Next Island) Next Island 10 10 80 Running Close No Yes 70
Village Boar Animal (Next Island) Next Island, Secret Island Running Close 20 No Yes 100
Papoo King Animal (Next Island) Next Island Running Close No Yes 150
Female Screecher Animal Next Island Running Close Low No Yes 180
Male Screecher Animal (Next Island) Next Island Running Close No Yes 230
Pirate Skeleton Skeleton Next Island, Secret Island 33 33 33 Running Close No Yes
Chimera Humanoid Next Island Running Close No Yes 250
Portal Guardian Humanoid Next Island 25 75 Running No No
Mountain Boar Animal (Next Island) Next Island, Secret Island Running Close No Yes 300
Wild Boar Animal (Next Island) Next Island, Secret Island Running Close No Yes 400
Shark Animal (Next Island) Next Island 33 33 33 Swimming Close No No 1000
Snow Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No
Island Shark Animal (Next Island) Next Island, Secret Island 33 33 33 Swimming Close No No 1050
Death Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No 1500
Storm Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No
Vulcan Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged High No No 2100
Great White Shark Animal (Next Island) Next Island, Secret Island 33 33 33 Swimming Close No No 2400
Space Pirate Skeleton Skeleton Next Island Running Close No No 3000
Drake King Animal (Next Island) Next Island Flying Ranged No No 5000
Sacred Boar Animal (Next Island) Next Island Running Close No Yes 20000
Deep Ocean King Shark Animal (Next Island) Next Island Swimming Close No No 180000
Bruce Animal Next Island Running No Yes
Ice Drake Animal (Next Island) Next Island Flying Ranged No No
Pitt Monkey Animal (Next Island) Next Island Running No No
% % % % % % % % % /min m HP PED
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SECRET ISLAND (Rocktropia/Next Island)
Secret Island QUESTBOT (Brown Papoo) Stage 1 Kill Brown Papoo worth 1000 points Longblades 0.07 PED Shortblades 0.07 PED Dexterity 0.07 PED Dexterity, Longblades, Shortblades QUESTBOT (Brown Papoo) ND 500 Raceway 38160 22377 Completed



Secret Island QUESTBOT (Death Drake) Stage 1 Kill Death Drake worth 1000 points Handgun 2.58 PED Dodge 0.84 PED 7 Stamina Tokens Dodge, Handgun, Stamina QUESTBOT (Death Drake) ND 500 Raceway 38158 22388 Completed
Secret Island QUESTBOT (Grey Papoo) Stage 1 Kill Grey Papoo worth 1000 points Combat Reflexes 0.11 PED Perception 0.11 PED Weapons Handling 0.11 PED Combat Reflexes, Perception, Weapons Handling QUESTBOT (Grey Papoo) ND 500 Raceway 38172 22379 Completed
Secret Island QUESTBOT (Mountain Boar) Stage 1 Kill Mountain Boar worth 1000 points Handgun 0.36 PED Athletics 0.23 PED Melee Combat 0.12 PED Athletics, Handgun, Melee Combat QUESTBOT (Mountain Boar) ND 500 Raceway 38171 22389 Completed
Secret Island QUESTBOT (Pirate Skeleton) Stage 1 Kill Pirate Skeleton worth 1000 points Dexterity 1.06 PED Explosive Projectile Weaponry Technology 0.7 PED First Aid 0.35 PED Dexterity, Explosive Projectile Weaponry Technology, First Aid QUESTBOT (Pirate Skeleton) ND 500 Raceway 38171 22399 Completed
Secret Island QUESTBOT (Red Papoo) Stage 1 Kill Red Papoo worth 1000 points Laser Weaponry Technology 0.15 PED BLP Weaponry Technology 0.15 PED Combat Reflexes 0.15 PED BLP Weaponry Technology, Combat Reflexes, Laser Weaponry Technology QUESTBOT (Red Papoo) ND 500 Raceway 35151 22395 Completed
Secret Island QUESTBOT (Shark) Stage 1 Kill Sharks worth 1000 points Perception 1.03 PED Courage 0.67 PED Cryogenics 0.33 PED Courage, Cryogenics, Perception QUESTBOT (Shark) ND 500 Raceway 38167 22409 Completed
Secret Island QUESTBOT (Snow Drake) Stage 1 Kill Snow Drake worth 1000 points Combat Reflexes 1.46 PED Clubs 0.95 PED 4 Agility Tokens Agility, Clubs, Combat Reflexes QUESTBOT (Snow Drake) ND 500 Raceway 38161 22399 Completed
Secret Island QUESTBOT (Storm Drake) Stage 1 Kill Storm Drake worth 1000 points Athletics 2.06 PED Diagnosis 1.03 PED 8 Agility Tokens Agility, Athletics, Diagnosis QUESTBOT (Storm Drake) ND 500 Raceway 38167 22403 Completed
Secret Island QUESTBOT (Village Boar) Stage 1 Kill Village Boar worth 1000 points Longblades 0.14 PED Rifle 0.14 PED Anatomy 0.14PED Anatomy, Longblades, Rifle QUESTBOT (Village Boar) ND 500 Raceway 38185 22412
STAGE 1 VILLAGE BOAR COMPLETED


Completed
Secret Island QUESTBOT (Vulcan Drake) Stage 1 Kill Vulcan Drake worth 1000 points Longblades 2.26 PED Evade 0.73 PED 6 Strength Tokens Evade, Longblades, Strength QUESTBOT (Vulcan Drake) ND 500 Raceway 38155 22405 Completed
Secret Island QUESTBOT (Wild Boar) Stage 1 Kill Wild Boar worth 1000 points BLP Weaponry Technology 0.53 PED Laser Weaponry Technology by 0.53 PED Aim 0.53 PED BLP Weaponry Technology, Laser Weaponry Technology QUESTBOT (Wild Boar) ND 500 Raceway 38158 22387 Completed
Secret Island QUESTBOT (Yellow Papoo) Stage 1 Kill Yellow Papoo worth 1000 points Anatomy 0.03 PED Rifle 0.03 PED Handgun 0.03 PED Anatomy, Handgun, Rifle QUESTBOT (Yellow Papoo) ND 500 Raceway 38152 22408 Completed
Secret Island War on the horizon Collect 5 Kong Bloods, 3 Fire Essence, 3 Water Essence, 3 Forest Essence, 1 Crystal Skull

