if you want less lyst/oil waves and more real resources then you need to start crafting things that consume those resources. you need to find a way to convince people to gamble craft scops and dino shoes again.. it's a moot point otherwise. resource caps/waves/whatever you call them are directly tied to consumption and turnover from crafters and almost everything is at a global cap/threshold which triggers a "maximum per hour" respawner.
and for more people using MU mats tt-food BPs to get L/rare BPs MA needs to up the base TT-return and let crafters hit the 94+% TT-return a lot more than once every few years...