With many miners that recently cry out for TT return, with most of them (who cry-like myself) simply grinding fabolous ''pyrite'' it happens that many of us run behind another fellow miner in short time gap....
Fact is that if you stand still and drop probes/surveys in same position your hit rate turns to 0, pretty much same thing happens when another miner is next to you.
When you craft you interact on your own 100% of time, while hunting if solo hunt its mostly same situation, in exception where someone can do couple shoots on your mob and you still get loot ( many times i have seen that players go into rage mode when someone with bigger dps kills mob they tagged first, claiming they will never get that round spent returned...
Now lets get back to couple miners droping bombs at same position, or inside same area, stand in the same spot and drop 100 bombs ( beside initial drop and possibly second, in rare cases third....all other 97 should result in no resource found ) every drop you do no matter what.
Same thing happens when 2-3 or 10 miners do at same position, hit rate for all of them beside first initial drops will turn to 0.
Many miners focus same jucy areas....and most of those players keep getting bad TT results?
Miners who tend to explore other planets or do something diffrent result in decent tt returns....with markup not juicy as the one in crowded and yet most of them are ok and even happy with tt return!
So question is what happens to those 100 bombs i drop in the same spot,
Or couple of us do it?
My opinion/what i read on forum/wiki and one colected from old/expirienced miners is bellow, pick a number in comments!
1: those drops we never get back
2: we do get 95% of it back or what ever prospector level is?
3: That area acts similiar to big shared mob where someone ends up with item/tower in this case and all others lose?
4: 70% of peds burned like this gets distributes among players in area over period of time/power to endure bad loot
(With no classic prediction when it can happen or how many drops to even out)
Example is most recent 60k ath in argus which happend to player after what 15 years?
5: It even out portion of ped lost in quicker time frame? In most cases most of those hits are in range 800-1300 ped
XIX-XXI sizes which where not average size multy with amp used to hit them.
(In my expirience no 5 might be the case but it still doesnt refunded me nowhere near 95% )
6: Couple most skilled miners ingame pointed out mining returns are caped to 90% and prospector level slim to none impact on returns. With exception of lvl 50 unlock miner (some stats says it slightly impacts rare ore/enm hits.
7:Most of them also push overmined areas in most cases ( and yet there is one player who posts mining logs every year with 95.5-96.5% TT return) cant use names but lets say he is right
8. opinions are welcome and i hope this post helps us all improve knowledge of game
I must add that this post is coming from player who spent last 2 years grinding pretty much every day lvl 65 prospector with imp exca and mod refiner. in last 5 months i roasted 40 finders with mid tier amps with average 3000+ drops per finder resulting in over 120k drops, i have stable 114.6% entire cycle...
With all + and - i am totaly losing 3500 ped and skills i aquired come atop of that, if i hunted same ammount cycled result i would probably go above 250 hp at least....but with mining skills only my avatar is still super weak.
New players with no eco gear low bankroll in such areas dont stand a chance, i would strongly recommend unamped exploring of all planets for best results...
Will i continue? Yes i will finish x3 VI stage of mining i am close to complete!
Who knows mb fat tower some day shows up....after i complete missions i will probably try hunting and exploring more!
Would i put so much effort into it again? Definetly not....at least not grinding same overmined areas for sure, if you could mine like people hunt nowdays it would be ok. Bonded to chair 5-6 usualy more hours per day excavating is bad for health and brain likewise.
I will blame it on MA as usual....imo there should be better explanation what happens with 100 drops clicked in same position, I mined entire year with tier 4 exhumer roasting excavator enhancer looking forward going for tier 5 with 0 warning from operator that they dont work. Thanks to ace for making people aware and for making most persistent post and bumping it until it was not fixed!
Mining same position or next to someone who does very same place might be broken and results are definetly not where they should be for many miners!
Nothing can be perfect and there will always be bugs, dev team is probably doing best they can! This year they put some effort to mining and made it go into right direction, more challenging and harder in all aspects but there is much more that can be done....for example place 2 randomized size 1-8 ul amps per year that can show up in SOOTO to any miner, make mining event???? in past 2 years all what miners had is first place yogg horror event reward on Monria....Thank you Monria team and i hope for more of those in future!
Speed up excavating somehow??
If that is hard to acomplish due to game mechanic simply increase time player have to excavate actual claim to like 5 days instead of 1 hour! Simple solution it would make mining much less laboring and players can organize better for excavating sessions than be bonded to pc.