Name Maturity Class Found on Stb Cut Imp Pen Shr Brn Cld Acd Elc Movement Combat Attacks Range Aggression Tamable Sweatable Min HP Min Global
Buccaneer Skeleton Skeleton Secret Island Running Close Low No Yes 10
Petit Brown Papoo Animal (Next Island) Secret Island Running Close No Yes
Petit Red Papoo Animal (Next Island) Secret Island Running Close No Yes
Petit Yellow Papoo Animal (Next Island) Secret Island Running Close No Yes
Exarosaur (Secret Island) Animal Secret Island 100 Running Close 20 Low No Yes 50 10
Merp Animal Planet Calypso, Secret Island 40 60 Running Close High No Yes
Village Boar Animal (Next Island) Next Island, Secret Island Running Close 20 No Yes 100
Pirate Skeleton Skeleton Next Island, Secret Island 33 33 33 Running Close No Yes 230
Mountain Boar Animal (Next Island) Next Island, Secret Island Running Close No Yes 300
Wild Boar Animal (Next Island) Next Island, Secret Island Running Close No Yes 400
Island Gorilla Animal Secret Island Running No Yes 500
Snow Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No 1000
Island Shark Animal (Next Island) Next Island, Secret Island 33 33 33 Swimming Close No No 1050
Mountain Gorilla Animal Secret Island Running High No Yes 1110
Death Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No 1500
Storm Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged No No
Vulcan Drake Animal (Next Island) Next Island, Secret Island 100 Flying Ranged High No No 2100
Great White Shark Animal (Next Island) Next Island, Secret Island 33 33 33 Swimming Close No No 2400
Kong Animal Secret Island Running No No 2910
Fire Temple Instances - Rocktropia Secret Island No No
Forest Temple Instances - Rocktropia Secret Island No No
Water Temple Instances - Rocktropia Secret Island No No
% % % % % % % % % /min m HP PED
1
 
Last edited:

mastermesh

Mutated
Joined
Apr 21, 2007
Posts
15,187
Location
Billy Bar
Society
the Ministry
Avatar Name
Maria Mesh
Reserved for more updates on the quests... ROCKTROPIA

Name Maturity Class Found on Stb Cut Imp Pen Shr Brn Cld Acd Elc Movement Combat Attacks Range Aggression Tamable Sweatable Min HP Min Global
Bank Robber Human (ROCKtropia) ROCKtropia Running High No Yes 2
Forum Troll Human (ROCKtropia) ROCKtropia Running Close Low No Yes
ROCKtropia Club Help Kill 10 Forum Trolls None Completed
ROCKtropia Police Academy I - Troll Removal Service Kill 50 Forum Trolls No Aim (eq. 0.05 PED implant) Aim Lt.Funk 136247 84761 City of Dreams The Road to War Completed

Note: The Trolls around CND are what this is tied to, which have higher hp than the trolls up in New Harlem... The ones around City of Dreams are mixed with other mobs - no real 'clean' spawn of just them.
ROCKtropian Human (ROCKtropia) ROCKtropia Running Close Low No Yes 5
AI Human (ROCKtropia) ROCKtropia No No 6

ROCKtropia The AI War Kill 40 AI Yes Presidential 2 PED Credit Card, Presidential Pay Stub, 10000 Cheap A$$ Ammo Completed
This one's a bit annoying since the AI only shows up once in a while in low density in the area in the parking lot of CND where the shy are... since several folks are typically out there hunting the one little AI gets killed almost instantly as everyone is on the lookout for him... I think one or two AI spawn an hour at max.

Booty Raid I Instances - Rocktropia ROCKtropia No No 10 50
Bum Human (ROCKtropia) ROCKtropia Running Close Low No Yes
Cyber Street Vixen Cyborg ROCKtropia 100 Running Close No No
Electro Dance Machine Cyborg ROCKtropia 12 34 54 Running Close No Yes

Planet Name Objective Repeatable Reward Reward Skills Mission Broker Longitude Latitude Nearest City Required Mission Added Completed

ROCKtropia The Color of Envy I Kill 12800 Shy Vixen No Aim (0.8 PED) or BLP Technology (0.8 PED) or Combat Reflexes (0.8 PED) Jealous Vixen 136133 84986 CND Lagoon Completed
ROCKtropia The Color of Envy II Kill 25600 Shy Vixen No Laser Weaponry Technology (1.6 PED) or Dexterity (1.6 PED) or Handgun (1.6 PED) Dexterity, Handgun, Laser Weaponry Technology Jealous Vixen 136133 84986 CND Lagoon The Color of Envy I Completed
ROCKtropia The Color of Envy III Kill 51200 Shy Vixen No Longblades (3.2 PED) or Perception (4.4 PED) or Power Fist (3.2 PED) Longblades, Perception, Power Fist Jealous Vixen 136133 84986 CND Lagoon The Color of Envy II Completed
ROCKtropia The Color of Envy IV Kill 102400 Shy Vixen No Jealous Vixen 136133 84986 CND Lagoon The Color of Envy III Completed
ROCKtropia The Color of Envy V Kill 204800 Shy Vixen No
Note: This one's a bit annoying since some of the mobs are low hp mobs and some have higher hp... but all add same to the kill count on the mission, it's not based on points... just number of kills... The shy vixen are right outside of club neverdie, in the parking lot... just annoying that some are like 10 hp and others are like 50 but count equally to the mission counters. Makes picking right weapon a bit tricky since you don't want to overkill the low hp shys. Vast majority of the population in the spawn are the higher hp mob, but since the low hp mob are there too you really don't want to overkill even though doing so might make the grind through this series of missions go a bit faster. Typically I use low hp weapons like the maze hammer, etc. If I get more than 5 mobs attacking me at once I swap over to the webshop guns to knock em out... although a few hits on armor isn't such a bad thing since it increases shrapnel returns a little.
Current Standings: 5864 of 12800



Infected Maass Mutant (Rocktropia) ROCKtropia Running No No
Possessed Staiger Mutant (Rocktropia) ROCKtropia Running No No
Thief Human (ROCKtropia) ROCKtropia Running Close Low No Yes
Infected Staiger Mutant (Rocktropia) ROCKtropia Running No No 20
Panther Puny Pet Breeds ROCKtropia Running Close Medium Yes Yes
Possessed Maass Mutant (Rocktropia) ROCKtropia Running No No
Thug Human (ROCKtropia) ROCKtropia Running Close Medium No Yes
DAILY: ROCKtropia Bar Job - Making Bank At the Bar Kill 20 Thugs or Hustlers Yes 2 ROCKTropia Gold Coin Alia 135328 88082 New Harlem The bar Fly 14.2.1 Completed
==================
Rocktropia Higher HP Stuff::
ROCKtropia Police Academy III - The Graduation Years Kill 300 Soulshakers No ROCKtropia Police Radio & Badge Cpt. Shramsky 136190 84619 City of Dreams Police Academy II - Soulshaker Invasion Completed
ROCKtropia Police Academy II - Soulshaker Invasion Kill 100 Soulshakers No Combat Reflexes (Approximately 10 skill points) Combat Reflexes Sgt. Baker 136347 84753 City of Dreams
ROCKtropia ROCKtropia Police Call: 10-57 Kill 40 Mulholland_Boy Yes 1000 ROCKtropia Gold Coins City of Dreams Police Academy III - The Graduation Years Completed
ROCKtropia ROCKtropia Police Call: 10-66 Kill 60 Stereo Jacker Yes 2 Creative Juice Completed
ROCKtropia ROCKtropia Police Call: 10-88 Kill 60 Harlem Hustler Yes 4000 ROCKtropia Gold Coins New Harlem Police Academy III - The Graduation Years Completed
ROCKtropia ROCKtropia Police Call: 11-25 Kill 20 Soulshaker Yes 20 ROCKtropia Gold Coins City of Dreams Police Academy III - The Graduation Years Completed
=======================
=======================
=======================
First, I want to freely admit I am stealing much of Hammer's work for this (https://www.planetcalypsoforum.com/forums/showthread.php?273573-Rocktropia-guide). The reason for this is that RL has taken away most of Hammer's time and things have changed on RT requiring updates to the guide, as well as to consolidate other info (Maps, etc). I am also adding links to other's posts that explain various RT specific missions info:

As such, I give you the below:

Mob/Location Maps:
RT Map: http://tinyurl.com/RT-Map-New
Harlem Mob Map: http://tinyurl.com/Harlem-Mob-RT
Secret Island Map: http://tinyurl.com/SI-Map-RT
Hell Map: http://tinyurl.com/Hell-Map-RT
Hunt the Thing Map: Coming one day
Note: You can use the 'File' tab to 'Download As' the maps as PDF, JPEG, or PNG in order to keep locally on your computer.


