remontoire
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- John itwasntme Remontoire
Also in another thread, but really, should be freestanding. How crafting should be:
- successful craft of a "normal" item from a limited BP should on average give a limited BP for the item alongside item, modulo more rare drops giving multi-click BPs or higher level BPs.
- drops of UL BPs should be rare and valuable, but not exclusionary
- starting from level 1 BPs, you should be able to build a tree of all existing BPs of the kind
- it should be possible to go back from an item to its BP, destroying the item in progress
- there should not be UL BPs of unlimited items, ever, and existing should be removed
- when some BP becomes deprecated, it should be formally and publicly announced by MA
- every craftable BP should take into account the availability of similar items and residue needed and be balanced accordingly