mrproper
Forum Beaver
- Joined
- Dec 5, 2005
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- 6,274
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- Romania
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- Andone mrproper Andrei
Just imagine, as you unefficiently waste peds away, or due to bugs/lags/disconnects lose some of your hard earned loot, all of this (a percentage perhaps) will be given to you as basic residue (metal, enmatter, shavings, yarn, petri dishes, oil, lyst, etc) in an attempt to match a 90% return rate. Why you ask? Why would MA be confident with giving you 90% of your money back and keeping the 10% they already keep?
Well they do that already, except new players, uneco players, drunk players, unlucky players and other sorts of wasteful players give MA 15-20% of their expenses. I find this to be quite high. What's the harm of giving players more money back so they can spend more time cycling it back. They will spend it anyway. And with the trust of a steady return they will throw even more money at the game.
Didn't they changed loot distribution to give a more steady return? If they want to give players a more safe return, why not give them a guaranteed system? Eco and highly skilled players? No problem, they will still get 90% back because they get less corrective loots. Annoying players forcing the system to give out high loots to get on the hof table? No problem, limit the corrective loots to median values.
It would even comply with a more general rule of "not gambling" and "not lottery". Players would flock to the game where you deposit 20$ a month and cycle 2000 peds with little deviation.
What is the disadvantage? I don't see any! What would MA lose if they do this? Would you play more or heavily if you could trust short term returns better?
Well they do that already, except new players, uneco players, drunk players, unlucky players and other sorts of wasteful players give MA 15-20% of their expenses. I find this to be quite high. What's the harm of giving players more money back so they can spend more time cycling it back. They will spend it anyway. And with the trust of a steady return they will throw even more money at the game.
Didn't they changed loot distribution to give a more steady return? If they want to give players a more safe return, why not give them a guaranteed system? Eco and highly skilled players? No problem, they will still get 90% back because they get less corrective loots. Annoying players forcing the system to give out high loots to get on the hof table? No problem, limit the corrective loots to median values.
It would even comply with a more general rule of "not gambling" and "not lottery". Players would flock to the game where you deposit 20$ a month and cycle 2000 peds with little deviation.
What is the disadvantage? I don't see any! What would MA lose if they do this? Would you play more or heavily if you could trust short term returns better?