https://www.entropiauniverse.com/bulletin/buzz/2017/06/08/Developer-Notes--11---Loot-2.0.xmlWhere did you get this impression?
the advantage ma are talking about could be as little 0.1% either way or even less , technicaly still an advantage but in practice hard to actualy measure or take advantage as we dont know the actual way it is worked out ?Early Christmas Present.
We also get the Enhancer puzzification.
I'm not really upset about this change.
They break all the time, and for sure a frustration.
That being said
Is the added participation in enhancers and tiering going to off set the breakage rate?
Are the people who are too cheap to tier up a weapon all of a sudden going to use enhancers?
This was a pretty big ped drain to have an advantage.
With Loot 2.0 supposedly taking into account tier levels enhancers etc..
Is it all just BS and there will be no advantage for players who spend money?
2.0 was supposed to reward the hardcore, not the causal L player, and to offset beginners luck.
L items don't have to be upgraded so seems like someone gets another free ride?
Will our tierd U stuff become worthless now?