Suggestion: Pets are not objects !

~ Cirrus ~

Prowler
Joined
Dec 27, 2017
Posts
1,291
Concerning the buffs of pets, it would be nice to add a specific category.

Item: x / 25%
Action: x / 35%
Companion: x% <----
Total: x / 50%

The max total would still be the same, but it would allow us more stacking possibilities.

I think this would be good for both the players, and MA, since pets are by far the most expensive way to get a buff.

My rabbit eats so much that I would like to know why I keep feeding it, rather than buy a ring that will provide the same buff without me having to feed it.

Please think about it. :coffee:
 
Imo just add pet buffs to action, i agree they shouldnt be in item but no need for implementing another category - action tends to have plenty of space for stacking and in the end there is the total cap.
 
Imo just add pet buffs to action, i agree they shouldnt be in item but no need for implementing another category - action tends to have plenty of space for stacking and in the end there is the total cap.

No, action would be just a bit better maybe, but is not enough.

In this example, for run speed, it's 35% max action.
Some food are 20%, and a bottle of good wine only gives you a 30% buff. ?

The best would definitely be a 3rd cat for pets.
 
It doesn't seem to be of much interest to many people.


Selling Rabigger pet.

It usually sell for about 300 PED at level 0.

It's L15, it ate probably ~400 PED or more Nutrio to get there. (taking several month to be cost-effective as possible)
It's still 7 levels short for the buff, during which he'll probably eat double of that again.

After that it'll keep eating while it'll provide the buff.
So it will provide the buff in the most expensive way.
And you will not be able to stack it whith Item for same buff.

But it's a golden deal, since it's sooo cute ! :love:

Make an offer.
 
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