@jetsina
Well everyone is a unL user to some degree, including myself. So everyone would be affected by this.
If we think about what and why it worked pre-2014 in the mining sub-economy we can find some parallel to what this achieves:
- Metal residue hovered at the entropia magic number of 107%. This provided a sink to most "fillers" in crafting at near breakeven.
- Miners always relied on L finders to be at top. No real unL finder other than the ol´f-105. This meant all finders came from crafting, thus resources were needed. 2020 we are still here and miners still need L finders to be at top.
But most important point!!
-Amp usage and MU on input. META at the time was vrx2k + lvl7 at 114%. I will leave the ludicrious 300% MU of the finder that we paied happily out of this for simplicity.
1ped @100% + 3 ped @114% = MU on input per drop of 110.5% And this was profitable!
But the real takeaway I want you to notice is that 3/4 of the drop input comes from recycling resources in the form of amps usage. Not from TT as in hunting.
marco was kind enough to breakdown the cost of armatrix guns on final input. So:
- If an armatrix gun at 120% breaksdown to 102%ish input.
- if a lvl5 amp can be sold regulary as low as 103%
This makes me think that the bps OP talks about could be crafted for nearly the same price as the lvl5s or even lower. Consider paying 102% instead of 120% for an armatrix.
At least ties the tt spent on decay of weapons/items to the hunting economy and recycling loot. To do the part of the work amps do for the mining economy. The mining solution does not work in hunting so this would be an alternative.