oh it will be years yet. Seriously I'd plan on 2025 at earliest for incomplete releaseOne year later and still only pre-alpha
Will be old when its out
Thanks! I really enjoyed that!!ASC’s THE EYE: CALANTHEK: Real-Time Filmmaking in UE5 Early Access | Unreal Engine
POssibly the odd looking munchkin avatar being partly to blame but something about this video sent me to the land of nod...Star Atlas - The Showroom - Unreal Engine 5 Gameplay Video [426LIVE Keynote Reveal]
From the looks of all the dev posts.. The Entropia universe world as we know will be deleted entirely. If you have been here for years like I have you are going to be missing not the features, but the entire world you used to roam. We have witnessed it not once but twice already.
For example in the early days there were traders in hadesheim city and an umbranoid village.. and poof. It was all gone with an update.
Then Hadesheim city was removed entirely to make room for a crater filled with robots.
With the Cryengine update, entire cities got lost. Minopolis used to be a maze of small houses packed together. Now its just some empty space, with a house here and there.
Her are some examples what was lost forever:
- Hadesheim city, with its traders with better guns and armor and black pants (punisher mk1, ewe ep-13, laughable now, but better than tt-weapons)
- Minopolis
- Port Atlantis with its yellow walls and spaceport with spaceships (selling jester-d1 at boxes)
- Abandoned Umbranoid villages
- Giant mushrooms
- Spiral Shaped mountain (with spiders!)
- Robot factory
- Jason's mask
- Sunbathing skeleton
- Twin peaks mine
- Rock Monuments
- Feffoid traders (ewe ep-16, some shortblade) , hard to get to because of big monsters in the neighborhood.
- The old rig, differently shaped and dangerous atrox oas (we're all too skilled now, so the mobs are peanuts)
- Abandoned tent camps
- The weird abandoned tower in the desert south of fort pandora
- The pulsating spheres
- The blue purple forest filled with faucerfix, south of port atlantis
- The huge tree forest filled with phasm on amethera, now an empty icy environment. The trees were so huge you couldnt see their tops
- The closed mine entrance at Twin peaks
And most recently, the entire redesign of Treasure Island. It might be better, but the old island is gone forever.
The list could go on for a long time but I think my point was made. Be prepared to get a hole in your heart of places you hold dearly, to be lost forever.
From the looks of all the dev posts.. The Entropia universe world as we know will be deleted entirely. If you have been here for years like I have you are going to be missing not the features, but the entire world you used to roam. We have witnessed it not once but twice already.
For example in the early days there were traders in hadesheim city and an umbranoid village.. and poof. It was all gone with an update.
Then Hadesheim city was removed entirely to make room for a crater filled with robots.
With the Cryengine update, entire cities got lost. Minopolis used to be a maze of small houses packed together. Now its just some empty space, with a house here and there.
Her are some examples what was lost forever:
- Hadesheim city, with its traders with better guns and armor and black pants (punisher mk1, ewe ep-13, laughable now, but better than tt-weapons)
- Minopolis
- Port Atlantis with its yellow walls and spaceport with spaceships (selling jester-d1 at boxes)
- Abandoned Umbranoid villages
- Giant mushrooms
- Spiral Shaped mountain (with spiders!)
- Robot factory
- Jason's mask
- Sunbathing skeleton
- Twin peaks mine
- Rock Monuments
- Feffoid traders (ewe ep-16, some shortblade) , hard to get to because of big monsters in the neighborhood.
- The old rig, differently shaped and dangerous atrox oas (we're all too skilled now, so the mobs are peanuts)
- Abandoned tent camps
- The weird abandoned tower in the desert south of fort pandora
- The pulsating spheres
- The blue purple forest filled with faucerfix, south of port atlantis
- The huge tree forest filled with phasm on amethera, now an empty icy environment. The trees were so huge you couldnt see their tops
- The closed mine entrance at Twin peaks
And most recently, the entire redesign of Treasure Island. It might be better, but the old island is gone forever.
The list could go on for a long time but I think my point was made. Be prepared to get a hole in your heart of places you hold dearly, to be lost forever.
Things that pulled people into the game:
- real cash economy
- sci-fi theme - alien world with weird vegetation and sky
- music
One year later and still only pre-alpha
Will be old when its out
That. Exatly that!There are many great features that were brought in by CE2, but the SOUL of PE was killed for sure.
I remember that Hadesheim was a dead city, but I still loved that old futuristic way it looked.
There are many great features that were brought in by CE2, but the SOUL of PE was killed for sure.
Things that pulled people into the game:
- real cash economy
- sci-fi theme - alien world with weird vegetation and sky
- music
The good old days, when the grinding still had a backstory...For me it was reading about Coat Killers Annexing PVP3 in The Gate. I thought that was such an amazing concept. I read all The Gate's before joining,. Also the original backstory that Marco and co wrote.
The entire point of ue5 demos is that you DONT need a beast system… you should look into those demos more…I think there's also another risk here that's probably being widely overlooked.
Yes, UE5 in tech demos does look fantastic. But in order to achieve that level of fidelity you have to have a real beast of a system.
I question how many players today are playing on marginal systems that will do poorly on the new engine.
Expect to upgrade.
I don't fault you for having high hopes. Downvote me if you want, but you can't get something for nothing. Been working in tech my whole life. You'll want to upgrade.The entire point of ue5 demos is that you DONT need a beast system… you should look into those demos more…
That’s literally their purpose… showing you can do crazy graphical things with far less powerful machines than before…
- sci-fi theme - alien world with weird vegetation and sky
Really it's an opportunity to rethink a lot of things across the board.Bring this back please. Don't make it a regular world with normal vegetation.
You have a once every 10 year oppertunety here.
My god man just watch one demo with the voiceover explains how their doing that crazy shit on the weak as hell current consolesI don't fault you for having high hopes. Downvote me if you want, but you can't get something for nothing. Been working in tech my whole life. You'll want to upgrade.
Believe whatever you want. I'm not offended.My god man just watch one demo with the voiceover explains how their doing that crazy shit on the weak as hell current consoles
Neither am I but it’s not a choice of belief… these are facts and are public knowledge… you just are forcing ignorance or trolling.Believe whatever you want. I'm not offended.