RT Missions:

AI
Mission Name: The AI War
Mission Broker: Sanctioned Weapons Dealer [136232, 85005, 238]
Reward:
Prepaid Credit Card (2 PED TT)
Cheap A$$ Ammo (1 PED TT)
Paystub - 20 RockBucks Credit towards yearly payout (If you complete 260 missions in a year you can claim the RockBucks credited to your account)


--
Atrox
Mission Name: 120 Pound Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754, 88073
***Note: If thieves mission from 5LB Dumbbells is open you cannot start this mission until thieves is complete.
Reward:

--
Big Cats Cougars, Panthers, Tigers, Cheetah, Leopards
Mission Name: Catscepades
Mission Broker: SGT Cortiz South of Panta Ridge TP: 136226,82085
Reward:

--
City Wolves
Mission Name: Assisting Mahone
Mission Broker: Officer Mahone : 135365,87597,166
Reward
Stage I :
Aim 0.9 PED
Weapon Handling 0.9 PED
Melee Combat 0.29 PED
Stage II: ?
Stage III:
Handgun 3.60 PED
Clubs 2.33 PED
Electrokinesis 1.17 PED
Stage IV
Rifle 7.20 PED
Inflict Ranged Damage 4.67 PED
First Aid 2.33 PED
Stage V[B/]
Increase Cryogenics OR Electrokinesis OR First Aid skill - 4.67 PED


--
D-Block Mafia
Mission Name: Rocky Horror Mafia Show
Mission Broker: Escaped Boxer [136051, 84837, 237]
Reward:

--
Daikiba
Mission Name: 30 Pound Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754 : 88073
***Note: If thieves mission from 5LB Dumbbells is open you cannot start this mission until thieves is complete.
Reward:

--
Elvis Dragons
Mission Name: Hauxleys Hound Dogs
Mission Broker: Commander Hauxley near Memphis Plains TP : 131966,83386
Reward:

--
Foul
Mission Name: the Hatred of Vampire Stephano
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Garcia Dragons
Mission Name: The Will and Testament of Vampire Nostra
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Hater
Mission Name: Hating on Haters
Mission Broker: Kristi [135302, 89410, 100] have a ROCKTropia record on you or she will not give the mission
Reward:
Stage I : ?
Stage II: ?
Stage III:
Clubs 1.72
Shortblade 2.63
Cryogenics 0.86



--
Hendrix Dragons
Mission Name: The Passions of Vampire Clarice
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Hiryuu
Mission Name: 200 Pound Bench Press Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754 : 88073
***Note: If thieves mission from 5LB Dumbbells is open you cannot start this mission until thieves is complete.
Reward:

--
Joplin Dragons
Mission Name: The Commission of Vampire LeRoux
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Kool Kat:
Mission Name: The Lawn You Keep
Mission Broker: [135328, 82373, 108]
Reward:
Stage I 3200 kill points
Aim 15.8 PED
Anatomy 15.8 PED
BLP Weapon Technology 15.81 PED

Stage II 6400 kill points
Combat Reflexes 31.6 PED
Dexterity 31.59 PED
Handgun 31.62 PED

Stage III 12800 kill points
Heavy melee weapons 63.20 PED
Laser weapon tech 63.24 PED
Longblade 63.24 PED

Stage IV 12800 kill points
Inflict range damage 82.40 PED
Athletics 82.37 PED
Alertness 82.48 PED

Stage V 25600 kill points - repeatable
Evade: 82.4 ped
Bioregenisis: 82.37ped
Melee combat: 82.48ped


--
Lemmy Dragon
Mission Name: Castle Passage
Mission Broker: Skull Statues in stone wall at 134236, 86020
Answer a series of question about Motorhead songs

--
Morrison Dragons
Mission Name: The Curse of Vampire Ciera
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Motorhead Security
Motorhead Royality

Mission Name(s): Dominiques Domination (MH Security) and The Revenge of Montose (MH Royalty)
Mission Broker: Castle Gatekeepers (bound in pillars) [133953, 86664, 304] next to Lemmy's castle TP
Rewards:
Security
TBD
Royalty
TBD

--
NEVERDIE Dragons
Mission Name: NEVERDIE Dragon Control
Mission Broker: SGT Hendi 136380, 82661
Reward:

--
Old Wolves
Mission Broker: Diesel Rose 135257,84765,204
Mission Name: Diesel in Distress
Note: the first mission of the chain is bugged and shows up as hunt the thing missions. But the old wolves still count and it fixs itself after finishing the first kill count.

Stage I:
Perception 5.4 PED
Alertness 3.53 PED
Telepathy 1.77 PED
Stage II:
Rifles 8.90 PED
Clubs 5.75 PED
Cryogenics 2.88 PED


--
Pesky ROCKtropia Beach Crab
Mission Name: I Got Crabs/ I Still Got Crabs/ Damn This Crabs
Mission Broker: Trey Chills
Reward:
Stage I: (Kill 100) ??? Light Melee Weapons
Stage II: (Kill 500) ??? Melee Combat
Stage III: (Kill 1000) ??? Inflict Melee Damage


--
Phasms
Mission Name: The Tale of Vampire LeCroix
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

Stage 1: Light Melee Weapons
Stage 2: Plasma Weaponry Technology


--
POP Dragons
Mission Name: Call of Duty
Mission Broker: SGT Willard right next to Ring of fire hunting lodge TP 134590,85839
Reward:

--
Rippersnapper
Mission Name: 100 Pound Bench Press Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754 : 88073
***Note: If thieves mission from 5LB Dumbbells is open you cannot start this mission until thieves is complete.
Reward:

--
Sharks
Mission Name: The Hunt for Captain Peter
Mission Broker: CPT Franic North of Daki Ridge TP : 137439,88997
Reward:

--
Snakes (Green, Brown, Purple, Black, Coral)
Mission Names: (Type) Snake Hunting Contract
Mission Broker: Suzy McSnaketrader (Inside dragon head pub) [134369, 83503, 144]
Reward:
- Green Snake: Combat Reflexes ?.?? PED
- Brown Snake: First Aid ?.?? PED
- Purple Snake:
- Black Snake:
- Coral Snake:

