Spawn
Slayer
- Joined
- Dec 5, 2005
- Posts
- 8,076
- Location
- The Netherlands
- Society
- The Ministry
- Avatar Name
- Storm Spawn Bootcamp
Why not something like this:
In the above example, pvp lootable can still not be avoided. Pirates can pirate in the red zone. But space would be free to explore, making travel through space nicer. Every planet is like this, if you leave the planet you enter the green zone, but if you want to enter the planet you have to go through lootable space. Make tp down more expensive and add that to the lootpool when somebody gets shot in the red zone. This way pirates get loot even if somebody is not carrying loot, because others can choose to tp down.(of which a part goes into the red zone lootpool).
Everybody happy, because I can simply go to other planets without loosing TIME. Pirates can shoot at any moving thing and get loot. player fed up with getting looted can tp down, adding more loot to the red zone lootpool. tp down should be considerably more expensive, so that they are tempted to go through the red zone to avoid the tp fee.
In the above example, pvp lootable can still not be avoided. Pirates can pirate in the red zone. But space would be free to explore, making travel through space nicer. Every planet is like this, if you leave the planet you enter the green zone, but if you want to enter the planet you have to go through lootable space. Make tp down more expensive and add that to the lootpool when somebody gets shot in the red zone. This way pirates get loot even if somebody is not carrying loot, because others can choose to tp down.(of which a part goes into the red zone lootpool).
Everybody happy, because I can simply go to other planets without loosing TIME. Pirates can shoot at any moving thing and get loot. player fed up with getting looted can tp down, adding more loot to the red zone lootpool. tp down should be considerably more expensive, so that they are tempted to go through the red zone to avoid the tp fee.