Question: Percetange of claims found(hit rate)

It used to be ~31% and this over a WAY larger sample.


This is asuming the system behaves in the same way over time and that there is no other factor. So i would argue 12.5k really isnt since time could play a role. We dont know this. But its a start. Why im adding return rate is that hit rate being lowered could be in favour or average claims being larger and we all start shitting towers. I could care less if i had 1% hit rate as long as the average claim was massive and the numbers added up on the ped card afterwards.

Lets see the coming months. But im about to let someone else ship MA 10k a week if this keeps up.

Agree 100% cause I'm getting more multi's, even unamped and my TT returns are great.
 
This only means that skills do not matter at all

Where is your data?

For me skills are a measurement for the amount of drops. Who stated skill matters ? lol

Anyway look you been here for so long, I respect you but I dont want to be rude so I'm done quoting/talking to you and I suggest do the same.
 
So close... I give up.

What we are trying to show is that there was a meaningful change to hit rate on a specific date (or near a date)

What we need is two samples large enough to create small enough confidence intervals to not overlap. One of the samples predating the date, and one after. (Preferably as close as possible to said date. Not necessarily, but this can help support an incident occurrence)

With 12500 instances we can reliably detect shifts in hit rate ~1%.

You are proposing a shift in hit rate of ~3%.

We do not care about return rate. This is a topic about hit rate, and as such we are testing hit rate. Make a new thread to discuss return rate. It requires much more data.
 
You are starting to come off as a litte bit of a prick. Put in 300k drops with an a average of 31% and you will find that it is basicaly 31%. So i dont understand what you are on about 1%. I told you i have millions recorded earlier and the 12.5k is from past 10 days or so
 
You are starting to come off as a litte bit of a prick.

I apologize if it came off as rude. That was not my intention. My intention is to use data to get to a point where we can show "on this date, with this VU, mining hit rate dropped by *from x -y*%. This cannot be explained by normal variance from random sampling" then we can ask MA "is this a mistake or intended". Which to be fair, they will likely choose to ignore.

This is what is mentioned in the OP and as such what is being discussed here.

I am sorry if I did not make it clear in my previous post but the 1% I mentioned is simply how far away from the dataset you provided the old dataset would need to be in order to not overlap the confidence interval. This is s pretty tight bound. This was just to infer how valuable your "just" 12500 drops is for something like this. To show that you don't need millions of drops to show shifts.

About 300k drops with about 31% hit rate is not data. But yes. 300k drops with 31% hit rate means it is likely "basically 31%"

The problem with the 300k with 31% is even at your current, what I assume is high amount of drops at 1250 per day(edit: I was sure I read something about 10 days somewhere. But this may have been a faulty reference), it would take 240ish days to make 300k drops. Which possibly confounds results.

If we want to prove an incident occurrence ~10000 drops shortly before the date in question would probably be more valuable than the 300k sum is.

Once again, sorry if I came off as a bit of a prick.
 
When last did Mindark publish game balance changes in their patch notes ?
 
You are starting to come off as a litte bit of a prick. Put in 300k drops with an a average of 31% and you will find that it is basicaly 31%. So i dont understand what you are on about 1%. I told you i have millions recorded earlier and the 12.5k is from past 10 days or so

Indeed.

If I check all my exell sheets ... over 20 years, Enmatter HR is around 28% and ores around 31% exacly, treasures are around 26%

Not only HR needs to be seen, also TT return + TT%

Those are my numbers all unamped, so for me all is normal
 
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Wow they just totally ruined this game for me where I think I'm going quit playing if this isn't reverted back with some official statement that it was because i shouldnt have to test for months to find out throwing away another fortune in the process and now I see others thinking to do the same. They just went straight scam mode on planetside mining. And I don't use that word with this game until this happened. But what else do you call something that after you spend over 10k usd on gear because finally after 20 years of a good reputation you trust them and they do a 300-400% increase in rake/tax (while also same mats can be got elsewhere aka space for 98.5% once 100 looter so prices never rise to where they need to be to make sense)

Already down big waiting to get paid back a tower or many good days in row and what do I get instead... double my biggest loss I ever had in past few years in mining in same spot with same gear, except higher skills.. DOUBLE

@Socrates|Mindark
@Ludvig|MindArk

We are going to need an official statement here on what's going on if it's a bug or something I can wait or if volatility dial was experimented with i can push thru or if really is 3-4x the rake let us know before more players are lost and I'm not only talking about myself.
 
