Hi,
it's just this simple - who knows to search, to read & to understand should have no problem:
- Add up all money that comes to MA and call the result "Income" (deposits, ad fees, investment incomes)
- Add up all expenses from MA and call the result "Expenses" (withdrawals, costs of operation, interest expense, dividend payment)
- Calculate ("Income" - "Expenses"), and call the result "Revenue"
- This is now divided 50/50 between MA & the planet partner. Now we need to differentiate: 50% goes to MA, let's call this "MA Revenue"
- Now balance the following equation:
(("MA Revenue" - ("Desired MA Profit" + "Taxes to pay")) = "Loot Pool Money")
variating "Loot Pool Money" as long as it takes until "Desired MA Profit" meets Jan's requirement.
- Since this is such a hard task for the "balancing team" you'll now understand the desolate state the EU economy is in - they just don't have any time to care about drop rates, BP requirements and such stuff anymore ...
- But now you know how the loot pool is calculated. Or how much money is available for us to loot at all.
- But there's 50% now going to the partners, too! Let's call 'em "Partner Revenue", and let's have a look at them, using Marcos First planet company as example:
- First we'll realize the loot money comes from MA now, so there's no need to balance according to this anymore!
- We might assume that we could now work with an equation like:
((" Partner Revenue" - ("Desired Partner Profit" + "Taxes to pay")) = "Additional Partner Marketing Money") ...
- For sure we could subtract "Additional Partner Marketing Money" from " Partner Revenue" before, too, and replace it with "Marcos Personal Chick-attracting Ferrari Gimping" - for sure they'd be after him even more!!!
But there's a problem. The loot pool.
The equation in #4.a today uses 100% of the revenue (currently all money comes to MA, and stays there), and as far as I have read loot rate will stay at MA. But when this goes online it will mean just half of the money will be available compared to how is used now!
On the other hand, would the loot rate be in the hands of the planet partners, it would still be only 50%!
One solution would be to have to add to the loot pool both MA (basic loot pool)
AND the planet partners (planet specific improved loot pool), but MA wouldn't then have this much incentive to distribute generous sums, and for sure the partners would complain constantly ...
Other way would be to let the loot pool completely to the planet partners, but this would seriously smash their profits and cause a rat race for the best loot rate to attract most participants ...
The loot situation at the moment is, carefully formulated, "not optimal". The changes ahead - do they promise to improve this situation? How should this work? And who should pay? And how much?
I'm really curious if this is actually carefully concerned, and if they have developed a solution actually working.
Have fun!