Over-Crowding / General Observations

Pianoman178

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Piano Pianoman Man
Hey All,

I've been mining for a long long time. Since VU10 was released, I've developed maybe five or six areas that I really enjoy mining in. Low mobs, decent ores, etc. I've usually been able to rotate through these areas once every two or so weeks. I don't do 1,000 drop runs, just something like one or two amps worth.

Over the past month, I've noticed something unusual. Green dots. Everywhere. I simply cannot go on a run without running into three people at minimum. Usually 5 or 6. It's like the EU colony is throwing me a parade on every mining run.

My hit-rate is the worst it's ever been. Coincidence? I don't know...

This isn't a complaint thread. I want to know what you guys have noticed. Is Calypso becoming over-populated?


-Piano
 
Hello,

I noticed the same thing. Even on the most remote places i usualy find someone. And you are not alone, my hit rates have been awefull :\ i have some areas that have a 15/100 (15%) hit rate, and areas that i know for a fact that are good.

I think the reason behind this its because in mining the money lasts "more" because of the time it takes. Plus you dont need good gear to have good results i mean look @ all the Richs / vast deposits @ 400 depth i mean thats like a OF103 maxed.

Also i am not complaning. :) cheers all
 
A lot of activity SHOULD be good for us all but bad hit rate does not sound good, maybe you should try some new areas to see if it is just as bad hit rate there also.
 
It just means that a lot of people are mining. And lot of the good areas with no junk stuff will always be crowded. However - a crowded area doesn't automatically mean that you will get a crappy hitrate.
 
A lot of activity SHOULD be good for us all but bad hit rate does not sound good, maybe you should try some new areas to see if it is just as bad hit rate there also.


If they're depositing. Otherwise, the increased overhead as far as bandwidth, server resources and account maintainence are concerned mean less cash for loot payouts.
 
If they're depositing. Otherwise, the increased overhead as far as bandwidth, server resources and account maintainence are concerned mean less cash for loot payouts.

I cant belive how negative some people always must be, do you really think that a increased user activity not goes hand in hand with increased deposits also?
 
Well, at least I'm not the only one experiencing this.

I'm not going to delve into the depo / nondepo players. That isn't my business.

I'm simply saying:

A. I've noticed a lot more people mining "my" areas.

B. My hitrate is almost always lower than average when running into other people.

Let's stay on the established topic please :)
 
It just means that a lot of people are mining. And lot of the good areas with no junk stuff will always be crowded. However - a crowded area doesn't automatically mean that you will get a crappy hitrate.

if there are 10 deps in a are and 10 pll mining there mean a crappy hit ratting. :p
 
I just don't believe that others mining where you are affects your hit rate. And well, that's because I really sincerely doubt claims "spawn in the ground." I think that when people suggest otherwise they are confusing coincidence with causality.

Green dots in your area can only mean people getting the same resources you are, really. In other words, helping put downward pressure on the markup. But even then, one or two people have very little to no impact on it. Plus most resources are found in more than one place, so there are almost definitely people getting the same resources elsewhere as well. I really think that is the only concern you should have, and one or two people make no difference in that respect.

I'll admit it bugs me, but really, I know one or two people aren't affecting markup.
 
Lol and here i thought everybody was quitting :)

But seriously, yes if there are a lot of miners around you, you can get a lower hit rate if you drop in the same places as they did with the same finder. In my experience a low hit rate (and tt return rate) will in time get compensated with a bigger find, so in the end i don't feel it matters too much.
 
A- almost all the ores have now good mu's (even the frigu.)

B- level 5 amps at 110%

C- make more videos for youtube! :D

D-school vacation
 
I just don't believe that others mining where you are affects your hit rate. And well, that's because I really sincerely doubt claims "spawn in the ground." I think that when people suggest otherwise they are confusing coincidence with causality.

Of course the mining system is somewhat shrouded in mystery, but I don't believe this is the case.

Earlier this week, I was mining in one of my favorite spots. There were a few society mates online with me. After around 20 drops, I found 1 claim. And, call me crazy, but I can "feel" when there is a legitimate NRF and when there's a "someone just dropped here" NRF, by the time it takes to show the message.

I remarked to my soc mate "Wow, it feels like someone is mining 150m ahead of me." Wouldn't you know it...about three minutes later I ran into not one, but TWO green dots, carpeting the area I was running into.

That is what originally sparked my concern.



C- make more videos for youtube! :D

Thank you! I will :D
 
Crazy thought...

Hey All,

I've been mining for a long long time. Since VU10 was released, I've developed maybe five or six areas that I really enjoy mining in. Low mobs, decent ores, etc. I've usually been able to rotate through these areas once every two or so weeks. I don't do 1,000 drop runs, just something like one or two amps worth.

Over the past month, I've noticed something unusual. Green dots. Everywhere. I simply cannot go on a run without running into three people at minimum. Usually 5 or 6. It's like the EU colony is throwing me a parade on every mining run.

My hit-rate is the worst it's ever been. Coincidence? I don't know...

This isn't a complaint thread. I want to know what you guys have noticed. Is Calypso becoming over-populated?


-Piano

Have you thought of trying another planet? I was just at RT last night and was pretty vacant,or Arkadia might have a ton of wide open spaces also... Just a thought.:)
 
I cant belive how negative some people always must be, do you really think that a increased user activity not goes hand in hand with increased deposits also?