Since change Feb 1st and on:
58,406 cycled 89.9% TT return

Down over a Tower already in 1 month and only ever got 1 tower in my life. $580 American not counting hunting which is equally as bad returns but has rare items at least and I chose to do and didn't get scammed out of my $ like the dark room switch pulled on me in mining.
 
I've tried to push trough to see at what numbers I could get but at this point doesn't make any sense and it's not healthy to continue.It's on us to test and to adapt.I've found myself that there's no other way besides to just take the loss that I've made and to stop playing until the situation is taken seriously into consideration, which will take time, for sure.I'd expect to be an temporary situation and I am personally dissapointed because there wasn't any way to get an proper answer or any clue that they've investigated it seriously.Nevertheless, numbers will speak.
 
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I've tried to push trough to see at what numbers I could get but at this point doesn't make any sense and it's not healthy to continue.It's on us to test and to adapt.I've found myself that there's no other way besides to just take the loss that I've made and to stop playing until the situation is taken seriously into consideration, which will take time, for sure.I'd expect to be an temporary situation and I am personally dissapointed because there wasn't any way to get an proper answer or any clue that they've investigated it seriously.Nevertheless, numbers will speak.

Did you save minerals ? It wont make sense to sale at this rate.
 
I've tried to push trough to see at what numbers I could get but at this point doesn't make any sense and it's not healthy to continue.It's on us to test and to adapt.I've found myself that there's no other way besides to just take the loss that I've made testing and to stop playing under the situation is taken seriously into consideration, which will take time, for sure.I'd expect to be an temporary situation and I am personally dissapointed because there wasn't any way to get an proper answer or any clue that they've investigated it seriously.Nevertheless, numbers will speak.
It's 1 thing to adapt to situations like a 10% increase in tax but this is whole different thing with a 300-400% increase and since the same mats can be found a different way in space for way less cost this is just stupid on so many levels. Do they even know why mining was set at the rake it was and not made with a looter skill, probably not. If mining wasn't the way it was I wouldn't even be here now let alone also hunting and dumping another 10k USD in for that gear since I seen what mining was capable of and gave them 8k usd in hunt tax in last 7 months to help keep the lights on. Messi was right they just don't know their own game or it's economy that's what it is. I had high hopes for a lot of MAs latest decisions like getting rid of the mine bots I was starting to go hard in mining and real humans would have taken up their missing cycle but they didn't even give us a chance now no one can cycle. Now what do we do sell our gear to next person knowing we are scamming them since we got scammed. If this stays as is I just lost all faith in this game and can see it for what it is now.
 
First time boys?

Welcome because its be very wild ride , in "EU is Dynamics" and "you not drop / sample enough"

Don't worry you failed to adapt in past years meanwhile we made it work. We are going it to make it work even now.
 