NOTE: Each mission is repeatable after a 1 hour wait

--
Steampunks
Mission Name: Disruptive DJ
Mission Broker: Disruptive DJ (Inside dragon head pub) [134380, 83504, 144]
Reward:
Stage I:
Dexterity or Longblades or Weap.Handling 12.75 ped or
Diagnosis 4.11 ped or
Alertness 8.23 ped

--
Sumima
Mission Name: Punching Bag Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754 : 88073
***Note: If thieves mission from 5LB Dumbbells is open you cannot start this mission until thieves is complete.
Reward:

--
Thieves***
Mission Name: 5 Pound Workout
Mission Broker: various workout equipment at Muscle Beach park: 135754 : 88073
***Note:
Reward:

--
Vampires
Mission Name: The Rise of the Lycans
Mission Broker: Bartos the Lycan [133848, 86822, 304] (not far from Lemmy Castle TP
Reward:

--
Vixen Shy
Mission Name: The Color of Envy
Mission Broker: Jealous Vixen [136133, 84985, 243]
Reward:
Stage I: Aim, Blp Tech or Combat Reflexes 0.8 PED

--
Werewolves
Mission Name: The History of Vampire Helena
Mission Broker: 1 of the 7 gravestones right next to Evil Cathedral TP [136244, 95014, 139]
Reward:

--
Wolves
(Scavenger/White) (Maybe Sacred as well?)
Mission Name: Vampire Wars
Mission Broker: Vampire next to Evil Cathedral TP
Reward:
Stage I:
Stage II:
Stage III:
Stage IV:
Stage V:
Stage VI: *Repeatable
Aim 7.13 PED
Weapons Handling 7.13 PED

--
Mobile Phone mission to unlock zombie chain and various repeatable missions:

Hyperplex TP: 135277, 88167, 107
noobs noobs noobs club SE if hyperplex TP

Speak to big boy
Speak to tipsy tony at end of line
Speak to lying larry inside pawnshop next door to club
Speak to big boy at club again
Speak to Gus at petrol station across the road and get gold coin
Go back to big boy
Go back to gus and get glam ingot
Give glam ingot to big boy and get next mission
Go to try east down the road. Mission locator will show the way
speak to boris the bum close to try. mission locator will show the way
Go to dumpster. mission locator will show the way
Go to boris and give smokes
Go to big boy and give rocktropia record
This gives you access to the club

Speak to Tiffany on dance floor for cocktail
Give Cynthia (on dance floor) the drink and , she will give you a cellphone

--
Zombie mission chain
Mission Name: The Road to War
Mission Broker: LT Funk south of city of dreams : 136215,84726
Tasks:
Go to cave entrance : 136063,84818
Go to cave exit : 135723,84998
Go to Main road: 135420,85058
Follow the road north: 135128,85981
Continue down the road: 135426,87127
Get to the center of new harlm studios: 135462,87998
Get to the docks: 135844,88390
Cross the waters: Note the way point on the map is not correct instead go to 135756, 89245
Reach the coast of zomhatten: 136490, 90339
Follow the coast: 136587,92028
Keep going: 136773,92709
Head to BAMF HQ: 136449,93062
Speak to Drill SGT Breakerz: 136189,93056

This gives you the zombie mission chain Boot Camp. After finishing each kill count mission make sure you read the text as it tells you the next NPC to talk to, to receive the next kill count. Otherwise you just have to run around clicking on them all.

Boot Camp (Zombie) mission chain

Mission Name: Boot Camp 1 - Trail By Fire
Mission Broker: Drill Sgt.Breakerz - (136188, 93055)
Task: Kill 50 Zombies
Reward: Weapons Handling 0.06 PED

Mission Name: Boot Camp 2 - Bring The Pain
Mission Broker: Cpt.Gruber - (136201, 93143)
Task: Kill 100 Zombies
Reward: Alertness 0.09 PED

Mission Name: Boot Camp 3 - BioDome Defence
Mission Broker: Staff Sgt.Ortez - (136061, 93112)
Task: Kill 500 Zombies
Reward: Dexterity 0.64 PED

Mission Name: Boot Camp 4 - Hell Week
Mission Broker: Senior Drill Ins. Rufio - (136076, 93024)
Task: Kill 5,000 Zombies
Reward: Evade 2.65 PED

Mission Name: Boot Camp 5 - Graduation
Mission Broker: Cmd. Striker - (136325, 93101)
Task: Kill 10,000 Zombies
Reward: Dodge 5.29 PED; 1 B.A.M.F Tactical Radio

** Upon completing boot camp you can start the National Guard mission chain below:

National Guard (Zombie) mission chain

***Important note - ensure you have your BAMF Tactical Radio in your inventory before the last kill on each mission. some will try to update immediately after the last kill and others by sending you to an NPC that updates it. In each case, if you do not have the radio in your inventory (top level, not inside of a container) the mission will bug and you will have to abandon it and start it over.

Mission Name: Community Service
Mission Broker: National Guard Operations Officer [136287, 93000, 101]
***Important note If the NPC to start this next step does not give you the missions and tells you something along the lines of you must complete any missions you already have open, go to Mobile Mike to do a short mission to repair your radio. After the repair mission, you should be able to receive this mission.
***Important note about Mobile Mike: There is 2 mobile stands (1@Noobs Noobs Noobs TP and 2. near City of Dreams TP) and only Mobile Mike [136353, 84753, 237] @ City of Dreams gives Mobile Repair mission.
Task:
Reward:

Mission Name: National Guard - Tryouts
Mission Broker: Sanchez - Sgt. BRAVO Company (136093, 94260)
Task: Kill 1000 Zombies
Reward: Weapons Handling 1.29 PED

Mission Name: National Guard - Support Recon
Mission Broker: (NAME) (135537, 95118)
Task: Kill 3000 Zombies
Reward: Combat Reflexes 3.86 PED

Mission Name: National Guard - Search for Charlie Company
Location: (NAME) (137305, 94624) Then fly to the top of the building around 469 elevation.
Mission Task: Kill 5000 Zombies
Reward:

Mission Name: National Guard - Power Grid Protection
Location: (NAME) (136599, 94267)
Task: Kill 10,000 Zombies
Reward: Aim 12.88 PED

Mission Name: National Guard - The Advance
Location: (NAME) (134899, 95813) Then Return to (135570, 94727)
Task: Kill 15,000 Zombies
Reward: Aim 19.31 PED

--
Stereojackers
mission Broker: Antonia hatchet North of Tangerine TP : 134396, 83735

--
Prison mission chain
Get lockpick out of dumpster: 135427,88116 - You don't get a interactive symbol on cursor for the dumpster. Just click on it.
Head to tangerine TP : 134411, 83613
Head to building amongst shops: 134340,83450
Find the safe up stairs. Put any combination in. It does not matter anymore. Kill the cops and then it well send you to prison. Head to the entrance and they will get you started on the massive prison chain.

Once a prisoner, missions must be done in order. If you talk to the wrong NPC, interact with the wrong object, try to utilize the stairs from a floor/tier you are not yet on, or try to enter an area you do not have authorization for yet you will be killed. If you leave the prison during this entire mission chain you will be considered a snitch and incur an additional penalty mission requiring you to kill 200 prisoners before your normal prison mission will continue.