Negative? Neutral. Facts are facts. There's no guarantee it does when the actual or implied advertising slant is "come play this game and make money!"
 
How do you know that deposits are prespawned? :p

when i made the post i considered pointing that and infact it's something i belive. That the deposits are NOT pre-spawned but just "random gen" when you drop the bomb's but since i have been called INSANE many times because of that i prefered not pointing it out :p guess i am not alone! yay! :yay::yay::yay:
 
sounds like you need to find a new spot to mine that's a bit further from the tps. ;)

The ability of the LA owners to be able to buy TPs to put on their land has had a lot of impact on who's doing what where. Many folks that used to not visit a lot of locations now visit those lonely places a lot more often.
 
Its summer The Kiddies are out of school hence more people mining.
 
B. My hitrate is almost always lower than average when running into other people.

The solution is simple. Take a gun with you when you mine, only mine in PvP, and shoot every green dot you see. :D
 
I just don't believe that others mining where you are affects your hit rate. And well, that's because I really sincerely doubt claims "spawn in the ground." I think that when people suggest otherwise they are confusing coincidence with causality.

Really. And what does finds spawning or not mean for it being possible to get a find X amount of time from somewhere where somebody else dropped a bomb? If you don't know the answer, Ace Flyster ran a detailed test on this, so you should look it up.
 
Really. And what does finds spawning or not mean for it being possible to get a find X amount of time from somewhere where somebody else dropped a bomb? If you don't know the answer, Ace Flyster ran a detailed test on this, so you should look it up.
Unless I'm supposed to read beyond the first two posts, his test wasn't conclusive at all.
 
Really. And what does finds spawning or not mean for it being possible to get a find X amount of time from somewhere where somebody else dropped a bomb? If you don't know the answer, Ace Flyster ran a detailed test on this, so you should look it up.

If my sig still works, the tests are there

Refresh rates ones

Rgds

Ace
 
From the financial report from this year I could read that playerbase and deposits has increase, altough not huge increases it could be a playing factor with the increased mining playerbase. Whereas the claimrate being lower than usual, it might be so, but as far as I know, it usually pays off in the end ;)
 
I've developed maybe five or six areas that I really enjoy mining in

I'd just like to point to obvious aspect that ingame terrain is only this large. "Your" areas aren't in a hidden dimension inaccesible to others.

However, straight ontopic, I have the feeling that all mining population of EU is mining in the Myrene/Oyster server for belk and niks or on TI for cobalt with the ferocious determination to ignore other areas. I like to mine/hunt pretty often in areas where I've literally met (in the limited time at my disposal) a handful of players since VU 10. While simply standing at Myrene tp would increase your social skills overnight. Oh, about to forget to mention New Switzerland, the other Mecca of miners.
 
This is not possible since Xavier_JR once again pointed out that the in-game population is steadily falling (as it has been since 2007). Since we all know that the game universe is now bigger with all of the other planets, there must be fewer people around per square km.

Conclusion: You are drunk.

I also believe you should avoid crowded areas, if you have 6 good spots you should probably switch to a different one when you see 2 or 3 other people. Shooting other miners in PVP areas is also a good idea, they love that.
 
Well, at least I'm not the only one experiencing this.

I'm not going to delve into the depo / nondepo players. That isn't my business.

I'm simply saying:

A. I've noticed a lot more people mining "my" areas.

B. My hitrate is almost always lower than average when running into other people.

Let's stay on the established topic please :)

I remember seeing that cool video you made of one place you mine. We had a vehicle update and a certain resource went up in value and many people started going to that mining place, to loot the nice easy markup. That would explain the green dots around you assuming your going to the place i am talking about.

Hit rate i don't know the verdict is out if that matters or people around you affect that. I want to say it does not.
 
Staying on topic...I'd suggest you try new areas...most all ores have good markups currently. Pretty hard to find a bad area.

Off topic....if hit rates are bad for me in one area they seem bad in all areas...just a bad loot cycle.

Good luck.
 
It might be that there are more players staying on calypso while the PvP space is addressed. Seems to be many staying around to access the calypso auction, I note there seems to be increasing items on calypso auction while others are struggling. Twins seems packed since space was introduced.

Though MA envisaged people risking their stackables in space, most will not. Thus by consequence a lot of players have returned to calypso for the time being. I don't know how they are going to fix it, maybe they will start selling lockable containers, make PvP-free trade routes etc but I am sure Arkadia studios and Neverdie studios are seeing lower profits.
We will see some changes to space because the business model requires that PP get a share of profits, all the wonderful Motherships and Privateers are too costly to upgrade currently and the power is in the hands of a few PKers. This is not an attractive feature to encourage depositing from new players. Just sit back and see the new changes come.
Cheers
Bjorn
 
Well, I've been bumped up averagely about 3~4 miners in every mining places I got :eyecrazy: Seriously, my hit rate's range is very vast. It can be went as low as 8% to as high as 40%. So, I said my average hit rate is around 24% :)

However, the fact is... Many players joining themselves as miners. Hopefully, MA will pay more attention on the mining globals/hofs's amount :cool:
 
The elephant is a very large animal. Its side is like a wall. Its trunk is like a snake. Its tusks are like spears. Its legs are like trees. Its ears are like fans. And its tail is like a rope. So you are all right. But you are all wrong, too. For each of you touched only one part of the animal. To know what an elephant is really like, you must put all those parts together.

Backstein Karen. The Blind Men and the Elephant. 1992
 
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