About reducing peds in game: a quarter of Caly turnover is paid out to the clds I think, yes? I imagine that most of it is not withdrawn - so some of it gets turned over in game, but lots will stack up over time.
I can understand there being an MA desire to 'convert' peds into low tt but high mu stuff, but do not agree that MA should pocket so much of the difference directly themselves. The mu that goes to players through oils here is minimal. Granted, the sweat is purely to the players, but that is stage 1.
People have written here about the path that MA is taking... the underlying mechanics....AND the way of introduction. It is almost the least worrying element for me that they use words like exciting and fun to describe this chain. I'm still waiting for one of the coins to be lootable by mistake (or design?)... maybe that is what they think will provide excitement?
ppl will just use warps to travel like they do it now and only excitement would be if you cant use warp and transport the coin, but who would risk that