T1
- Cellmate Politics (Santana) - Obj.: Kill 50 Inmates. Reward: Combat Reflexes
- Ox and Pals (Ox) - Obj.: Kill 20 Inmates. Reward: Aim
- Freaky Phong (Phong) - Obj.: Kill 1 player in PvP Reward: None
- Lights! Camera! Distraction! (Jimmy Lights) - Obj.: Kill 40 Prison Guards. Reward: Inflict Ranged Damage
- Show of Force (Freeman) - Obj.: Kill 5 players in PvP. Reward: None
- Sissy Situation (Brittany) - Obj.: Kill 50 Sissys Reward: Weapons Handling
- D Block Mafia Memory (Sal) - Obj.: Kill 30 Zomhatten St Boyz. Rewars: Light Melee Weapons
- 2 Timez Two Times (2-Timez) - Obj.: Kill 50 Zomhatten St Boyz - Reward: Wounding
- Crancked Out (Crank) - Obj.: kill 5 PvP players - Reward: None
- Crisis Intervention (Hector) - Obj.: kill 100 Inmates - Reward: Longblades
- Die Rat Die (Mouse) - Obj.: kill 40 Inmates - Reward: Melee Combat
- Tick Or Trotter (Trotter) - Obj.: kill 80 Northern Hitman - Reward: Shortblades
- Promotion Time (Tiny) - Obj.: kill 10 PvP players - Reward: 1 Rocktropia Gold Coin

T2
- The Rico Act (Rico) - Obj.: Kill 100 Prison Guards. Reward: Rifle
- Chesters Pawn (Chester) - Obj.: kill 10 PvP players. Reward: 5 Rocktropia Gold Coin
- Make Your B-Roll (B-Roll) - Obj.: kill 100 Inmates. Reward: Power Fist
- Brixton Bass (Brixton) - Obj.: kill 200 Inmates. Reward: Handgun
- Moreno Moreno Moreno (Moreno) - Obj.: kill 200 Prison Guards. Reward: Diagnosis
- Pass the Soap (Bubbles) - Obj.: Kill 300 Inmates. Reward: Bioregenesis ~14 ped (From 2108.9x to 2126.0x)
- Dred The Pirate (Dred Mong) - Obj.:Kill 150 Inmates. Reward: Concentration ~2 ped (From 1912.4x to 1920.4x)
- The Damien Diamond Riot (Damien Diamond) - Obj.: Kill 500 Inmates. Reward: Dodge ~17 ped (From 3106.5x to 3122.1x)
- The Rob Report (Rob-D) - Obj.: Kill 20 Players. Reward: 5 ROCKtropia Gold Coin

T3
- Corrupted C.O Sweep (Cesar) - Obj.: Kill 300 Prison Guards. Reward: Evade ~8 ped (From 5427.5x to 5430.8x)
- Smileys Product Run (Smiley) - Obj.: Kill 300 Inmates. Reward: Dexterity ~2 ped (From 5334.8x to 5342.0x)
- Snakebite I (Snake) - Obj.: Kill 200 Prison Guards. Reward: Alertness ~2 ped (From 3754.5x to 3780.7x)
- Jags and Jugulars (Jags) - Obj.: Kill 500 D-Block Mafia Members. Reward: Perception ~13 ped (From 4979.6x to 5013.0x); Inmates Severed Finger
- Playboys Painful Pleasure (Playboy) - Obj.: Kill 500 D-Block Mafia Members. Reward: Melee Combat (4647.60 to 4678.60) 2.43 peds
*NOTE: During the dialogue to obtain this mission you are given a choice of answers. If you select the wrong answer he calls you a snitch and you have to go to the prison yard to activate a kill any 50 prison mobs. Once done, return to him and he gives you his mission.
- Jokers Laugh (Joker) - Obj.: Kill 800 Prison Guards. Reward: Bioregenesis
- Hackers Hell (Hacker) - Obj.: Kill 1000 Zomhatten St Boyz. Reward: Handgun
- Bosco the Boss (Bosco) - Obj.: Kill 100 PvP Players. Reward: 50 Rocktropia Gold Coins

T4

Whistlers Bite (Whistler)
Obj.: Kill 5000 inmates - Explosives (2200 -> 3100)
Zomhattan Boys Destruction (Jackson)
Obj.: Kill 5000 Zomhattan boys - reward Bravado 8.8 PED
Martinez Madness (General Martinez)
Obj.: Kill 5000 inmates - reward Coolness 9.76 PED
D-Block Finale (Chevnosky)
Obj.: Kill 5000 D-Block mafia - reward Melee Combat 22.15 PED
Sniper No Sniping (Sniper)
Obj.: Kill 5000 C.O's - reward Rifle 26.41 PED
The Downfall of Mr.X (Mr.X)
Obj.: kill 5000 Inmates - reward Combat Sense 15.57 PED
Mamba Mutiny (Mamba)
Take out the Rats Obj.:Kill 100 players then Kill 10000 inmates and avoid S.O.R.T officers (dont kill one)
+ after killing 10000 you have to find Captain Bosscerlli - reward Shortblade 25 PED; Silver keys
Enforcer (Enforcer)
Obj.: This guy seems to have no mission

Total kills: 40,000 for this tier

Exit the jail

Leave thru the main doors and you will commence the final escape mission

The Great Escape Begins

Get to the Wardens Office
Find the shed get thru undetected, you'll see Houdini near the shipping containers
Get to the Water Tower
Survive the fall and return to the Yard

Start a Riot - Obj.: Kill 10000 inmates or cops

Get to the Roof
Get to the Lighthouse
Signal a boat to the Island
Get to the Docks
Swim out to the Ocean

SHARK ATTACK! - Obj.: Kill 100 Crunk Sharks

Move location
Check out the Ocean Floor

SHARK ATTACK 2! - Obj.: Kill 100 Crunk Sharks

Swim to freedom - head to the small island
Look for the crate of supplies nearby on the beach
Enter the 4 digit code 5879 to disarm the device on the crate.