Did you save minerals ? It wont make sense to sale at this rate.
Yes, that is the way to go and I would suggest this to all miners.In the curent situation though, demand of the resources is another problem besides the rake, especially with space mining too.Most of the resources were burned back into crafting limited mining amps, which theorethically should go down so I don't keep hopes up for all resources to go up because of their use.
It's 1 thing to adapt to situations like a 10% increase in tax but this is whole different thing with a 300-400% increase and since the same mats can be found a different way in space for way less cost this is just stupid on so many levels. Do they even know why mining was set at the rake it was and not made with a looter skill, probably not. If mining wasn't the way it was I wouldn't even be here now let alone also hunting and dumping another 10k USD in for that gear since I seen what mining was capable of and gave them 8k usd in hunt tax in last 7 months to help keep the lights on. Messi was right they just don't know their own game or it's economy that's what it is. I had high hopes for a lot of MAs latest decisions like getting rid of the mine bots I was starting to go hard in mining and real humans would have taken up their missing cycle but they didn't even give us a chance now no one can cycle. Now what do we do sell our gear to next person knowing we are scamming them since we got scammed. If this stays as is I just lost all faith in this game and can see it for what it is now.
I really don't know.Maybe it's an intended NERF or maybe it's not.Maybe they've looked at accounts that were with automated gameplay or at all miners as a whole and didn't like the numbers adn they wanted to make it harder or maybe they want to get rid off more withdrawals or the potential profit activities, who knows.Maybe UI crafting VU messed up something in the system or maybe servers or god knows what, messing with our claims hit rate, only they can find out if it's the case.Looking back, all activities with potential profits were being nuked, intended or not but also this can't be forever.Maybe at some point will come back beucase of low activity/decay, who knows. Really beats me.
 
Don't worry you failed to adapt in past years meanwhile we made it work. We are going it to make it work even now.
idk chief you talk so much shit to someone not minning,.
 
idk chief you talk so much shit to someone not minning,.

And whats your final wish, the game to close or keep going and one day you will be profitable like in "old days" ?
 
First they torpedo mining with space mining and since it didn't completly sink it i guess they just sent a nuke. Good times.
 
Yesterday I hit double tiny on finder 06- ore- dulurium stone - this did not happened to me since I use it. and today when i did mine on ola 58 i get temporary skill boost-44%- i recive 0 skills point- you dont made such stuff up. surreal.
 
Not the first time it happens. I found my post from 2019 when base loot went from 85% to 80% and multis were at 10% for a long time, so constant 90% loot. It eventually improved. But obviously now markups are lower and it's harder to endure.
 
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Not the first time it happens. I found my post from 2019 when base loot went from 85% to 80% and multis were at 10% for a long time, so constant 90% loot. It eventually improved. But obviously now murkups are lower and it's harder to endure.
Ya I hear you and when miners say it's bad etc I usually just figure it's some BS conversation starter or some normal low period since I can see it's fine for those that don't mine much or whatever. However this time there was 100% a change without a doubt. Whether a bug or intentional I'm not sure but everyone who mines a lottt is getting consistent much lower HR all seem to be at ~90% return. The MU is an entirely different problem than this. When you see a miner like Agg stop mining for even a single day that's when you know something is off lol because even in low MU periods he will stockpile.
 
Ya I hear you and when miners say it's bad etc I usually just figure it's some BS conversation starter or some normal low period since I can see it's fine for those that don't mine much or whatever. However this time there was 100% a change without a doubt. Whether a bug or intentional I'm not sure but everyone who mines a lottt is getting consistent much lower HR all seem to be at ~90% return. The MU is an entirely different problem than this. When you see a miner like Agg stop mining for even a single day that's when you know something is off lol because even in low MU periods he will stockpile.
I still wanted to try after server shutdown.:LOL:
 
How's everyone's hit rate/returns been?
 
How's everyone's hit rate/returns been?
It's seems to be roughly like hunting with a 0% eff gun and lvl 1 looter. My best guess is the long term expected return is between 85% and 90%. But i wouldn't know what it's like the past few days since i sold my excavator and all other mining gear.

GL out there.
 
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It's seems to be roughly like hunting with a 0% eff gun and lvl 1 looter. My best guess is the long term expected return is between 85% and 90%. But i wouldn't know what it's like the past few days since i sold my excavator and all other mining gear.

GL out there.
ouch, its been very bad here also. haven't had a single run over 28% HR so far.
 
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11K drops enm (5,5K peds)
HitRateTT returnTT +%
AverageAverageAverage
28,44%103,06%122,30%

5,3K drops ores
HitRateTT returnTT +%
AverageAverageAverage
28,03%121,05%140,46%
 
I don't understand how your tt-return can be positive for so long, and so much even. While others are getting lvl0 looter 0% eff kind of returns, under 90
 
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