I would like to find out from other players if it gets a bit boring ingame waiting for the next loot wave to happen ?
No one wants to patriciate in any activity in this game when there is no chance of a reward and I just find the waiting game quite boring and dull.....
It depends on which waves you are talking about.
Usually at a normal rate there is a mini wave once an hour with a duration of about 5-7 minutes. But in my opinion from my experience, these waves cover only a certain object in the game.
If there is no activity during this cycle of 50-60 minutes in the area you are very likely you will not even realize that
there is another wave, because the pad does not come from the game but from the players.
There is another type of wool that is once every 5-7 days. Its duration is about 5 hours. Especially on Calypso, the spam from the globals during this period in the Global Tab is much bigger than in the trade channel ... can you imagine ...
The above two waves have their own opinion and do not depend on each other. They are just two different cycles. And this, in my opinion, is just a return from the TT system from a previous period. That is. if there is not enough ped during the period, the duration may be 5 hours, but the value will be lower or higher.
These waves depend a lot on the activity in the game, which is increasingly decreasing from the pointless dynamic ranges that are currently. As you can see, you may be at a loss for even a month if you miss this period because you are at work or sleeping.
I once gave an example with an elastic band that I think is appropriate. If you bend an elastic band, its saturation is greater and it is shorter. But if you stretch it, its length is greater and less saturated. If we liken the elastic to the beginning and end of a cycle, then its total volume is always the same, but if this length is different, then there is no change in our activity, because in most cases we use the same finder or weapon and therefore the loss are bigger.
On the other hand, the loot, except for the most common, is also periodic. If during a certain period there is not enough value for this rare loot, the chance for it is simply zero. But the interesting thing is that the system never gives the rare object to the one who plays for it. In order to find a rare object, someone else must have this lost value that is required for it .... I want to say that all this is a paradox that is well thought out, but does not work but self-destructs, so I will say that is an ill-considered parody.
Good luck and do not forget that the information is free, ie. i do it for likes and don't include a friend's LA and crude oils.