You receive 1 Strength + 3 Mystery items
Company cellphone
Set of keys
Top Secret Company files folder
(These allow you to start "The Company" mission chain)

Other missions in prison:
The Yard Missions (these can be done while doing the main missions)
NOTE: Certain prison mission progression must be met before theses open up. i do not have a compelte list but will add what is known after each
10lb Dumbell Workout - Obj.: Kill 100 Inmates. Reward: 80 ROCKtropia Gold Coin
20lb Dumbell Workout - Obj.: Kill 200 Inmates. Reward: 160 ROCKtropia Gold Coin
30lb Dumbell Workout - Obj.: Kill 1000 Inmates. Reward: 85 hooch
40lb Dumbell Workout - Obj.: Kill 2500 Inmates. Reward: 150 clicks teleman coin BP
50lb Dumbell Workout - Obj.: Kill 3500 Inmates. Reward: 10 Rocktropia rollies
60lb Dumbell Workout - Obj.: Kill 4000 Inmates. Reward: 160 hooch
70lb Dumbell Workout - Obj.: Kill (70 bugged so can't do it)
80lb Dumbell Workout - Obj.: Kill 2500 Inmates. Reward: 20 Prison Hooch and 100 click Rolled Smokes BP
90lb Dumbell Workout - Obj.: Kill 10000 Inmates. Reward: 200 clicks teleman coin
100lb Dumbell Workout - Obj.: Kill 2000 Inmates. Reward: 100 clicks teleman coins
300lb Dumbell workout - Obj.: Kill 10000 Inmates. Reward: 75 ped Shotcallers shank, 100 click Teleman coin bp
100 lb Prison Bench Press - Obj.: Kill 1000 Zomhattan St Boyz. Reward: ??
Prison Curl Workout - Obj.: Kill 100 Guards. Reward: 50 Rocktropia Gold Coin (opens after final Tier 2 mission)

Hall missions:
- Prison Life (Inmate in Main Hall or Inmate between Main Hall and Shower) - Obj.: kill 50 Inmates Reward - enables new mission to be started
- No Way Out Maximum Security Prison (D Block Chow Officer or Solitary Confinement Officer(some of them)) - Obj.: kill 50 Inmates - Reward: enables new mission to be started.

How To Exit NWO Prison ( If you're not a prisoner)
You may die near the NWO prison LA and revive inside or just explore there and find yourself lost. There have been some rule changes over the years so there is a lot of confusion on what you can do to leave.

If you are just a "visitor" you are free to leave anytime. Lets assume that you are at one of the 2 revive stations, both of which are in the main hall. Jump down from your revival cell onto the main floor. Don't try to walk down the stairs, you will die. Dont try to talk to any npc's you will die.

If you have a flying vehicle, you can just go out to the main yard, spawn it and fly away.
Or there is a one way teleporter that you can find and go to any tp on planet.

Here's how to get to the TP: Face West, you will see the staircase, and also a bench press and a boxing heavy bag. Go towards the heavy bag, and pass by it just to the right and you will see a passageway behind the wall.
Take this passageway and go through the doors. Turn right and go down to end of room and you will see a doorway to the left. Go Through the doorway and go up staircase. Leave stairs when you get to 3d level ( next to last) and enter empty room. Turn left, then turn left again and you will see another staircase. Take this up and it winds around and you will come to the TP.

If you just want to spawn a vehicle outside , go East from the middle of main hall just passing South of some tables. When you come to the wall turn right then go through the doors into mess hall. Go Straight and you will come to another wall with tt, repair, crafting machine. Take the door on the right and go through hallway until you come to another room with a cage. Go Through the double doors and you will be out on the yard where you can spawn a vehicle.

Back in floor of the Main Hall, There is a guard by the main stairs. He is a televator, not an npc. You can take him down to level 0, there are a few prison cell shops. A few are active.
--
Company Missions

Company Mission "The Cure"
For those who finished the prison chain, There are some Company missions: There is a relatively new one called "The Cure"
NPC is Medical Officer inside Company Safe House. Mission is to kill 50k points of Intelligent Zombies: Prospects 1 pt, Enforcers 2 pts, Decomposing 3 pts, Nomads 4 pts, and Outlaws 5 pts.

Reward: Company Issued Zombie Vaccine which gives access to infected or contaminated zombies.

There is a "Rogue Trader" NPC in the penthouse of the Chelsea building that exchanges various items for loots. I went to him and exchanged the Zombie Vaccine and received a Mindkey. i gather this is used to start Virus Kong waves in Hell. My only problem is that this Mindkey is not tradeable, while the Zombie Vaccine is.

--
Police Academy

Note: You must have completed the Road to War (First mission in Zombie mission Chain above) mission to obtain this mission chain.

Police Academy I - Troll Removal Service
Mission Broker: Lt. Funk (136247, 84761)
Kill 50 Forum Troll
Reward: Aim (~0.05 PED TT)

Police Academy II - Soulshaker Invasion
Mission Broker: Sgt. Baker (36347, 84753)
Kill 100 Soul Shaker
Reward: Combat Reflexes (~0.05 PED TT)

Police Academy III - The Graduation Years
Mission Broker: Cpt. Shramsky (136190, 84619)
Kill 300 Soul Shaker
Reward: ROCKtropia Police Badge (~ PED TT), 1 ROCKtropia Police Radio (~ PED TT), Status: ROCKtropia Police Officer

Note: You must complete the police Academy mission and receive the Police Radio in your inventory to activate this missions. If you have done this and the missions are not activating then see Mobile Mike near ClubNeverdie (City of Dreams) to have your radio repaired.
Police Daily missions
Police Call 10-66 [135729, 83528, 199] 60 stereo jackers
Police Call 10-57 [136908, 83902, 258] 40 mulholland boys
Police Call 10-59 [136349, 84750, 237] 20 soulshakers
**Others as well but still pending details

Hell Missions:

Hell(accessible from drop down menu at TP from rock)

Demon hackers/ Code demons kill points mission
Mission Broker: Imprisoned demon: 39373,19750,110
Mission Name: Hackathon
Stage I (3200 kill points):
Laser Weapon Tech 10.2 PED
Plasma Weapon Tech 6.58 PED
Cryogenics 3.29 PED
Stage II (6400 kill points):
Rifle 20.40 PED
Inflict Ranged Damage 13.17 PED
Translocation 6.58 PED


--
Horny Little Devil:
Mission Broker: [39408, 19687, 110] (In Hell @Club Hell Landing TP)
Mission Name: A Deal with the Horny Devil
Stage I (Kill 100):
Anatomy: 1.04 PED
Combat Reflexes: 1.04 PED
Dexterity: 1.04 PED

Stage II (Kill 500):
Aim: 5.19 PED
Weapons Handling: 5.19 PED
Courage: 3.31 PED


--
Kongs Kill Point:
Mission Name: Duty Calls
Mission Broker: Walkie Talkie on table @[39393, 19782, 116]
Note** you cannot get this if The Great AI War is active so get it and the the AI War mission
Reward:
Stage I (3200 kill points):

Stage II (6400 kill points):
Shortblades 16.40 PED
Inflict Ranged Damage 10.67 PED
Bioregenesis 5.33 PED
Stage III (12800 kill points):
Handgun 38.80 PED
Courage 21.33 PED
First Aid 10.67 PED
Stage IV (25600 Points):
Weapon Technology 65.60 PED or
Inflict Ranged Damage 42,67 PED or
Evade 21,33 PED


--
Virus Kongs:
Mission Name: The Great AI War
Mission Broker: Sgt Barriga [39393, 19782, 116]
Reward:
Stage 1: 24 PED Evade or Dodge
Stage II:


--
Mining missions(also at club Hell)
Thiefs(skeletons) 39437,19746,110
Blausarium
Lysterium
Zinc
Belkar
Iron


HTT Missions:

Rocktropia access point(accessible from drop menu by going to hunt the thing)39097,20308,326

Things
Mission Broker: Sgt Savagery: 39081,20343,329 (Near Camp Finale TP)
Kill point mission chain
Stage I: 3200 points