I hope we get some answers, insights on overlaped/overmined areas at least hints what to avoid etc
Happy hoffing!
Carnage
Fact is that if you stand still and drop probes/surveys in same position your hit rate turns to 0, pretty much same thing happens when another miner is next to you.
When you craft you interact on your own 100% of time, while hunting if solo hunt its mostly same situation, in exception where someone can do couple shoots on your mob and you still get loot ( many times i have seen that players go into rage mode when someone with bigger dps kills mob they tagged first, claiming they will never get that round spent returned...
Now lets get back to couple miners droping bombs at same position, or inside same area, stand in the same spot and drop 100 bombs ( beside initial drop and possibly second, in rare cases third....all other 97 should result in no resource found ) every drop you do no matter what.
Same thing happens when 2-3 or 10 miners do at same position, hit rate for all of them beside first initial drops will turn to 0.
Many miners focus same jucy areas....and most of those players keep getting bad TT results?
Miners who tend to explore other planets or do something diffrent result in decent tt returns....with markup not juicy as the one in crowded and yet most of them are ok and even happy with tt return!
So question is what happens to those 100 bombs i drop in the same spot,
Or couple of us do it?
My opinion/what i read on forum/wiki and one colected from old/expirienced miners is bellow, pick a number in comments!
1: those drops we never get back
2: we do get 95% of it back or what ever prospector level is?
3: That area acts similiar to big shared mob where someone ends up with item/tower in this case and all others lose?
4: 70% of peds burned like this gets distributes among players in area over period of time/power to endure bad loot
(With no classic prediction when it can happen or how many drops to even out)
Example is most recent 60k ath in argus which happend to player after what 15 years?
5: It even out portion of ped lost in quicker time frame? In most cases most of those hits are in range 800-1300 ped
XIX-XXI sizes which where not average size multy with amp used to hit them.
(In my expirience no 5 might be the case but it still doesnt refunded me nowhere near 95% )
6: Couple most skilled miners ingame pointed out mining returns are caped to 90% and prospector level slim to none impact on returns. With exception of lvl 50 unlock miner (some stats says it slightly impacts rare ore/enm hits.
7:Most of them also push overmined areas in most cases ( and yet there is one player who posts mining logs every year with 95.5-96.5% TT return) cant use names but lets say he is right
8. opinions are welcome and i hope this post helps us all improve knowledge of game
I must add that this post is coming from player who spent last 2 years grinding pretty much every day lvl 65 prospector with imp exca and mod refiner. in last 5 months i roasted 40 finders with mid tier amps with average 3000+ drops per finder resulting in over 120k drops, i have stable 114.6% entire cycle...
With all + and - i am totaly losing 3500 ped and skills i aquired come atop of that, if i hunted same ammount cycled result i would probably go above 250 hp at least....but with mining skills only my avatar is still super weak.
New players with no eco gear low bankroll in such areas dont stand a chance, i would strongly recommend unamped exploring of all planets for best results...
Will i continue? Yes i will finish x3 VI stage of mining i am close to complete!
Who knows mb fat tower some day shows up....after i complete missions i will probably try hunting and exploring more!
Would i put so much effort into it again? Definetly not....at least not grinding same overmined areas for sure, if you could mine like people hunt nowdays it would be ok. Bonded to chair 5-6 usualy more hours per day excavating is bad for health and brain likewise.
I will blame it on MA as usual....imo there should be better explanation what happens with 100 drops clicked in same position, I mined entire year with tier 4 exhumer roasting excavator enhancer looking forward going for tier 5 with 0 warning from operator that they dont work. Thanks to ace for making people aware and for making most persistent post and bumping it until it was not fixed!
Mining same position or next to someone who does very same place might be broken and results are definetly not where they should be for many miners!
Nothing can be perfect and there will always be bugs, dev team is probably doing best they can! This year they put some effort to mining and made it go into right direction, more challenging and harder in all aspects but there is much more that can be done....for example place 2 randomized size 1-8 ul amps per year that can show up in SOOTO to any miner, make mining event???? in past 2 years all what miners had is first place yogg horror event reward on Monria....Thank you Monria team and i hope for more of those in future!
Speed up excavating somehow??
If that is hard to acomplish due to game mechanic simply increase time player have to excavate actual claim to like 5 days instead of 1 hour! Simple solution it would make mining much less laboring and players can organize better for excavating sessions than be bonded to pc.
I hope we get some answers, insights on overlaped/overmined areas at least hints what to avoid etc
Happy hoffing!
Carnage