From the looks of all the dev posts.. The Entropia universe world as we know will be deleted entirely. If you have been here for years like I have you are going to be missing not the features, but the entire world you used to roam. We have witnessed it not once but twice already.
For example in the early days there were traders in hadesheim city and an umbranoid village.. and poof. It was all gone with an update.
Then Hadesheim city was removed entirely to make room for a crater filled with robots.
With the Cryengine update, entire cities got lost. Minopolis used to be a maze of small houses packed together. Now its just some empty space, with a house here and there.
Her are some examples what was lost forever:
- Hadesheim city, with its traders with better guns and armor and black pants (punisher mk1, ewe ep-13, laughable now, but better than tt-weapons)
- Minopolis
- Port Atlantis with its yellow walls and spaceport with spaceships (selling jester-d1 at boxes)
- Abandoned Umbranoid villages
- Giant mushrooms
- Spiral Shaped mountain (with spiders!)
- Robot factory
- Jason's mask
- Sunbathing skeleton
- Twin peaks mine
- Rock Monuments
- Feffoid traders (ewe ep-16, some shortblade) , hard to get to because of big monsters in the neighborhood.
- The old rig, differently shaped and dangerous atrox oas (we're all too skilled now, so the mobs are peanuts)
- Abandoned tent camps
- The weird abandoned tower in the desert south of fort pandora
- The pulsating spheres
- The blue purple forest filled with faucerfix, south of port atlantis
- The huge tree forest filled with phasm on amethera, now an empty icy environment. The trees were so huge you couldnt see their tops
- The closed mine entrance at Twin peaks
And most recently, the entire redesign of Treasure Island. It might be better, but the old island is gone forever.
The list could go on for a long time but I think my point was made. Be prepared to get a hole in your heart of places you hold dearly, to be lost forever.