--
Hunt the Thing: (accessible from drop menu by going to hunt the thing)
http://www.entropiaplanets.com/wiki/Hunt_The_THING
Video guides:
Part 1 https://www.youtube.com/watch?v=ouH2zLLEB0I
Part 2 https://www.youtube.com/watch?v=Jyn4xT9jxyQ
**Credit to Crusader Crue "Knight" for the videos


Secret Island Missions:

Zombie Anti-virus mission: Give access to Bio-dome (Where tamable vampire pet spawns)
https://www.planetcalypsoforum.com/forums/showthread.php?280527-Biodome-Antidote
**Credit to Kull for this write up

--
Gorilla Kill points:
Mission Broker: Archibald the monkey behind the bar inside Club Neverdie
Any gorilla type counts (island. mountain, kong, sacred kong)


Stage II (6400 Kill points)
Shortblades: 16.4 PED implant or
Inflict Ranged Damage: 10.67 PED or
Bioregenisis: 5.33 PED

Stage III (12800 Kill points)
Handgun 32.8 PED or
Courage 21.33 PED or
First Aid 10.67 PED

--
Below missions found @ the ND 500 Raceway Market TP: 38221, 22350, 122 (Just NW of TP inside hut)

Death Drake
Mountain Boar
Papoo
Petit Papoo
Pirate Skeleton (Buccaneers do not count)
Shark (Great Whites do not count)
Snow Drake
Storm Drake
Village Boar
Vulcan Drake
Wild Boar
 
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mastermesh

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Oratan Axe reached LEVEL 15!



 

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Alpha Core Cards

#13 Alpha Core Card has been acquired... 2 more to go to complete the set!
==================
Link to Original Post about Alpha Core Cards on Arkadia Forum
==================
1 - Arkadia


2 - Celeste Harbor


3 - Arkadia Storyline (still need this one)

4 - Arkadian Oil Rig


* 5 - Navi


6 - Race Track


7 - Space


8 - Nusul


9 - Riptor


10 - Treasure Pots


11 - Armory (still need this one)

12 - Toglossi



13 - Oratan Axe Murderer


14 - Research Lab



15 - Badger


16 - Ubo


17 - Magurg


18 - Resolute Mining


* 19 - Sal'Diresh Vault


20 - Aakas Doorways


21 - Smugglers


22 - Treasure Chest


23 - Oratan Lancer Eminent


24 - Jori


25 - IFN Soldier


26 - IFN Droid


27 - Pandi (Originally Arkadian Seal?)


28 - Hoverpod


29 - Weaponry


* 30 - Gyro Combat Fap


31 - Sal'Diresh



=============
*: Alpha core cards #5, #19, and #30 were originally 'gifts' from Arkadia Christmas 2014.
 
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:) Need more nights like tonight! :)

Loot on Carabok is still not so hot, but...
tonight I achieved a few things in the span of the last hour or so...

unlocked Martial Arts

Unlocked Melee Damage Assessment

finally reached 100% complete on the Oratan Axe's Autoloot Criteria bar. he's still got a couple of levels to go to actually get the passive unlocked, but this is a step in the right direction. :)

 

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5 k carabok done... now on to 10k. Probably will get hornet mission to 5 k first.
 

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possibly thinking about selling off the common pets and some other things (such as embra c1, some of the rarer pets that I'm not actively skilling up at the moment, etc. and a few odds and ends), but we'll see. PM if you may be interested in something.... (usually going to request payment in the form of deeds,etc.)

still very much on the fence about this... more than likely going to hold til auctions for pets exist, but for the right offer, may be willing to do something (don't expect a fast sale since my inventory is somewhat scattered between several planets... and sometimes I skill for hours on pets so end up with hundreds or thousands of them so it could take me a while to figure out where the hell the pet is and move stuff out of storage and sort through it... I'm on Arkadia now and do keep quite a few of the common spare pets in the underground here, but my main pets are back on Rocktropia in the U Zoo at the moment... )
 
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alpha core collection screen prints updated. Still working on Hornets and Carabok missions from time to time. Also sometimes spending some time skilling up on taming on the nusul puny around the Robot Factory. Most of the time when I'm online and actually doing something I'm streaming nowadays... (boring ass stuff to watch, but some like to do that type of thing for some reason)

If anyone's interested in the Boxer pet, I'll do a straight up trade for a shopkeeper next time I'm on Rocktropia... (he's in the apartment there at the moment - feel free to visit if you wish :) )

no big hurry on this, just miss having a shopkeeper. (probably shouldn't have traded the last one in for the Oratan Axe, but I've kinda grown attached to the Axe these days since he's my constant hunting buddy at the moment, at least until his passive(s) get unlocked)

I was originally going to skill all of the zoo up to get passives unlocked, but it's taking too darn long, and is too expensive since you can only have one pet out at a time as the system is now... was kinda hoping Mindark would make it like the olden days when you could have 3 or so out at a time as you skilled up... maybe when the integration with compets comes in a few decades... ?
 
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completed stage 4 of the Arkadia Hornet mission... Now working on stage 5 of that mission and the carabok.

Think I'll do some of the lower stages of some other mobs for a bit since I'm getting bored the same old environment staring at me every day... Monura here we come.
 
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Oratan made it to level 16!

Oratan Axe made it to level 16!





 

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Finally figured out how to get open broadcaster to do what I wanted on the sizing... options in the game capture are 'stretch image to screen', and 'ignore aspect ratio'. Otherwise you end up with lots of black areas around the streaming videos.

Also started checking 'disable streaming audio' in the clientloader to turn off Entropia's Universe's music and play something else in the background... starting to use true public domain music from https://musopen.org/ for now... may add more sources for the music or sounds later... New playlist is:

https://www.youtube.com/playlist?list=PLnMOar3QFQYIbupw95Y4RYFwm4RKjNsrj

nothing really inspiring in there yet, but over time I'll record more stuff... currently working on low hp mobs on Arkadia for the most part. Quality isn't 'high' since my graphics card can't take it... Maybe someday I'll upgrade the hardware to allow it.


Manually do the target next, autotool, loot on lower ends of missions... til I get the 1k or higher, then usually swap over to activating autoloot and skill pills unless I'm only a few hundred from end of that stage. (kind of annoying having to go find an npc if you end a stage of a mission when you have pills active)

(I try to not have a lot of icons on screen when I can, but sometimes you just can't help it)
 
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also starting to use similar setting over in compets. :)



(wish the loading on first arena battle didn't almost always fail on first try after a big stall, but maybe if Compets ever sees that that happens consistently in these videos they can do something to fix it... usually on second arena attempt and later it works fine)

The compets stream lists can be found at https://entropialoot.wordpress.com/compets/

The Entropia stream lists can be found at https://entropialoot.wordpress.com/entropia-utube-streams/
 

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Another stage of Monura female down...
 

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Boxer's Animations:
(yes, it is weird with the background music, lol)
 
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Oratan Axe's Animations

Oratan Axe's Animations:
 

mastermesh

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back home on Rocktropia a few days... working on redecorating the apartments a bit. The Zoo will still remain, but the 'one of everything' room is becoming more of a personal living space to experiment with interior decorating a little. I like the darkness in that room since it lets the animated stuff like tomtebloss and glowing swords, halloween torches, etc. really light up the room quite nicely, much nicer than most Calypso or Arkadia apartments do with their massive windows.

Still contemplating selling the boxer for a shopkeeper, but the idea is starting to fade since I like his animations, even if I don't have a ton of nutrio to up his skill levels quickly. (may focus on him after I get the oratan axe's passives unlocked, but we'll see...) I should probably drop all the pets except the oratan and the boxer but probably won't since I'm too damn stubborn, lol.

(originally wanted to up levels on each pet to unlock all passives, but it's too lengthy of a process and expensive to really probably do in reality... may get some up to level 7 to export em, but we'll see... if Mindark doesn't do more with pet system and compet integration, not sure if there's much of a point?)

(also thinking about trading all alpha core cards (got full set minus 3 cards) for a female shopkeeper and a bit more we can negotiate perhaps... .. (who'm I foolin' except myself, I'll probably just keep doing as I have and get enough shrapnel built up to trade in for a shopkeeper one of these years again.))

(kinda wish I had another apartment on same floor in the U as the other two so I'd reserve one for the halloween stuff, one for the zoo, and one for the xmas stuff... but for now xmas stuff is going to Arkadia, pets to the zoo, and other holiday junk to calypso I suspect... The big nice balcony, etc. on Arkadia makes for a nice Xmas setting even if number of item points isn't super high... reminds me of an old Hallmark movie for xmas or something...)

(I still may do the 'one of everything' project eventually, but will wait til I can afford to do the dailies on Monria for about a year or 3 first to up some crafting skillz.)
 
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still redecorating a bit. :) ;)

The 'logs' and a couple of trophies are next door the the U zoo for now. More little trophies, etc. may be added in there before long.

Got pergola on front door of the U Zoo. That's one funky piece of furniture to play around with.
 

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Arret Pet

Arret - Level 7
Metabolic Rate: 10.00
Exportable @ Level 7 (yes, he's above level 7 now)
Training: Easy
Rarity: Common
Passive Effect: Skill Gain - Pet and Taming: 10% @ Level 14





Arret Tricks & Animations:

Back to Zoo Index
 
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still moving around stuff in the apartments. I think the old 'one of everything' apartment next to the U Zoo is slowly starting to become the Halloween hangout since it seems to work better there than on Calypso since you can't do a lot of fancy stuff with lighting on Calypso apartments much unless you cover the windows with a lot of gigantium signs to block out the sun.


who knows, may move all of the xmas stuff here from Arkadia too, but we'll see.. that big xmas tree pile works better over there due to taller ceiling.
 

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More interior decorating. Removing pets from u zoo that cannot be exported yet due to level requirements so I have em with me to up em to required level for export one by one over time as I visit each planet. Really stinks that leprechaun was altered since he didnt use to need level 7 for export but now does...

Apartment next to zoo is now turning in to holiday hangout. Main room is dedicated to xmas. Second room is Halloween. Third is Easter, valentine mix. More maniquen will be bought eventually as needed...

More holiday stuff will be purchased eventually.

Unsure if duchev logs and diplomas, etc will stay on r.t. or move to ark or caly. ... probably ark but we will see. Caly may be sold eventually or traded for another shopkeeper or other estate on ark moon or monria?
 

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more moving....

Phase I of move complete... grabbed the stuff from Calypso apartment.
Phase II in progress... grabbing the stuff from Arkadia...
Phase III will be started soon.

Should have moved the holiday stuff to Rocktropia long ago since there's so many item points there. The organization of the U Zoo will change over time. Right now main room just has a few of the big cyrene pets in it for display purposes mainly. Second biggest room has pets divided in to those that are are exportable and those that are leveled a little, but not exportable. Tiniest room has the pets that are not ever exportable. The other room in the apartment there is a flag and combat mask and clothing display room for now.

The Holiday Hangout next door to the U Zoo is starting to shape up. Main room is Christmas. Secondary room is Halloween. Third room is Valentines and Easter. There never has been too many Easter or Valentines day items in game. If there gets to be more down the road I may dedicated one room to each?...

4th room is just all the old used up L stuff and event logs for now... I am going to probably remove the L stuff and add in more event related items over time... sort of making this a bit of a historical events celebration.

The old fireplace will probably be moved to Rocktropia as it is a theme that goes well with the Christmas stuff, but we'll see. Going to need something to light up the main entrance on Arkadia and that was what was doing that til now... We'll see if zyn fireplace or a torch or something else will take it's place eventually.

After the Rocktropia apartments are fully decorated I'll focus on redoing the Ark apartment again sometime. Still not 100% sure what is going to be focus of the Ark and Calypso apartments, but it's pretty clear to me what will happen to Rocktropia places for now... Alpha core cards will stay on Ark... More interesting artifacts may stay there too, but we'll see. Duchev logs don't really need to be there although they did work there earlier... I eventually may try to buy full set of the Duchev Logs, and the other event logs too, but we'll see... hard to find those things in game for sale, and when you do, it's typically at insanely high prices these days.

Still looking for the last two alpha core cards if anyone is selling... but don't really want to buy one unless it comes with the other since I don't like the idea of paying any more to acquire any more of them unless it finishes the deck out... still missing 11 and 3 at the moment I believe.

I vaguely remember seeing some shop on Calypso somewhere a few months back that was selling only items from the holiday boxes.. not the boxes themselves, but stuff like halloween masks you don't typically see on the auction, etc. Couldn't find that shop in yesterdays little travel there... if anyone knows the location of that shop, would love to know where the hell it is.
 

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On ark now. Alpha core cards are being installed downstairs. Look for the glowing Crystals
 
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P.o.v.r. stuff may end up staying put on ark for now since it livens up the place a bit and is boring ol same old same old as every other joint on the rock
 

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probably not a 'glorious' as the mega tree idea, but it works for now as things get moved between the planets.

Took a while to place the cards in that pattern. Still not a perfectly geometric formation, but close enough. probably need more dancing light sources like different types of torches and fires in the disco corner to get nicer colors dancing, but got to save some of the stuff for the other apartments for now. Contrast between the reds and blues is nice... need more

The lower quality graphics actually help the stuff look better, at least on my set up... probably because my graphics card isn't all that great, lol. Higher quality graphics seem to tone down the power of the lighting effects items do as the world environmental lighting effects take more precedence.

Also time of day in the planet appears to have big impact on the lighting effects as well since the glowing stuff really shines brightly on those warm Arkadian nights.

added a few more stars, trees, tomtebloss and fragments after the video above was recorded... still not sure I like the whole disco dance floor thing, but it works for now. May revise it a bit later, but it's ok for a start for now. Much more going on than there was with the mega tree concept that just created hypnotic patterns since they all have the same exact light texture patterns.

May eventually simply it back down to how it was in the video above as having too much dancing animations in one place can sometimes cause motion sickness type effects irl. That happened a few times back when I did the chandelier on the ceiling thing on Rocktropia oh so long ago.
 
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